Player Matchup

Apollo
Apollo
Dloxbang
Apollo
Level 158
God Stats
9W - 9L
1,480 SR
Queue Stats
402W - 375L
1,535 Elo+
Party 3
Odin
Odin
E11evenAverage
Odin
Level 36
God Stats
6W - 1L
1,659 SR
Queue Stats
48W - 22L
1,701 Elo+
Party 3
Hel
Hel
JustBlameEli
Hel
Level 138
God Stats
9W - 8L
1,576 SR
Queue Stats
101W - 104L
1,447 Elo+
Party 2
Mercury
Mercury
THUMBSSLOW
Mercury
Level 25
God Stats
1W - 1L
1,260 SR
Queue Stats
13W - 16L
1,461 Elo+
Party 2
Ymir
Ymir
killem302
Ymir
Level 159
God Stats
5W - 5L
1,575 SR
Queue Stats
329W - 332L
1,537 Elo+
Party 3
Team Averages
Level 103
1,510 SR
1,536 Elo+

VS

Team Averages
Level 78
1,556 SR
1,509 Elo+
Erlang Shen
Erlang Shen
FolkGod1
Erlang Shen
Level 126
God Stats
0W - 1L
1,458 SR
Queue Stats
165W - 181L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
HOOD_OC
Cthulhu
Level 42
God Stats
3W - 7L
1,241 SR
Queue Stats
94W - 100L
1,425 Elo+
Solo
Vulcan
Vulcan
WarMonKeYx5
Vulcan
Level 44
God Stats
1W - 2L
1,705 SR
Queue Stats
34W - 27L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
classics25
Cu Chulainn
Level 109
God Stats
2W - 3L
1,578 SR
Queue Stats
228W - 246L
1,466 Elo+
Party 1
Cupid
Cupid
haner204
Cupid
Level 68
God Stats
1W - 2L
1,799 SR
Queue Stats
30W - 43L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dloxbang
Apollo
12
8 / 2 / 1
7,289
663
8,663
8,298
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 1
7,110
646
7,334
7,518
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 4
6,456
587
4,598
4,838
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
THUMBSSLOW
Mercury
9
1 / 2 / 4
5,729
521
2,114
6,531
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
9
1 / 0 / 7
6,047
550
2,428
5,986
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FolkGod1
Erlang Shen
10
2 / 2 / 1
5,880
535
3,550
7,203
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HOOD_OC
Cthulhu
9
1 / 5 / 2
5,544
504
3,310
9,983
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
10
2 / 3 / 2
6,113
556
3,714
4,557
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
classics25
Cu Chulainn
10
0 / 4 / 0
5,749
523
5,718
9,243
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
haner204
Cupid
9
1 / 4 / 0
5,142
467
3,959
5,852
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dloxbang
Apollo
8
2
1
4.25
W
4
0
1
4.5
L
Erlang Shen
FolkGod1
Erlang Shen
2
2
1
1.25
L
Cthulhu
HOOD_OC
Cthulhu
1
5
2
0.4
W
4
2
4
3
W
Mercury
THUMBSSLOW
Mercury
1
2
4
1.5
L
Vulcan
2
3
2
1
L
Cu Chulainn
classics25
Cu Chulainn
0
4
0
0
L
Cupid
haner204
Cupid
1
4
0
0.25
W
Ymir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
20,251
33,171
Taken
36,838
16,489
Mitigated
14,019
13,853
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dloxbang
Apollo
8,663
5,566
0
2,805
8,298
2,247
30
2,209
5,875
0
46,167
W
7,334
2,172
97
3,122
7,518
6,954
0
0
6,922
0
35,369
L
Erlang Shen
FolkGod1
Erlang Shen
3,550
1,486
0
2,966
7,203
3,801
0
1,108
5,873
0
35,459
L
Cthulhu
HOOD_OC
Cthulhu
3,310
142
216
1,058
9,983
2,872
0
1,865
8,076
20,594
0
W
4,598
334
809
1,975
4,838
1,530
0
2,155
2,537
29,272
0
W
Mercury
THUMBSSLOW
Mercury
2,114
1,103
0
2,389
6,531
1,821
0
1,210
5,177
0
22,792
L
Vulcan
3,714
388
0
995
4,557
1,249
0
1,366
3,039
30,428
0
L
Cu Chulainn
classics25
Cu Chulainn
5,718
1,265
0
1,994
9,243
4,702
0
1,072
7,401
0
29,415
L
Cupid
haner204
Cupid
3,959
2,807
276
853
5,852
1,395
24
1,231
4,581
0
22,825
W
Ymir
2,428
591
1,072
1,584
5,986
3,937
0
958
4,766
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
28,428
332
Minions Killed
302
0
Camps Cleared
0
1,024,499
Distance Traveled
1,061,063
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,289
663
90
8
0
184,813
4
W
Odin
7,110
646
88
8
0
228,017
3
L
Erlang Shen
5,880
535
77
7
0
228,281
2
L
Cthulhu
5,544
504
34
3
0
220,342
0
W
Hel
6,456
587
66
6
0
208,072
0
W
Mercury
5,729
521
59
5
0
186,904
1
L
Vulcan
6,113
556
63
6
0
219,865
3
L
Cu Chulainn
5,749
523
74
7
0
208,340
5
L
Cupid
5,142
467
54
5
0
184,235
1
W
Ymir
6,047
550
29
3
0
216,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role