Player Matchup

Bastet
Bastet
ByrdsTheWord
Bastet
Level 131
God Stats
2W - 2L
1,717 SR
Queue Stats
116W - 110L
1,500 Elo+
Party 2
Cerberus
Cerberus
ImHIVpos
Cerberus
Level 129
God Stats
1W - 1L
1,333 SR
Queue Stats
124W - 105L
1,515 Elo+
Party 2
Ymir
Ymir
Trickstini
Ymir
Level 66
God Stats
1W - 0L
1,348 SR
Queue Stats
10W - 10L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
ViperVenom
Baron Samedi
Level 64
God Stats
1W - 0L
1,367 SR
Queue Stats
15W - 12L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yessylove05
Ah Muzen Cab
Level 155
God Stats
3W - 3L
1,433 SR
Queue Stats
433W - 456L
1,543 Elo+
Solo
Team Averages
Level 109
1,439 SR
1,585 Elo+

VS

Team Averages
Level 125
1,562 SR
1,534 Elo+
Kali
Kali
DontEvenMaatta
Kali
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 303L
1,492 Elo+
Solo
Chaac
Chaac
EatingApple8
Chaac
Level 85
God Stats
0W - 1L
1,745 SR
Queue Stats
85W - 69L
1,524 Elo+
Solo
Da Ji
Da Ji
birdmaniii_93
Da Ji
Level 156
God Stats
0W - 2L
1,453 SR
Queue Stats
141W - 168L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
redhotbangers
Baron Samedi
Level 108
God Stats
0W - 2L
1,541 SR
Queue Stats
20W - 18L
1,601 Elo+
Solo
Thoth
Thoth
the13thWhisper
Thoth
Level 125
God Stats
20W - 19L
1,570 SR
Queue Stats
577W - 574L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
11 / 5 / 13
13,472
792
22,354
17,781
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
ImHIVpos
Cerberus
20
3 / 4 / 23
12,725
749
11,007
26,608
34,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 23
12,875
757
15,246
28,867
43,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ViperVenom
Baron Samedi
20
10 / 7 / 14
12,816
754
22,090
22,166
15,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
yessylove05
Ah Muzen Cab
20
5 / 4 / 17
12,409
730
23,333
13,163
6,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 13
11,009
648
16,066
23,063
13,426
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 6 / 13
10,065
592
11,627
28,431
42,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 5 / 14
12,253
721
14,447
15,661
12,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
redhotbangers
Baron Samedi
17
1 / 10 / 16
10,481
617
20,646
19,562
13,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 13
10,858
639
24,413
15,845
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
91
34
Kills
22
24
Deaths
35
90
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
5
13
3.5
L
6
7
13
1.79
L
0
6
13
1.08
W
Cerberus
ImHIVpos
Cerberus
3
4
23
3.63
W
5
4
23
4.13
W
Baron Samedi
ViperVenom
Baron Samedi
10
7
14
2.43
L
9
5
14
3.2
L
Baron Samedi
redhotbangers
Baron Samedi
1
10
16
0.9
L
6
7
13
1.79
W
Ah Muzen Cab
yessylove05
Ah Muzen Cab
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,030
Damage
87,199
108,585
Taken
102,562
109,062
Mitigated
88,093
42,568
Healing
27,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
22,354
4,924
3,408
6,747
17,781
8,978
1,411
8,578
8,975
0
34,563
L
16,066
6,004
324
5,291
23,063
13,426
0
8,430
14,633
0
29,154
L
11,627
1,071
769
8,054
28,431
42,364
156
15,490
12,941
0
27,032
W
Cerberus
ImHIVpos
Cerberus
11,007
675
688
7,515
26,608
34,369
54
11,337
14,800
22,660
0
W
15,246
1,667
1,051
4,456
28,867
43,830
502
12,397
16,043
29,632
0
W
Baron Samedi
ViperVenom
Baron Samedi
22,090
1,650
5,392
7,262
22,166
15,369
1,282
10,567
11,216
41,762
0
L
14,447
1,512
1,290
1,361
15,661
12,081
0
7,031
8,630
0
19,936
L
Baron Samedi
redhotbangers
Baron Samedi
20,646
1,341
4,777
3,371
19,562
13,009
31
8,771
10,791
36,119
0
L
24,413
1,210
964
844
15,845
7,213
200
8,621
7,224
45,404
0
W
Ah Muzen Cab
yessylove05
Ah Muzen Cab
23,333
7,797
3,146
2,903
13,163
6,516
1,964
2,180
10,756
0
49,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,297
Gold Earned
54,666
172
Minions Killed
176
0
Camps Cleared
0
1,569,696
Distance Traveled
1,371,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,472
792
29
2
0
332,341
0
L
Kali
11,009
648
43
3
0
265,399
1
L
Chaac
10,065
592
32
2
0
281,278
3
W
Cerberus
12,725
749
25
1
0
335,058
3
W
Ymir
12,875
757
29
2
0
291,444
1
W
Baron Samedi
12,816
754
36
2
0
288,205
2
L
Da Ji
12,253
721
18
1
0
285,762
0
L
Baron Samedi
10,481
617
31
2
0
279,991
1
L
Thoth
10,858
639
52
3
0
259,026
1
W
Ah Muzen Cab
12,409
730
53
3
0
322,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role