Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
SnakeS2
Artio
Gold V
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 112L
1,379 MMR
Solo
Janus
Janus
Gold III
isrramatrix26
Janus
Gold III
Level 157
God Stats
2W - 1L
1,516 SR
Queue Stats
73W - 74L
1,320 MMR
Solo
Izanami
Izanami
Gold III
wachinpiola1
Izanami
Gold III
Level 84
God Stats
12W - 8L
1,712 SR
Queue Stats
25W - 34L
1,458 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,546 SR
1,431 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,497 SR
1,467 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
GankPeruano
Hera
Gold II
Level 103
God Stats
1W - 4L
1,351 SR
Queue Stats
302W - 309L
1,477 MMR
Party 2
Ne Zha
Ne Zha
Gold II
KillerOrDie
Ne Zha
Gold II
Level 154
God Stats
7W - 8L
1,613 SR
Queue Stats
555W - 561L
1,595 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Pi0lhadas
Xing Tian
Gold II
Level 160
God Stats
5W - 11L
1,548 SR
Queue Stats
320W - 327L
1,457 MMR
Solo
Fenrir
Fenrir
Gold V
wildnesspoppunk
Fenrir
Gold V
Level 86
God Stats
1W - 5L
1,474 SR
Queue Stats
95W - 110L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 0 / 0
3,969
794
937
1,697
629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
 
Cliodhna
6
1 / 1 / 1
3,672
734
1,920
2,984
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
SnakeS2
Artio
5
1 / 2 / 0
3,390
678
1,621
5,680
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 2
4,142
828
1,261
1,775
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wachinpiola1
Izanami
6
4 / 1 / 1
4,086
817
4,602
2,556
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
LokiAthenaSol

VS

Bans
BastetPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
3 / 2 / 1
3,784
757
4,129
4,161
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 2 / 0
3,630
726
1,324
2,530
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
5
0 / 2 / 2
3,435
687
612
3,577
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Pi0lhadas
Xing Tian
4
0 / 0 / 0
2,811
562
529
2,038
738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 2
3,179
636
1,063
4,712
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
W
Cliodhna
 
Cliodhna
1
1
1
1.5
L
Anhur
 
Anhur
3
2
1
1.75
L
2
2
0
1
L
Ne Zha
0
2
2
0.5
L
Xing Tian
Pi0lhadas
Xing Tian
0
0
0
0
W
Artio
SnakeS2
Artio
1
2
0
0.5
W
1
1
2
2
W
Izanami
wachinpiola1
Izanami
4
1
1
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
7,657
14,692
Taken
17,018
3,625
Mitigated
3,939
6,744
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
937
319
0
1,161
1,697
629
0
372
1,268
0
16,142
W
Cliodhna
 
Cliodhna
1,920
259
0
1,478
2,984
674
0
611
2,373
0
13,997
L
Anhur
 
Anhur
4,129
2,807
0
964
4,161
576
0
846
3,315
0
12,468
L
1,324
589
0
625
2,530
550
0
539
1,922
12,813
0
L
Ne Zha
612
268
0
1,406
3,577
681
0
396
3,122
0
10,962
L
Xing Tian
Pi0lhadas
Xing Tian
529
31
108
1,150
2,038
738
0
0
1,924
4,027
0
W
Artio
SnakeS2
Artio
1,621
327
287
2,433
5,680
1,449
0
0
5,680
5,791
0
W
1,261
172
0
723
1,775
430
72
781
994
15,325
0
W
Izanami
wachinpiola1
Izanami
4,602
3,019
0
662
2,556
443
125
32
2,524
0
19,105
L
1,063
263
509
1,725
4,712
1,394
0
960
3,710
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,259
Gold Earned
16,839
160
Minions Killed
103
0
Camps Cleared
0
520,229
Distance Traveled
468,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,969
794
40
8
0
109,491
3
W
Cliodhna
3,672
734
35
7
0
103,449
1
L
Anhur
3,784
757
18
4
0
88,659
0
L
Hera
3,630
726
27
5
0
100,475
1
L
Ne Zha
3,435
687
34
7
0
119,760
2
L
Xing Tian
2,811
562
9
2
0
55,472
1
W
Artio
3,390
678
12
2
0
110,099
1
W
Janus
4,142
828
38
8
0
105,364
1
W
Izanami
4,086
817
35
7
0
91,826
0
L
Fenrir
3,179
636
15
3
0
103,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role