Player Matchup

Khepri
Khepri
abs0417
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 2
Hel
Hel
eBroski
Hel
Level 69
God Stats
0W - 3L
1,084 SR
Queue Stats
0W - 7L
1,015 Elo+
Party 2
Horus
Horus
evilcoco
Horus
Level 108
God Stats
0W - 3L
1,036 SR
Queue Stats
2W - 12L
1,124 Elo+
Party 2
Neith
Neith
xFiction16
Neith
Level 77
God Stats
0W - 3L
1,126 SR
Queue Stats
2W - 11L
1,135 Elo+
Party 2
Team Averages
Level 89
1,187 SR
1,151 Elo+

VS

Team Averages
Level 95
1,515 SR
1,387 Elo+
Danzaburou
Danzaburou
IsSquib
Danzaburou
Level 17
God Stats
3W - 3L
1,544 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
Pancake120
Erlang Shen
Level 108
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
SniperManV2
Aphrodite
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Bastet
Bastet
Zkyrims
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
abs0417
Khepri
17
1 / 3 / 5
11,557
680
7,951
16,474
21,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
17
1 / 5 / 6
11,044
650
8,202
15,745
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
evilcoco
Horus
18
8 / 3 / 2
11,985
705
12,544
20,671
16,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
0 / 4 / 5
11,432
672
16,855
14,535
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IsSquib
Danzaburou
18
4 / 2 / 8
13,383
787
14,118
11,502
5,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Pancake120
Erlang Shen
18
5 / 2 / 5
12,687
746
11,093
20,318
10,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SniperManV2
Aphrodite
18
2 / 2 / 10
12,436
732
18,183
12,075
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Zkyrims
Bastet
18
4 / 4 / 5
12,919
760
14,937
15,044
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
15
15
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IsSquib
Danzaburou
4
2
8
4
W
Erlang Shen
Pancake120
Erlang Shen
5
2
5
3.75
W
Aphrodite
SniperManV2
Aphrodite
2
2
10
3.5
W
Bastet
Zkyrims
Bastet
4
4
5
1.63
L
Khepri
abs0417
Khepri
1
3
5
1.17
L
Hel
1
5
6
0.8
L
Horus
evilcoco
Horus
8
3
2
3
L
Neith
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
58,331
67,425
Taken
58,939
51,254
Mitigated
27,279
27,753
Healing
28,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IsSquib
Danzaburou
14,118
4,113
218
3,099
11,502
5,576
4,739
2,140
9,362
0
51,057
W
Erlang Shen
Pancake120
Erlang Shen
11,093
3,730
0
3,363
20,318
10,785
2,532
5,663
14,655
0
33,791
W
Aphrodite
SniperManV2
Aphrodite
18,183
1,593
10,595
7,726
12,075
5,306
1,224
4,230
7,845
52,745
0
W
Bastet
Zkyrims
Bastet
14,937
3,231
0
3,913
15,044
5,612
889
4,700
10,344
0
50,571
L
Khepri
abs0417
Khepri
7,951
641
853
3,810
16,474
21,121
28
4,653
11,821
21,932
0
L
Hel
8,202
1,232
5,581
5,770
15,745
7,040
548
3,371
12,374
32,816
0
L
Horus
evilcoco
Horus
12,544
5,536
1,633
5,961
20,671
16,718
638
6,126
14,545
0
31,304
L
Neith
16,855
9,491
0
4,145
14,535
6,375
1,826
4,568
9,967
0
68,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
51,425
235
Minions Killed
270
9
Camps Cleared
15
1,189,198
Distance Traveled
1,327,982
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,383
787
87
5
2
335,031
0
W
Erlang Shen
12,687
746
34
2
0
335,035
2
W
Aphrodite
12,436
732
91
5
6
325,992
1
W
Bastet
12,919
760
58
3
7
331,924
1
L
Khepri
11,557
680
31
2
1
315,965
4
L
Hel
11,044
650
50
3
1
284,262
5
L
Horus
11,985
705
49
3
3
310,828
2
L
Neith
11,432
672
105
6
4
278,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role