Player Matchup

Charybdis
Charybdis
JROMUNNYDET
Charybdis
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 88L
1,399 Elo+
Party 2
Bastet
Bastet
Sarada_F
Bastet
Level 127
God Stats
1W - 2L
1,651 SR
Queue Stats
20W - 27L
1,441 Elo+
Party 1
Susano
Susano
beholden-cousin8
Susano
Level 10
God Stats
3W - 0L
1,834 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
oneheartway
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
436W - 498L
1,403 Elo+
Party 2
Osiris
Osiris
skapelatino98
Osiris
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,502 Elo+
Party 1
Team Averages
Level 87
1,597 SR
1,449 Elo+

VS

Team Averages
Level 111
1,535 SR
1,528 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AlphaDeebo
He Bo
Level 149
God Stats
1W - 1L
1,524 SR
Queue Stats
21W - 18L
1,572 Elo+
Party 3
Mulan
Mulan
Astranomis
Mulan
Level 129
God Stats
0W - 1L
1,604 SR
Queue Stats
17W - 18L
1,543 Elo+
Party 3
Kuzenbo
Kuzenbo
Dcminic96
Kuzenbo
Level 160
God Stats
0W - 1L
1,551 SR
Queue Stats
36W - 36L
1,550 Elo+
Party 3
Medusa
Medusa
amz101
Medusa
Level 9
God Stats
1W - 2L
1,495 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JROMUNNYDET
Charybdis
17
2 / 5 / 13
10,158
1,016
8,764
12,185
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Sarada_F
Bastet
17
9 / 1 / 13
11,660
1,166
19,982
11,875
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
11 / 3 / 9
12,231
1,223
13,998
9,782
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
oneheartway
Chang'e
17
1 / 1 / 14
9,677
968
5,161
6,577
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 14
10,596
1,060
6,483
14,617
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

215

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 4 / 6
9,632
963
12,283
6,860
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
16
6 / 11 / 3
11,393
1,139
15,962
14,054
3,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
0 / 3 / 8
9,337
934
5,905
10,329
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Dcminic96
Kuzenbo
17
3 / 0 / 7
11,650
1,165
9,193
12,787
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
amz101
Medusa
16
1 / 8 / 6
9,398
940
5,707
15,873
6,067
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
26
Kills
11
11
Deaths
26
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
6
1
L
He Bo
6
11
3
0.68
L
Mulan
0
3
8
1.33
L
Kuzenbo
Dcminic96
Kuzenbo
3
0
7
6.5
W
Charybdis
JROMUNNYDET
Charybdis
2
5
13
1.7
W
Bastet
Sarada_F
Bastet
9
1
13
15.5
L
Medusa
amz101
Medusa
1
8
6
0.5
W
11
3
9
5.17
W
Chang'e
oneheartway
Chang'e
1
1
14
8
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,388
Damage
49,050
55,036
Taken
59,903
22,900
Mitigated
36,294
8,912
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,283
455
482
494
6,860
1,654
0
608
6,252
31,388
0
L
He Bo
15,962
1,484
0
801
14,054
3,858
0
471
13,383
35,200
0
L
Mulan
5,905
382
0
1,662
10,329
6,363
0
1,089
8,996
324
20,819
L
Kuzenbo
Dcminic96
Kuzenbo
9,193
2,861
0
2,700
12,787
18,352
0
1,583
11,039
29,732
0
W
Charybdis
JROMUNNYDET
Charybdis
8,764
4,491
0
870
12,185
3,738
0
8,620
3,367
0
29,370
W
Bastet
Sarada_F
Bastet
19,982
2,976
0
1,656
11,875
3,339
0
9,627
2,170
0
29,391
L
Medusa
amz101
Medusa
5,707
1,902
0
208
15,873
6,067
0
1,679
13,930
0
26,875
W
13,998
3,179
0
488
9,782
3,532
0
6,254
3,314
0
32,682
W
Chang'e
oneheartway
Chang'e
5,161
801
2,619
2,445
6,577
2,225
0
4,430
2,147
23,335
0
W
6,483
1,719
0
834
14,617
10,066
0
8,507
5,898
321
33,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,322
Gold Earned
51,410
219
Minions Killed
213
9
Camps Cleared
9
1,032,425
Distance Traveled
963,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,632
963
39
4
1
192,286
1
L
He Bo
11,393
1,139
53
5
5
177,916
0
L
Mulan
9,337
934
42
4
0
196,686
0
L
Kuzenbo
11,650
1,165
27
3
2
221,767
0
W
Charybdis
10,158
1,016
41
4
4
169,879
0
W
Bastet
11,660
1,166
28
3
0
230,868
0
L
Medusa
9,398
940
52
5
1
174,987
0
W
Susano
12,231
1,223
41
4
2
206,053
0
W
Chang'e
9,677
968
34
3
0
186,866
0
W
Osiris
10,596
1,060
75
8
3
238,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role