Player Matchup

Fenrir
Fenrir
FenRahlEverbren
Fenrir
Level 16
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Tonksie444
Sol
Level 18
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
TonyKazimir
Ymir
Level 17
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
archivalplayer1
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,500 Elo+

VS

Team Averages
Level 63
1,429 SR
1,303 Elo+
Susano
Susano
BigIrish9131
Susano
Level 108
God Stats
2W - 0L
1,467 SR
Queue Stats
21W - 46L
1,251 Elo+
Party 2
Aphrodite
Aphrodite
EVIRUX_CO
Aphrodite
Level 105
God Stats
5W - 1L
1,233 SR
Queue Stats
16W - 18L
1,350 Elo+
Solo
Merlin
Merlin
julianlenin
Merlin
Level 20
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
rogerdodger1967
Chaac
Level 18
God Stats
3W - 10L
1,299 SR
Queue Stats
5W - 17L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,757
751
3,192
9,448
3,548
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
7,078
786
1,576
5,288
1,516
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 6 / 2
6,895
766
1,720
12,348
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
archivalplayer1
Danzaburou
12
1 / 5 / 0
6,736
748
2,888
7,031
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
10 / 0 / 3
9,047
1,005
11,030
3,946
1,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
EVIRUX_CO
Aphrodite
14
3 / 1 / 7
8,375
931
1,731
4,432
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
2 / 0 / 8
8,289
921
5,745
3,522
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 6
8,411
935
6,879
15,221
11,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
21
21
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
10
0
3
11.5
W
Aphrodite
EVIRUX_CO
Aphrodite
3
1
7
6.5
L
0
7
3
0.21
L
2
3
0
0.67
L
0
6
2
0.17
L
Danzaburou
archivalplayer1
Danzaburou
1
5
0
0.2
W
Merlin
2
0
8
6
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,376
Damage
25,385
34,115
Taken
27,121
14,967
Mitigated
18,538
3,024
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,030
1,909
0
0
3,946
1,326
1,649
479
3,467
0
25,676
W
Aphrodite
EVIRUX_CO
Aphrodite
1,731
360
2,345
2,858
4,432
4,161
1,814
229
4,203
22,811
0
L
3,192
1,518
0
359
9,448
3,548
780
1,447
7,718
0
13,205
L
1,576
1,039
0
1,035
5,288
1,516
0
446
4,822
16,058
0
L
1,720
302
0
716
12,348
7,831
48
2,632
9,227
16,113
0
L
Danzaburou
archivalplayer1
Danzaburou
2,888
619
0
914
7,031
2,072
1,498
2,324
4,398
0
16,873
W
Merlin
5,745
478
0
797
3,522
1,275
1,196
922
2,600
23,882
0
W
6,879
1,580
0
4,816
15,221
11,776
1,460
2,017
13,204
0
17,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
34,122
126
Minions Killed
149
5
Camps Cleared
5
488,175
Distance Traveled
719,434
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,047
1,005
24
3
1
218,543
1
W
Aphrodite
8,375
931
60
7
2
160,716
1
L
Fenrir
6,757
751
24
3
3
120,712
0
L
Sol
7,078
786
38
4
1
101,088
1
L
Ymir
6,895
766
29
3
0
128,677
0
L
Danzaburou
6,736
748
35
4
1
137,698
2
W
Merlin
8,289
921
49
5
1
159,117
0
W
Chaac
8,411
935
16
2
1
181,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role