Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrevTrev4ev
Chaac
Level 129
God Stats
1W - 2L
1,526 SR
Queue Stats
118W - 98L
1,603 Elo+
Solo
Susano
Susano
Trickstini
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,718 Elo+
Party 1
Sobek
Sobek
ViperVenom
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,699 Elo+
Party 1
Nemesis
Nemesis
weckmon
Nemesis
Level 148
God Stats
0W - 1L
1,680 SR
Queue Stats
318W - 303L
1,561 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,616 Elo+

VS

Team Averages
Level 138
1,526 SR
1,557 Elo+
Discordia
Discordia
ByrdsTheWord
Discordia
Level 131
God Stats
1W - 2L
1,423 SR
Queue Stats
116W - 110L
1,511 Elo+
Party 2
Atlas
Atlas
DreamDaze000
Atlas
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 283L
1,543 Elo+
Party 3
Scylla
Scylla
DustieK
Scylla
Level 139
God Stats
1W - 2L
1,139 SR
Queue Stats
105W - 97L
1,601 Elo+
Party 3
Hou Yi
Hou Yi
ImHIVpos
Hou Yi
Level 129
God Stats
1W - 1L
1,796 SR
Queue Stats
124W - 105L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Wokeslayerxx
Cthulhu
Level 140
God Stats
3W - 0L
1,774 SR
Queue Stats
171W - 158L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 5 / 3
8,416
765
16,773
11,771
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 6
8,010
728
9,144
19,540
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Trickstini
Susano
12
1 / 8 / 5
7,480
680
10,971
11,023
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
15
4 / 6 / 4
9,343
849
8,125
19,172
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
weckmon
Nemesis
13
2 / 9 / 4
8,053
732
6,508
13,648
9,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ByrdsTheWord
Discordia
14
8 / 5 / 16
9,426
857
10,733
8,556
3,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 20
8,903
809
5,143
15,301
17,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
DustieK
Scylla
16
6 / 1 / 20
9,859
896
18,147
9,163
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
ImHIVpos
Hou Yi
17
14 / 2 / 10
11,084
1,008
21,321
9,751
4,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Wokeslayerxx
Cthulhu
18
6 / 2 / 24
10,585
962
14,325
23,718
17,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
12
Kills
35
35
Deaths
13
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
3
0.9
W
Discordia
ByrdsTheWord
Discordia
8
5
16
3.2
W
1
3
20
3.67
W
Scylla
DustieK
Scylla
6
1
20
16
W
Hou Yi
ImHIVpos
Hou Yi
14
2
10
9.5
L
2
7
6
0.71
L
Susano
Trickstini
Susano
1
8
5
0.44
L
Sobek
4
6
4
1
W
Cthulhu
Wokeslayerxx
Cthulhu
6
2
24
9
L
Nemesis
weckmon
Nemesis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,521
Damage
69,669
75,154
Taken
66,489
59,611
Mitigated
46,439
20,449
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,773
490
683
4,636
11,771
4,299
0
8,329
3,075
31,316
0
W
Discordia
ByrdsTheWord
Discordia
10,733
1,466
2,004
800
8,556
3,672
1,828
3,711
4,687
17,266
0
W
5,143
1,493
754
1,975
15,301
17,132
351
4,895
10,028
12,503
0
W
Scylla
DustieK
Scylla
18,147
1,909
3,682
4,348
9,163
3,945
1,164
3,252
5,744
28,505
0
W
Hou Yi
ImHIVpos
Hou Yi
21,321
11,259
2,034
3,227
9,751
4,482
1,976
5,127
4,400
0
35,001
L
9,144
489
306
5,210
19,540
17,782
0
13,534
5,584
0
19,232
L
Susano
Trickstini
Susano
10,971
1,392
410
1,158
11,023
4,686
0
5,655
5,196
0
15,845
L
Sobek
8,125
802
600
4,202
19,172
23,336
0
11,212
7,468
12,837
0
W
Cthulhu
Wokeslayerxx
Cthulhu
14,325
460
1,771
9,595
23,718
17,208
420
7,913
14,469
23,289
0
L
Nemesis
weckmon
Nemesis
6,508
1,936
1,041
2,203
13,648
9,508
0
8,080
5,483
0
10,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
49,857
96
Minions Killed
127
0
Camps Cleared
0
912,651
Distance Traveled
1,075,084
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,416
765
37
3
0
204,724
0
W
Discordia
9,426
857
19
2
0
184,056
2
W
Atlas
8,903
809
16
1
0
204,138
0
W
Scylla
9,859
896
28
3
0
235,315
0
W
Hou Yi
11,084
1,008
35
3
0
205,504
2
L
Chaac
8,010
728
22
2
0
183,106
0
L
Susano
7,480
680
22
2
0
168,555
0
L
Sobek
9,343
849
6
1
0
185,557
0
W
Cthulhu
10,585
962
29
3
0
246,071
1
L
Nemesis
8,053
732
9
1
0
170,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role