Player Matchup

Jing Wei
Jing Wei
Andras39
Jing Wei
Level 160
God Stats
5W - 2L
1,348 SR
Queue Stats
160W - 72L
1,803 Elo+
Party 2
Tyr
Tyr
Con18
Tyr
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 40L
1,816 Elo+
Party 2
Janus
Janus
Mrphh
Janus
Level 140
God Stats
2W - 1L
1,521 SR
Queue Stats
34W - 14L
1,628 Elo+
Solo
Team Averages
Level 152
1,456 SR
1,749 Elo+

VS

Team Averages
Level 84
1,500 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
EternalGreen
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 1
Susano
Susano
FlamingLotus23
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andras39
Jing Wei
13
9 / 1 / 9
8,589
859
7,363
6,681
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Con18
Tyr
13
6 / 0 / 12
8,301
830
8,540
10,224
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Mrphh
Janus
13
6 / 1 / 14
8,501
850
10,543
4,683
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 6 / 0
5,490
549
3,048
7,510
2,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 5 / 1
7,060
706
3,594
11,723
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 10 / 1
6,439
644
7,024
10,624
3,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
21
Kills
2
2
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
0
0
W
Jing Wei
Andras39
Jing Wei
9
1
9
13.5
W
Tyr
Con18
Tyr
6
0
12
12
L
1
5
1
0.3
L
1
10
1
0.15
W
Janus
Mrphh
Janus
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
13,666
21,588
Taken
29,857
8,759
Mitigated
15,754
10,562
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,048
149
492
1,101
7,510
2,116
0
4,989
2,051
9,936
0
W
Jing Wei
Andras39
Jing Wei
7,363
5,512
0
2,122
6,681
2,333
989
2,289
4,392
0
33,403
W
Tyr
Con18
Tyr
8,540
995
0
6,395
10,224
4,952
914
2,794
7,430
0
25,071
L
3,594
1,457
0
886
11,723
9,913
0
2,951
8,344
10,243
0
L
7,024
1,381
0
210
10,624
3,725
0
1,937
8,407
0
15,217
W
Janus
Mrphh
Janus
10,543
1,188
42
2,003
4,683
1,474
174
2,332
2,351
28,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
18,989
128
Minions Killed
57
10
Camps Cleared
0
551,064
Distance Traveled
465,064
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,490
549
20
2
0
166,632
3
W
Jing Wei
8,589
859
56
6
1
156,256
2
W
Tyr
8,301
830
23
2
3
208,315
0
L
Atlas
7,060
706
14
1
0
144,964
2
L
Susano
6,439
644
23
2
0
153,468
0
W
Janus
8,501
850
49
5
6
186,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role