Player Matchup

Medusa
Medusa
Caderader
Medusa
Level 99
God Stats
1W - 1L
1,548 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Achilles
Achilles
DesolateSea
Achilles
Level 129
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 5L
1,611 Elo+
Party 1
Ah Puch
Ah Puch
FalloutN7
Ah Puch
Level 131
God Stats
1W - 0L
1,792 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
IBeardageI
Baron Samedi
Level 126
God Stats
3W - 0L
1,520 SR
Queue Stats
10W - 5L
1,641 Elo+
Party 1
Team Averages
Level 121
1,610 SR
1,608 Elo+

VS

Team Averages
Level 129
1,604 SR
1,506 Elo+
Aphrodite
Aphrodite
DarkSenar
Aphrodite
Level 129
God Stats
0W - 4L
1,609 SR
Queue Stats
34W - 44L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
MartinMolo
Gilgamesh
Level 142
God Stats
8W - 11L
1,692 SR
Queue Stats
88W - 91L
1,629 Elo+
Party 2
Chaac
Chaac
Orginlock
Chaac
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 374L
1,489 Elo+
Solo
Medusa
Medusa
fooligan_vic2016
Medusa
Level 149
God Stats
1W - 2L
1,614 SR
Queue Stats
26W - 50L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caderader
Medusa
20
8 / 11 / 10
19,270
714
34,853
28,446
17,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
DesolateSea
Achilles
20
4 / 4 / 14
18,979
703
18,960
38,326
93,616
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
FalloutN7
Ah Puch
20
5 / 8 / 15
19,826
734
40,789
32,264
19,870
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
IBeardageI
Baron Samedi
20
8 / 5 / 10
19,749
731
32,439
23,072
29,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkSenar
Aphrodite
20
4 / 6 / 19
19,182
710
18,597
30,570
20,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MartinMolo
Gilgamesh
20
17 / 5 / 5
21,827
808
42,641
48,448
60,052
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Orginlock
Chaac
20
3 / 7 / 11
17,655
654
26,262
41,554
64,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 7
18,098
670
12,304
29,991
13,541
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
25
Kills
28
28
Deaths
25
49
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Caderader
Medusa
8
11
10
1.18
L
Aphrodite
DarkSenar
Aphrodite
4
6
19
2.25
W
Achilles
DesolateSea
Achilles
4
4
14
2.75
W
Ah Puch
FalloutN7
Ah Puch
5
8
15
1.56
W
Baron Samedi
IBeardageI
Baron Samedi
8
5
10
2.6
L
Gilgamesh
MartinMolo
Gilgamesh
17
5
5
3.9
L
Chaac
Orginlock
Chaac
3
7
11
1.21
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,041
Damage
99,804
122,108
Taken
150,563
160,052
Mitigated
158,428
24,125
Healing
59,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Caderader
Medusa
34,853
12,212
0
0
28,446
17,012
2,214
7,581
20,775
0
104,127
L
Aphrodite
DarkSenar
Aphrodite
18,597
1,842
17,039
18,172
30,570
20,660
1,334
18,725
11,845
69,878
0
W
Achilles
DesolateSea
Achilles
18,960
3,677
0
2,708
38,326
93,616
1,315
8,912
28,823
13,251
46,101
W
Ah Puch
FalloutN7
Ah Puch
40,789
1,381
0
6,268
32,264
19,870
1,903
5,037
26,899
132,859
0
W
Baron Samedi
IBeardageI
Baron Samedi
32,439
3,190
8,348
6,801
23,072
29,554
1,002
5,340
17,488
99,579
0
L
Gilgamesh
MartinMolo
Gilgamesh
42,641
11,374
1,416
6,880
48,448
60,052
1,378
23,203
24,905
12,722
81,630
L
Chaac
Orginlock
Chaac
26,262
4,091
410
10,888
41,554
64,175
1,530
20,226
21,328
3,277
68,901
L
12,304
3,471
0
5,154
29,991
13,541
3,483
16,614
13,377
0
91,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,824
Gold Earned
76,762
463
Minions Killed
426
12
Camps Cleared
26
1,879,530
Distance Traveled
1,913,905
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,270
714
112
4
3
432,038
2
L
Aphrodite
19,182
710
133
5
5
434,881
1
W
Achilles
18,979
703
64
2
3
497,240
0
W
Ah Puch
19,826
734
153
6
3
470,415
3
W
Baron Samedi
19,749
731
134
5
3
479,837
2
L
Gilgamesh
21,827
808
80
3
6
526,584
2
L
Chaac
17,655
654
111
4
5
473,732
0
L
Medusa
18,098
670
102
4
10
478,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role