Player Matchup

Scylla
Scylla
DoctorSawbones
Scylla
Level 100
God Stats
20W - 7L
1,799 SR
Queue Stats
170W - 126L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PO10TIAL
Ah Muzen Cab
Level 103
God Stats
5W - 1L
1,795 SR
Queue Stats
212W - 154L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Zurkai
Cthulhu
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
6W - 2L
1,680 Elo+
Party 1
Team Averages
Level 77
1,687 SR
1,613 Elo+

VS

Team Averages
Level 96
1,552 SR
1,523 Elo+
Sun Wukong
Sun Wukong
CrownDokashi
Sun Wukong
Level 54
God Stats
27W - 19L
1,527 SR
Queue Stats
145W - 155L
1,276 Elo+
Solo
Ullr
Ullr
S3V3NTY5
Ullr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,658 Elo+
Party 2
Zeus
Zeus
Zaqamap
Zeus
Level 141
God Stats
1W - 2L
1,629 SR
Queue Stats
50W - 31L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
8,779
798
10,958
5,425
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
PO10TIAL
Ah Muzen Cab
13
8 / 0 / 9
9,009
819
10,875
7,514
2,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Zurkai
Cthulhu
12
2 / 2 / 12
7,879
716
7,527
13,191
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrownDokashi
Sun Wukong
10
1 / 6 / 1
7,274
661
5,279
14,505
6,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
9
0 / 5 / 2
6,556
596
3,294
9,239
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Zaqamap
Zeus
11
2 / 7 / 1
7,643
695
13,088
9,955
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrownDokashi
Sun Wukong
1
6
1
0.25
W
8
1
9
12.5
W
Ah Muzen Cab
PO10TIAL
Ah Muzen Cab
8
0
9
12.5
L
Ullr
0
5
2
0.2
L
Zeus
Zaqamap
Zeus
2
7
1
0.36
W
Cthulhu
Zurkai
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
21,661
26,130
Taken
33,699
17,543
Mitigated
11,869
9,974
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrownDokashi
Sun Wukong
5,279
725
174
1,416
14,505
6,877
352
8,027
5,814
0
17,387
W
10,958
1,351
0
2,004
5,425
1,986
604
2,776
2,649
33,084
0
W
Ah Muzen Cab
PO10TIAL
Ah Muzen Cab
10,875
4,750
0
3,895
7,514
2,685
763
4,077
3,437
0
29,303
L
Ullr
3,294
959
509
739
9,239
2,258
426
3,997
4,929
0
13,639
L
Zeus
Zaqamap
Zeus
13,088
3,658
0
2,163
9,955
2,734
424
5,501
4,154
34,184
0
W
Cthulhu
Zurkai
Cthulhu
7,527
704
481
3,594
13,191
12,872
189
6,437
6,754
14,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
21,473
125
Minions Killed
117
5
Camps Cleared
4
647,461
Distance Traveled
549,849
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,274
661
33
3
0
192,562
0
W
Scylla
8,779
798
52
5
2
195,706
1
W
Ah Muzen Cab
9,009
819
42
4
2
244,213
1
L
Ullr
6,556
596
28
3
1
188,048
0
L
Zeus
7,643
695
56
5
3
169,239
2
W
Cthulhu
7,879
716
31
3
1
207,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role