Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lolz_AVATAR_
Bakasura
Level 138
God Stats
4W - 3L
1,543 SR
Queue Stats
385W - 594L
1,469 Elo+
Solo
Sylvanus
Sylvanus
ShrimpBoyyyyy
Sylvanus
Level 123
God Stats
6W - 7L
1,422 SR
Queue Stats
335W - 502L
1,342 Elo+
Solo
Mulan
Mulan
spaztikbaker
Mulan
Level 126
God Stats
10W - 5L
1,722 SR
Queue Stats
174W - 178L
1,519 Elo+
Solo
Team Averages
Level 128
1,537 SR
1,466 Elo+

VS

Team Averages
Level 71
1,379 SR
1,361 Elo+
Khepri
Khepri
Mr Ribenah
Khepri
Level 54
God Stats
3W - 4L
1,590 SR
Queue Stats
40W - 95L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
Mt Franklin7129
Guan Yu
Level 100
God Stats
4W - 13L
1,336 SR
Queue Stats
103W - 189L
1,428 Elo+
Party 1
Thanatos
Thanatos
Niipp Slapp
Thanatos
Level 108
God Stats
21W - 52L
1,385 SR
Queue Stats
124W - 227L
1,337 Elo+
Party 1
Charybdis
Charybdis
Sl0ppyMcFl0ppy
Charybdis
Level 26
God Stats
6W - 20L
1,300 SR
Queue Stats
23W - 62L
1,318 Elo+
Party 1
Janus
Janus
Whykelas
Janus
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
16W - 31L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 0 / 1
8,348
696
7,404
6,815
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
12
1 / 0 / 3
7,166
597
5,098
3,850
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Lolz_AVATAR_
Bakasura
13
6 / 4 / 1
7,688
641
6,193
10,320
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
ShrimpBoyyyyy
Sylvanus
10
1 / 0 / 5
6,676
556
3,276
8,771
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,810
568
6,238
8,365
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mr Ribenah
Khepri
9
0 / 3 / 1
5,463
455
2,277
7,774
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 2
6,094
508
3,901
8,204
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Niipp Slapp
Thanatos
10
2 / 6 / 1
6,483
540
5,020
10,357
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Sl0ppyMcFl0ppy
Charybdis
10
0 / 2 / 0
5,814
485
2,784
6,876
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Whykelas
Janus
10
2 / 2 / 1
6,398
533
4,174
5,111
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
4
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
W
Janus
 
Janus
1
0
3
2.5
W
Bakasura
Lolz_AVATAR_
Bakasura
6
4
1
1.63
L
Khepri
Mr Ribenah
Khepri
0
3
1
0.17
L
0
0
2
1
L
Thanatos
Niipp Slapp
Thanatos
2
6
1
0.42
W
Sylvanus
ShrimpBoyyyyy
Sylvanus
1
0
5
3.5
L
Charybdis
Sl0ppyMcFl0ppy
Charybdis
0
2
0
0
L
Janus
Whykelas
Janus
2
2
1
1.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
18,156
38,121
Taken
38,322
18,153
Mitigated
13,368
18,679
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,404
4,749
0
3,483
6,815
2,331
1,241
1,073
5,722
0
64,840
W
Janus
 
Janus
5,098
538
0
867
3,850
1,083
230
465
3,363
55,295
0
W
Bakasura
Lolz_AVATAR_
Bakasura
6,193
4,112
0
3,744
10,320
4,443
15
1,952
8,118
0
45,653
L
Khepri
Mr Ribenah
Khepri
2,277
160
53
1,041
7,774
4,220
0
4,232
3,542
7,554
0
L
3,901
582
0
4,804
8,204
4,100
0
41
7,498
0
28,674
L
Thanatos
Niipp Slapp
Thanatos
5,020
1,477
0
6,230
10,357
2,616
0
2,332
7,138
0
29,645
W
Sylvanus
ShrimpBoyyyyy
Sylvanus
3,276
911
2,752
4,192
8,771
5,590
22
2,688
5,955
15,799
0
L
Charybdis
Sl0ppyMcFl0ppy
Charybdis
2,784
1,605
0
3,019
6,876
1,326
0
340
6,536
0
36,894
L
Janus
Whykelas
Janus
4,174
449
51
1,663
5,111
1,106
0
1,429
3,308
36,485
0
W
6,238
1,561
0
3,641
8,365
4,706
0
83
7,794
0
39,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
30,252
468
Minions Killed
312
0
Camps Cleared
0
1,278,666
Distance Traveled
1,273,627
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,348
696
127
11
0
238,907
6
W
Janus
7,166
597
131
11
0
283,055
6
W
Bakasura
7,688
641
92
8
0
273,337
3
L
Khepri
5,463
455
14
1
0
254,506
3
L
Guan Yu
6,094
508
66
6
0
276,488
5
L
Thanatos
6,483
540
69
6
0
256,871
3
W
Sylvanus
6,676
556
24
2
0
246,541
2
L
Charybdis
5,814
485
74
6
0
222,468
3
L
Janus
6,398
533
89
7
0
263,294
1
W
Mulan
6,810
568
94
8
0
236,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role