Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ballislife42
Izanami
Level 55
God Stats
62W - 65L
1,516 SR
Queue Stats
215W - 246L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
DaRedBaron4497
Amaterasu
Level 108
God Stats
4W - 6L
1,419 SR
Queue Stats
140W - 138L
1,426 Elo+
Party 3
Sobek
Sobek
Sugna007
Sobek
Level 23
God Stats
23W - 32L
1,364 SR
Queue Stats
24W - 38L
1,327 Elo+
Party 3
Anubis
Anubis
maximalgreen
Anubis
Level 33
God Stats
55W - 44L
1,575 SR
Queue Stats
127W - 129L
1,442 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,423 Elo+

VS

Team Averages
Level 63
1,512 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crazyace1832
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,478 SR
Queue Stats
210W - 221L
1,454 Elo+
Party 2
Atlas
Atlas
DETHgripGIRAFE
Atlas
Level 81
God Stats
2W - 4L
1,588 SR
Queue Stats
163W - 164L
1,430 Elo+
Solo
Chaac
Chaac
Klause045
Chaac
Level 63
God Stats
179W - 176L
1,494 SR
Queue Stats
220W - 235L
1,433 Elo+
Party 2
Khepri
Khepri
privacy1739
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 235L
1,449 Elo+
Party 2
Nemesis
Nemesis
squirrelwarrier
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 179L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 0 / 10
12,620
631
15,821
14,890
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Ballislife42
Izanami
19
6 / 1 / 7
12,125
606
13,833
18,293
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DaRedBaron4497
Amaterasu
19
0 / 1 / 5
11,649
582
8,573
21,810
17,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Sugna007
Sobek
15
4 / 0 / 5
10,083
504
4,276
13,051
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
17
6 / 0 / 3
11,043
552
8,098
10,010
5,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crazyace1832
Ah Muzen Cab
14
0 / 5 / 0
8,627
431
6,704
10,681
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 0
7,721
386
4,252
16,080
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Klause045
Chaac
17
1 / 3 / 0
10,771
539
20,982
17,873
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
12
0 / 7 / 0
7,881
394
6,401
15,163
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 0
7,762
388
3,557
10,716
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
27
Kills
2
2
Deaths
27
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
10
16
W
Izanami
Ballislife42
Izanami
6
1
7
9.5
L
Ah Muzen Cab
Crazyace1832
Ah Muzen Cab
0
5
0
0
L
0
6
0
0
W
Amaterasu
DaRedBaron4497
Amaterasu
0
1
5
2.5
L
Chaac
Klause045
Chaac
1
3
0
0.33
W
Sobek
Sugna007
Sobek
4
0
5
6.5
W
Anubis
6
0
3
7.5
L
Khepri
0
7
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
41,896
78,054
Taken
70,513
49,772
Mitigated
44,311
45,644
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,821
4,866
0
10,207
14,890
5,942
0
1,537
13,211
0
107,923
W
Izanami
Ballislife42
Izanami
13,833
9,759
0
9,926
18,293
6,997
2,605
4,879
13,128
0
120,221
L
Ah Muzen Cab
Crazyace1832
Ah Muzen Cab
6,704
2,317
0
2,648
10,681
3,377
231
4,567
6,114
0
59,385
L
4,252
1,274
0
1,682
16,080
14,200
133
2,457
13,623
28,227
0
W
Amaterasu
DaRedBaron4497
Amaterasu
8,573
5,303
0
13,870
21,810
17,634
820
1,400
18,786
0
83,822
L
Chaac
Klause045
Chaac
20,982
6,857
0
9,315
17,873
17,700
0
0
17,873
0
86,720
W
Sobek
Sugna007
Sobek
4,276
313
0
5,575
13,051
14,126
0
4,489
8,234
30,035
0
W
Anubis
8,098
313
0
6,066
10,010
5,073
722
2,144
7,786
77,541
0
L
Khepri
6,401
339
0
0
15,163
5,513
280
4,662
10,501
45,181
0
L
3,557
1,181
0
1,585
10,716
3,521
0
688
10,028
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
42,762
735
Minions Killed
478
0
Camps Cleared
0
2,019,751
Distance Traveled
1,752,860
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,620
631
159
8
0
455,115
6
W
Izanami
12,125
606
189
9
0
382,427
8
L
Ah Muzen Cab
8,627
431
101
5
0
404,325
2
L
Atlas
7,721
386
52
3
0
317,907
3
W
Amaterasu
11,649
582
174
9
0
402,984
3
L
Chaac
10,771
539
191
10
0
353,996
6
W
Sobek
10,083
504
60
3
0
397,712
2
W
Anubis
11,043
552
153
8
0
381,513
5
L
Khepri
7,881
394
81
4
0
376,880
1
L
Nemesis
7,762
388
53
3
0
299,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role