Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Scorpuis
Yemoja
Level 45
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 10L
1,295 Elo+
Solo
Neith
Neith
chinx_1602
Neith
Level 45
God Stats
1W - 2L
1,390 SR
Queue Stats
22W - 51L
1,319 Elo+
Party 1
Team Averages
Level 39
1,535 SR
1,371 Elo+

VS

Team Averages
Level 44
1,399 SR
1,352 Elo+
Danzaburou
Danzaburou
KHANred
Danzaburou
Level 87
God Stats
2W - 0L
1,288 SR
Queue Stats
195W - 236L
1,460 Elo+
Party 2
Janus
Janus
dalukic
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 47L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
dalukis
Guan Yu
Level 16
God Stats
2W - 2L
1,408 SR
Queue Stats
6W - 13L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 1
7,185
599
7,586
8,291
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Scorpuis
Yemoja
10
0 / 5 / 1
7,254
605
4,362
11,359
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
10
2 / 3 / 1
7,133
594
4,299
7,124
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KHANred
Danzaburou
13
5 / 1 / 6
8,539
712
11,570
8,865
3,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
dalukic
Janus
12
2 / 2 / 9
8,041
670
5,988
6,516
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dalukis
Guan Yu
12
4 / 0 / 7
8,318
693
6,069
9,127
8,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
11
11
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Danzaburou
KHANred
Danzaburou
5
1
6
8
L
Yemoja
Scorpuis
Yemoja
0
5
1
0.1
L
Neith
2
3
1
0.83
W
Janus
dalukic
Janus
2
2
9
3.25
W
Guan Yu
dalukis
Guan Yu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
23,627
26,774
Taken
24,508
9,483
Mitigated
13,851
5,869
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,586
876
63
1,599
8,291
1,905
0
2,473
5,650
26,619
0
W
Danzaburou
KHANred
Danzaburou
11,570
5,252
0
3,565
8,865
3,229
801
3,793
4,858
0
40,092
L
Yemoja
Scorpuis
Yemoja
4,362
676
655
2,332
11,359
5,877
0
1,704
9,465
16,820
0
L
Neith
4,299
1,404
0
1,220
7,124
1,701
0
1,861
5,021
0
15,055
W
Janus
dalukic
Janus
5,988
472
60
986
6,516
2,143
576
3,897
2,445
18,957
0
W
Guan Yu
dalukis
Guan Yu
6,069
950
1,343
2,113
9,127
8,479
0
4,313
4,496
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
24,898
110
Minions Killed
127
4
Camps Cleared
6
574,236
Distance Traveled
679,940
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,185
599
61
5
4
189,009
2
W
Danzaburou
8,539
712
63
5
3
213,784
4
L
Yemoja
7,254
605
26
2
0
180,533
0
L
Neith
7,133
594
23
2
0
204,694
2
W
Janus
8,041
670
32
3
2
221,859
0
W
Guan Yu
8,318
693
32
3
1
244,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role