Player Matchup

Sobek
Sobek
Alexismtz0916
Sobek
Level 23
God Stats
2W - 5L
1,326 SR
Queue Stats
29W - 39L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
GUROGTZ
Gilgamesh
Level 122
God Stats
179W - 161L
1,517 SR
Queue Stats
483W - 588L
1,432 Elo+
Party 2
Anubis
Anubis
Lollared
Anubis
Level 35
God Stats
6W - 10L
1,463 SR
Queue Stats
31W - 45L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwoCmDeleter
Ah Muzen Cab
Level 16
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 1
Thanatos
Thanatos
satametalero
Thanatos
Level 84
God Stats
7W - 14L
1,401 SR
Queue Stats
104W - 187L
1,391 Elo+
Party 2
Team Averages
Level 56
1,390 SR
1,352 Elo+

VS

Team Averages
Level 65
1,632 SR
1,484 Elo+
Nike
Nike
Camer0nW19
Nike
Level 68
God Stats
5W - 3L
1,380 SR
Queue Stats
100W - 89L
1,422 Elo+
Solo
Geb
Geb
Dr_Dilf_Smasher
Geb
Level 36
God Stats
9W - 5L
1,648 SR
Queue Stats
20W - 36L
1,358 Elo+
Party 3
Chiron
Chiron
EyeAnne
Chiron
Level 42
God Stats
9W - 2L
1,713 SR
Queue Stats
69W - 62L
1,520 Elo+
Party 3
Anhur
Anhur
Great_Ness83
Anhur
Level 94
God Stats
3W - 3L
1,921 SR
Queue Stats
49W - 55L
1,511 Elo+
Party 3
Eset
Eset
ajthekid1234
Eset
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 9
8,975
449
8,371
27,394
23,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
GUROGTZ
Gilgamesh
15
1 / 4 / 6
9,780
489
11,305
16,038
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lollared
Anubis
17
8 / 4 / 2
10,881
544
12,275
14,865
6,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TwoCmDeleter
Ah Muzen Cab
12
3 / 14 / 2
8,762
438
13,456
20,796
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
satametalero
Thanatos
14
6 / 8 / 5
9,950
498
9,894
16,777
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
10,104
505
12,036
17,426
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 3 / 25
11,355
568
13,180
21,692
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
EyeAnne
Chiron
19
23 / 4 / 14
13,527
676
34,991
20,804
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 7 / 9
10,215
511
6,157
14,630
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 10
9,240
462
7,279
8,476
2,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
21
Kills
39
39
Deaths
21
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
2
3
10
2.33
W
8
3
25
6.83
W
Chiron
EyeAnne
Chiron
23
4
14
7.5
L
Gilgamesh
GUROGTZ
Gilgamesh
1
4
6
1
W
4
7
9
1.21
L
Anubis
Lollared
Anubis
8
4
2
2.25
L
Ah Muzen Cab
TwoCmDeleter
Ah Muzen Cab
3
14
2
0.29
W
2
4
10
1.75
L
Thanatos
satametalero
Thanatos
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
73,643
95,870
Taken
83,028
48,935
Mitigated
51,915
29,351
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,371
601
192
5,385
27,394
23,566
56
5,415
21,838
21,307
0
W
12,036
1,427
834
3,056
17,426
10,683
1,296
3,228
14,198
7,430
51,691
W
13,180
2,277
802
4,198
21,692
26,202
424
5,274
16,418
29,321
0
W
Chiron
EyeAnne
Chiron
34,991
24,179
2,228
9,431
20,804
7,797
4,735
6,476
14,328
0
93,991
L
Gilgamesh
GUROGTZ
Gilgamesh
11,305
2,367
0
3,779
16,038
11,049
24
3,012
12,368
10,011
47,506
W
6,157
2,661
0
365
14,630
4,516
612
5,273
9,357
0
64,663
L
Anubis
Lollared
Anubis
12,275
348
404
6,674
14,865
6,302
288
5,075
9,658
72,932
0
L
Ah Muzen Cab
TwoCmDeleter
Ah Muzen Cab
13,456
6,286
0
3,666
20,796
3,747
0
5,728
14,932
0
55,364
W
7,279
398
791
1,082
8,476
2,717
849
3,108
5,368
40,817
0
L
Thanatos
satametalero
Thanatos
9,894
2,511
0
9,251
16,777
4,271
0
3,034
13,488
127
52,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
54,441
408
Minions Killed
405
0
Camps Cleared
0
1,700,012
Distance Traveled
1,816,455
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,975
449
29
1
0
356,568
5
W
Nike
10,104
505
105
5
0
390,589
1
W
Geb
11,355
568
22
1
0
379,476
0
W
Chiron
13,527
676
105
5
0
352,033
0
L
Gilgamesh
9,780
489
102
5
0
369,153
2
W
Anhur
10,215
511
110
6
0
344,512
4
L
Anubis
10,881
544
130
7
0
291,378
6
L
Ah Muzen Cab
8,762
438
74
4
0
289,693
0
W
Eset
9,240
462
63
3
0
349,845
7
L
Thanatos
9,950
498
73
4
0
393,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role