Player Matchup

Ra
Ra
ArchAl3x
Ra
Level 57
God Stats
1W - 0L
1,438 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
Elitefourben
Amaterasu
Level 48
God Stats
3W - 0L
1,475 SR
Queue Stats
5W - 7L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 64
God Stats
2W - 5L
1,415 SR
Queue Stats
2W - 5L
1,078 Elo+
Party 1
Thanatos
Thanatos
daniboy1
Thanatos
Level 149
God Stats
1W - 0L
1,868 SR
Queue Stats
5W - 7L
1,366 Elo+
Party 1
Ullr
Ullr
darkwolf21399
Ullr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,378 Elo+

VS

Team Averages
Level 99
1,429 SR
1,392 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
LilaFarfalla
Sol
Level 106
God Stats
1W - 4L
1,519 SR
Queue Stats
14W - 23L
1,351 Elo+
Party 2
Loki
Loki
OmegaPhoenix_17
Loki
Level 143
God Stats
0W - 2L
1,144 SR
Queue Stats
16W - 22L
1,380 Elo+
Party 2
Atlas
Atlas
PharaohSeti9851
Atlas
Level 75
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 3L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
7,976
798
6,283
5,680
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Elitefourben
Amaterasu
12
3 / 3 / 8
8,104
810
3,167
9,730
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Takokat16
Cthulhu
15
4 / 1 / 13
8,872
887
8,457
6,595
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
daniboy1
Thanatos
16
10 / 2 / 8
10,433
1,043
14,962
9,390
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 7
8,917
892
8,061
7,579
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 7
6,592
659
4,908
10,829
8,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
 
Anubis
10
0 / 6 / 2
5,762
576
2,247
7,609
2,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 6 / 4
7,683
768
9,200
10,995
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 2
8,040
804
7,672
10,045
2,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 4
7,986
799
4,882
11,100
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
26
Kills
10
10
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
7
0.7
L
Anubis
 
Anubis
0
6
2
0.17
W
4
3
5
2.17
W
Amaterasu
Elitefourben
Amaterasu
3
3
8
2.33
L
4
6
4
1
L
4
5
2
1
L
2
4
4
1
W
Cthulhu
Takokat16
Cthulhu
4
1
13
10.5
W
Thanatos
daniboy1
Thanatos
10
2
8
7
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
28,909
38,974
Taken
50,578
19,559
Mitigated
24,608
18,565
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,908
1,085
0
1,184
10,829
8,006
0
3,443
7,078
0
17,985
L
Anubis
 
Anubis
2,247
263
0
187
7,609
2,853
24
1,136
6,296
6,581
0
W
6,283
633
1,939
1,577
5,680
2,038
92
2,284
3,234
23,209
0
W
Amaterasu
Elitefourben
Amaterasu
3,167
1,483
0
3,554
9,730
6,620
939
4,364
5,242
0
10,978
L
9,200
1,983
0
1,627
10,995
2,572
0
2,473
8,366
19,931
0
L
7,672
1,099
339
1,800
10,045
2,968
0
2,821
7,000
0
21,014
L
4,882
1,516
1,049
880
11,100
8,209
3
3,766
6,835
16,086
0
W
Cthulhu
Takokat16
Cthulhu
8,457
224
190
2,332
6,595
4,342
106
3,797
2,488
19,037
0
W
Thanatos
daniboy1
Thanatos
14,962
5,954
0
7,912
9,390
3,617
469
2,545
6,757
0
35,383
W
8,061
3,300
0
1,061
7,579
2,942
603
3,348
4,073
0
30,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
36,063
221
Minions Killed
127
12
Camps Cleared
4
995,484
Distance Traveled
809,995
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,592
659
25
3
3
151,550
0
L
Anubis
5,762
576
14
1
0
141,775
0
W
Ra
7,976
798
48
5
2
205,721
0
W
Amaterasu
8,104
810
18
2
1
180,284
0
L
Sol
7,683
768
33
3
0
163,305
0
L
Loki
8,040
804
32
3
1
190,781
1
L
Atlas
7,986
799
23
2
0
162,584
0
W
Cthulhu
8,872
887
35
4
0
208,643
0
W
Thanatos
10,433
1,043
58
6
6
203,498
3
W
Ullr
8,917
892
62
6
3
197,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role