Player Matchup

Cthulhu
Cthulhu
BRYCYN
Cthulhu
Level 145
God Stats
9W - 3L
1,682 SR
Queue Stats
311W - 311L
1,496 Elo+
Party 1
Olorun
Olorun
GinnoR
Olorun
Level 122
God Stats
2W - 0L
1,718 SR
Queue Stats
64W - 64L
1,501 Elo+
Solo
Nike
Nike
Spoder24
Nike
Level 129
God Stats
3W - 1L
1,528 SR
Queue Stats
165W - 156L
1,515 Elo+
Solo
Chiron
Chiron
TMWDESTINY18
Chiron
Level 118
God Stats
3W - 3L
1,543 SR
Queue Stats
151W - 149L
1,491 Elo+
Solo
Charybdis
Charybdis
paynefullplayer
Charybdis
Level 129
God Stats
3W - 4L
1,404 SR
Queue Stats
374W - 377L
1,532 Elo+
Party 1
Team Averages
Level 129
1,575 SR
1,507 Elo+

VS

Team Averages
Level 107
1,456 SR
1,516 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dankbeans29
Olorun
Level 84
God Stats
5W - 5L
1,604 SR
Queue Stats
79W - 66L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
Parzival501st
Kuzenbo
Level 125
God Stats
0W - 2L
1,343 SR
Queue Stats
80W - 75L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zerotrace1991
Cu Chulainn
Level 127
God Stats
2W - 6L
1,333 SR
Queue Stats
348W - 371L
1,471 Elo+
Solo
Sol
Sol
zeusinator69
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRYCYN
Cthulhu
19
3 / 3 / 26
11,463
819
23,643
27,258
22,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
GinnoR
Olorun
17
4 / 3 / 15
10,800
771
11,276
12,241
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
17
6 / 3 / 15
11,580
827
7,091
11,354
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
19
12 / 4 / 8
12,200
871
21,404
10,859
4,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
paynefullplayer
Charybdis
18
7 / 6 / 18
11,181
799
18,690
12,347
5,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 6 / 5
8,208
586
12,666
14,534
5,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
6 / 6 / 4
9,554
682
13,833
15,285
6,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
18
2 / 4 / 12
10,712
765
9,559
23,010
36,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Zerotrace1991
Cu Chulainn
17
3 / 8 / 3
9,555
683
12,477
19,383
13,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 8 / 1
9,182
656
12,309
18,621
6,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
32
Kills
18
19
Deaths
32
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
5
0.58
W
Cthulhu
BRYCYN
Cthulhu
3
3
26
5.33
L
Olorun
6
6
4
1.33
W
Olorun
GinnoR
Olorun
4
3
15
3.83
L
Kuzenbo
2
4
12
2
W
Nike
6
3
15
4.5
W
Chiron
12
4
8
4
L
Cu Chulainn
Zerotrace1991
Cu Chulainn
3
8
3
0.56
W
Charybdis
paynefullplayer
Charybdis
7
6
18
2.67
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,104
Damage
60,844
74,059
Taken
90,833
51,809
Mitigated
69,616
32,621
Healing
34,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,666
10,002
2,252
3,186
14,534
5,885
0
5,402
8,993
0
21,507
W
Cthulhu
BRYCYN
Cthulhu
23,643
1,167
3,273
11,673
27,258
22,430
861
13,140
14,118
38,892
0
L
Olorun
13,833
8,144
4,599
4,852
15,285
6,823
0
7,140
7,867
27,039
0
W
Olorun
GinnoR
Olorun
11,276
4,769
1,729
5,100
12,241
5,071
132
6,597
5,644
24,092
0
L
Kuzenbo
9,559
2,273
2,510
6,031
23,010
36,398
0
6,812
15,751
22,809
0
W
Nike
7,091
173
313
1,162
11,354
14,835
248
3,708
7,646
0
21,390
W
Chiron
21,404
9,819
2,580
3,426
10,859
4,450
3,678
5,615
5,244
0
39,760
L
Cu Chulainn
Zerotrace1991
Cu Chulainn
12,477
3,947
1,368
3,555
19,383
13,965
0
7,026
11,720
0
24,621
W
Charybdis
paynefullplayer
Charybdis
18,690
10,831
1,706
1,659
12,347
5,023
1,051
6,641
5,706
0
32,521
L
12,309
4,014
1,708
4,390
18,621
6,545
0
6,654
11,583
19,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
47,211
166
Minions Killed
100
0
Camps Cleared
0
1,147,667
Distance Traveled
1,189,383
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,208
586
11
1
0
246,741
3
W
Cthulhu
11,463
819
28
2
0
263,427
1
L
Olorun
9,554
682
33
2
0
202,425
0
W
Olorun
10,800
771
36
3
0
239,496
0
L
Kuzenbo
10,712
765
14
1
0
303,291
1
W
Nike
11,580
827
23
2
0
247,020
0
W
Chiron
12,200
871
48
3
0
197,690
0
L
Cu Chulainn
9,555
683
24
2
0
223,003
0
W
Charybdis
11,181
799
31
2
0
200,034
1
L
Sol
9,182
656
18
1
0
213,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role