Player Matchup

Set
Set
CHonSwitch
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 3
Kuzenbo
Kuzenbo
PORCAYO
Kuzenbo
Level 41
God Stats
5W - 3L
1,679 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 1
Awilix
Awilix
Schalenge
Awilix
Level 125
God Stats
6W - 6L
1,512 SR
Queue Stats
118W - 118L
1,520 Elo+
Party 1
Anubis
Anubis
TheLeg3nd413
Anubis
Level 109
God Stats
1W - 6L
1,377 SR
Queue Stats
233W - 204L
1,453 Elo+
Party 3
Anhur
Anhur
apoka77
Anhur
Level 142
God Stats
12W - 16L
1,561 SR
Queue Stats
313W - 320L
1,548 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,503 Elo+

VS

Team Averages
Level 60
1,562 SR
1,615 Elo+
Awilix
Awilix
Bùttlover
Awilix
Level 24
God Stats
2W - 3L
1,586 SR
Queue Stats
82W - 27L
1,759 Elo+
Party 2
Mercury
Mercury
HollaThePlaya
Mercury
Level 43
God Stats
23W - 30L
1,418 SR
Queue Stats
96W - 125L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
QBizzle
Sun Wukong
Level 106
God Stats
1W - 0L
1,499 SR
Queue Stats
130W - 63L
1,691 Elo+
Party 2
Olorun
Olorun
WhoTookChuck
Olorun
Level 100
God Stats
18W - 5L
1,814 SR
Queue Stats
707W - 620L
1,611 Elo+
Party 2
Raijin
Raijin
the shadows43
Raijin
Level 25
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 13L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,249
518
4,740
9,962
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
PORCAYO
Kuzenbo
9
0 / 3 / 6
5,936
424
5,510
10,394
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Schalenge
Awilix
12
3 / 3 / 4
6,901
493
7,336
8,884
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
2 / 7 / 2
7,051
504
8,417
11,771
5,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
apoka77
Anhur
13
3 / 5 / 1
7,446
532
4,503
8,697
2,685
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bùttlover
Awilix
15
10 / 1 / 8
9,683
692
16,346
11,173
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
13
8 / 5 / 2
8,098
578
5,810
10,904
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
QBizzle
Sun Wukong
11
4 / 1 / 8
8,026
573
6,308
13,075
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
3 / 2 / 4
8,660
619
6,410
8,706
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 6
7,594
542
3,819
5,879
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
26
26
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bùttlover
Awilix
10
1
8
14
L
2
8
1
0.31
W
Mercury
8
5
2
1.8
L
Kuzenbo
PORCAYO
Kuzenbo
0
3
6
1
W
Sun Wukong
QBizzle
Sun Wukong
4
1
8
8
L
Awilix
Schalenge
Awilix
3
3
4
1.67
L
Anubis
2
7
2
0.43
W
Olorun
3
2
4
2.5
L
Anhur
apoka77
Anhur
3
5
1
0.7
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
38,693
49,708
Taken
49,737
30,093
Mitigated
19,021
9,118
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bùttlover
Awilix
16,346
7,938
0
3,518
11,173
5,642
151
4,128
7,045
0
55,628
L
4,740
2,387
0
480
9,962
6,627
1,362
96
9,546
0
38,701
W
Mercury
5,810
2,598
0
1,153
10,904
2,923
66
2,484
8,420
0
32,809
L
Kuzenbo
PORCAYO
Kuzenbo
5,510
1,977
0
976
10,394
11,804
0
2,596
7,521
14,241
0
W
Sun Wukong
QBizzle
Sun Wukong
6,308
1,663
1,916
3,474
13,075
6,385
0
4,097
8,978
0
20,366
L
Awilix
Schalenge
Awilix
7,336
3,149
0
2,924
8,884
3,186
0
529
8,115
0
37,575
L
Anubis
8,417
496
0
3,383
11,771
5,791
225
1,629
9,813
45,676
0
W
Olorun
6,410
3,437
130
3,330
8,706
2,360
3,661
905
7,801
60,596
0
L
Anhur
apoka77
Anhur
4,503
2,053
0
1,355
8,697
2,685
0
4,944
3,715
0
40,684
W
3,819
246
0
1,289
5,879
1,711
0
2,313
3,566
42,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
42,061
330
Minions Killed
360
0
Camps Cleared
0
1,325,973
Distance Traveled
1,447,802
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,683
692
89
6
0
308,817
1
L
Set
7,249
518
76
5
0
227,200
1
W
Mercury
8,098
578
50
4
0
298,266
5
L
Kuzenbo
5,936
424
20
1
0
293,163
2
W
Sun Wukong
8,026
573
24
2
0
307,569
1
L
Awilix
6,901
493
69
5
0
315,584
13
L
Anubis
7,051
504
88
6
0
226,602
2
W
Olorun
8,660
619
113
8
0
266,856
0
L
Anhur
7,446
532
77
6
0
263,424
5
W
Raijin
7,594
542
84
6
0
266,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role