Player Matchup

Kukulkan
Kukulkan
Flyingsandvich
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 1
Bastet
Bastet
Ilikekock
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 1
Janus
Janus
QuietSnowStorm
Janus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
ZuesLeftToe
Cthulhu
Level 120
God Stats
2W - 3L
1,371 SR
Queue Stats
216W - 211L
1,510 Elo+
Party 1
Cupid
Cupid
briancuban
Cupid
Level 84
God Stats
49W - 36L
1,477 SR
Queue Stats
161W - 164L
1,403 Elo+
Solo
Team Averages
Level 52
1,470 SR
1,257 Elo+

VS

Team Averages
Level 90
1,541 SR
1,511 Elo+
Loki
Loki
Blazewon
Loki
Level 60
God Stats
134W - 164L
1,419 SR
Queue Stats
302W - 349L
1,416 Elo+
Solo
Raijin
Raijin
ElBorrachoOso
Raijin
Level 109
God Stats
3W - 0L
1,643 SR
Queue Stats
69W - 43L
1,567 Elo+
Party 2
Chaac
Chaac
ItsCAPTNCARL
Chaac
Level 127
God Stats
4W - 0L
1,628 SR
Queue Stats
70W - 54L
1,509 Elo+
Party 2
Atlas
Atlas
ItsEthanbro
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,543 Elo+
Party 2
Medusa
Medusa
xGREEDYHOBOx
Medusa
Level 125
God Stats
2W - 0L
1,517 SR
Queue Stats
94W - 72L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 12 / 5
11,008
847
8,760
20,635
7,677
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ilikekock
Bastet
17
0 / 8 / 5
10,390
799
9,664
22,715
7,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 7 / 7
10,884
837
19,088
16,224
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ZuesLeftToe
Cthulhu
18
4 / 3 / 5
13,106
1,008
14,323
26,831
33,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
17
2 / 3 / 5
11,405
877
6,430
17,316
11,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 3 / 16
11,801
908
10,188
15,064
21,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 0 / 10
12,961
997
18,044
11,242
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 1 / 12
14,773
1,136
40,720
15,625
20,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
0 / 3 / 20
11,611
893
8,208
12,345
11,295
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
19
6 / 2 / 17
12,925
994
20,652
10,229
3,679
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
8
Kills
33
33
Deaths
9
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
16
3.67
W
6
0
10
11
L
Kukulkan
2
12
5
0.38
L
Bastet
Ilikekock
Bastet
0
8
5
0.31
W
18
1
12
24
W
0
3
20
3.33
L
0
7
7
0.5
L
Cthulhu
ZuesLeftToe
Cthulhu
4
3
5
2.17
L
Cupid
2
3
5
1.5
W
Medusa
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
97,812
103,721
Taken
64,505
64,608
Mitigated
60,605
10,497
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,188
2,658
276
311
15,064
21,027
0
8,887
5,797
145
23,153
W
18,044
1,245
0
1,725
11,242
4,480
0
8,343
2,899
49,398
0
L
Kukulkan
8,760
1,777
0
394
20,635
7,677
0
4,306
15,901
21,341
0
L
Bastet
Ilikekock
Bastet
9,664
3,947
0
1,050
22,715
7,734
0
5,353
16,834
0
20,020
W
40,720
4,429
0
8,469
15,625
20,124
0
8,474
7,151
1,036
62,907
W
8,208
2,300
0
0
12,345
11,295
0
8,817
3,528
19,272
0
L
19,088
2,030
0
0
16,224
4,663
0
4,367
11,395
42,124
0
L
Cthulhu
ZuesLeftToe
Cthulhu
14,323
1,287
1,382
3,607
26,831
33,058
0
7,222
18,813
37,786
0
L
Cupid
6,430
2,527
1,828
2,236
17,316
11,476
0
4,488
12,236
0
24,731
W
Medusa
20,652
9,386
0
0
10,229
3,679
0
7,650
2,579
0
44,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
64,071
218
Minions Killed
267
4
Camps Cleared
14
1,170,760
Distance Traveled
1,186,015
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,801
908
26
2
1
211,216
2
W
Raijin
12,961
997
82
6
7
246,297
1
L
Kukulkan
11,008
847
27
2
0
181,223
2
L
Bastet
10,390
799
42
3
2
251,351
3
W
Chaac
14,773
1,136
63
5
0
275,456
0
W
Atlas
11,611
893
23
2
4
218,640
0
L
Janus
10,884
837
57
4
0
232,119
0
L
Cthulhu
13,106
1,008
51
4
1
273,526
0
L
Cupid
11,405
877
41
3
1
232,541
0
W
Medusa
12,925
994
73
6
2
234,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role