Player Matchup

Kali
Kali
Daxdax123
Kali
Level 39
God Stats
0W - 3L
1,261 SR
Queue Stats
25W - 22L
1,395 Elo+
Solo
Agni
Agni
Pinkpies
Agni
Level 94
God Stats
3W - 2L
1,694 SR
Queue Stats
180W - 181L
1,563 Elo+
Party 3
Jormungandr
Jormungandr
Scronk
Jormungandr
Level 84
God Stats
0W - 3L
1,254 SR
Queue Stats
73W - 37L
1,662 Elo+
Party 1
Cupid
Cupid
TheAjanaut
Cupid
Level 17
God Stats
36W - 15L
1,672 SR
Queue Stats
50W - 30L
1,633 Elo+
Party 1
Olorun
Olorun
bprokopiak
Olorun
Level 35
God Stats
3W - 5L
1,358 SR
Queue Stats
82W - 87L
1,520 Elo+
Party 3
Team Averages
Level 54
1,448 SR
1,555 Elo+

VS

Team Averages
Level 99
1,611 SR
1,600 Elo+
Thor
Thor
Jordapting
Thor
Level 30
God Stats
2W - 1L
1,489 SR
Queue Stats
43W - 22L
1,714 Elo+
Party 2
Ra
Ra
RedPandas98
Ra
Level 37
God Stats
4W - 4L
1,547 SR
Queue Stats
12W - 20L
1,344 Elo+
Solo
Amaterasu
Amaterasu
ShrimpliPibblz
Amaterasu
Level 148
God Stats
2W - 1L
1,403 SR
Queue Stats
58W - 32L
1,695 Elo+
Party 2
Charybdis
Charybdis
Zojira
Charybdis
Level 157
God Stats
1W - 0L
1,714 SR
Queue Stats
21W - 11L
1,718 Elo+
Party 2
Atlas
Atlas
n8thegr8420
Atlas
Level 123
God Stats
3W - 0L
1,903 SR
Queue Stats
28W - 28L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
0 / 3 / 3
9,181
918
2,895
9,706
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
15
0 / 7 / 2
8,895
890
16,387
17,299
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Scronk
Jormungandr
15
2 / 7 / 1
9,397
940
11,435
19,313
12,331
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
15
2 / 5 / 0
9,189
919
9,591
11,810
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bprokopiak
Olorun
15
0 / 8 / 1
8,335
834
7,414
11,695
4,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

135

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
10,678
1,068
13,455
12,038
4,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 14
9,736
974
5,289
6,436
2,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ShrimpliPibblz
Amaterasu
18
6 / 0 / 20
10,883
1,088
10,672
14,543
20,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Zojira
Charybdis
17
8 / 1 / 15
11,170
1,117
27,122
13,405
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 0 / 22
10,763
1,076
8,580
6,510
7,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
4
Kills
30
30
Deaths
4
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
3
0.5
W
9
1
11
14.5
L
Agni
0
7
2
0.14
W
3
2
14
5
L
Jormungandr
Scronk
Jormungandr
2
7
1
0.36
W
Amaterasu
ShrimpliPibblz
Amaterasu
6
0
20
16
L
Cupid
2
5
0
0.4
W
Charybdis
Zojira
Charybdis
8
1
15
15.5
L
Olorun
bprokopiak
Olorun
0
8
1
0.06
W
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
65,118
69,823
Taken
52,932
29,061
Mitigated
39,165
4,193
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,895
889
0
417
9,706
3,994
0
4,045
5,611
0
10,852
W
13,455
1,323
0
58
12,038
4,522
0
7,713
4,325
0
28,478
L
Agni
16,387
579
196
769
17,299
4,583
0
2,341
14,588
35,509
0
W
5,289
745
1,087
558
6,436
2,399
0
4,993
1,443
28,150
0
L
Jormungandr
Scronk
Jormungandr
11,435
2,332
0
953
19,313
12,331
0
2,587
16,551
39,638
0
W
Amaterasu
ShrimpliPibblz
Amaterasu
10,672
2,499
0
5,207
14,543
20,033
0
9,680
4,863
0
20,163
L
Cupid
9,591
4,718
72
569
11,810
4,089
0
2,243
9,482
0
35,347
W
Charybdis
Zojira
Charybdis
27,122
16,273
0
4,848
13,405
5,135
0
8,048
5,357
0
47,042
L
Olorun
bprokopiak
Olorun
7,414
3,178
228
989
11,695
4,064
0
2,653
8,931
17,275
0
W
8,580
2,006
0
164
6,510
7,076
0
4,802
1,708
21,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
53,230
202
Minions Killed
205
8
Camps Cleared
5
915,694
Distance Traveled
995,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,181
918
15
2
4
212,820
2
W
Thor
10,678
1,068
31
3
2
204,676
3
L
Agni
8,895
890
47
5
4
197,424
0
W
Ra
9,736
974
70
7
2
177,379
0
L
Jormungandr
9,397
940
59
6
0
175,380
0
W
Amaterasu
10,883
1,088
35
4
0
214,692
0
L
Cupid
9,189
919
65
7
0
180,042
0
W
Charybdis
11,170
1,117
50
5
1
188,219
0
L
Olorun
8,335
834
16
2
0
150,028
0
W
Atlas
10,763
1,076
19
2
0
210,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role