Player Matchup

Ullr
Ullr
Flappers10
Ullr
Level 67
God Stats
1W - 1L
1,163 SR
Queue Stats
135W - 154L
1,378 Elo+
Party 3
Fenrir
Fenrir
RealisticMars0
Fenrir
Level 114
God Stats
4W - 3L
1,510 SR
Queue Stats
668W - 668L
1,505 Elo+
Party 3
Nox
Nox
ShierFoRsAkEn
Nox
Level 126
God Stats
4W - 2L
1,665 SR
Queue Stats
93W - 84L
1,544 Elo+
Party 1
Arachne
Arachne
St3ph3nW1
Arachne
Level 128
God Stats
4W - 0L
1,671 SR
Queue Stats
365W - 337L
1,512 Elo+
Party 3
Ah Puch
Ah Puch
Vendetta YT3796
Ah Puch
Level 88
God Stats
6W - 2L
1,623 SR
Queue Stats
52W - 47L
1,487 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,485 Elo+

VS

Team Averages
Level 102
1,440 SR
1,463 Elo+
Cliodhna
Cliodhna
Nightmare_Noelle
Cliodhna
Level 109
God Stats
12W - 13L
1,494 SR
Queue Stats
113W - 121L
1,447 Elo+
Party 2
Chaac
Chaac
ThyPandaKing
Chaac
Level 100
God Stats
14W - 12L
1,531 SR
Queue Stats
331W - 355L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Titan Slayer133
Baron Samedi
Level 94
God Stats
7W - 13L
1,427 SR
Queue Stats
419W - 392L
1,496 Elo+
Solo
Aphrodite
Aphrodite
atkocska
Aphrodite
Level 102
God Stats
4W - 5L
1,460 SR
Queue Stats
295W - 287L
1,444 Elo+
Solo
Hou Yi
Hou Yi
b_rad12021
Hou Yi
Level 103
God Stats
2W - 4L
1,288 SR
Queue Stats
567W - 572L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,988
470
3,838
8,773
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 2 / 6
8,847
520
8,016
12,202
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 8
7,739
455
6,175
10,754
9,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
St3ph3nW1
Arachne
16
8 / 4 / 7
9,715
571
10,616
15,837
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 1 / 5
8,944
526
15,624
11,945
4,404
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
9,131
537
8,869
11,722
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 1
7,993
470
10,366
13,481
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Titan Slayer133
Baron Samedi
14
1 / 4 / 8
8,432
496
10,027
11,679
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
atkocska
Aphrodite
12
1 / 7 / 2
7,523
443
4,400
14,197
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
b_rad12021
Hou Yi
15
1 / 3 / 2
8,691
511
7,310
10,589
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
13
13
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
9
2
2
5
W
4
2
6
3.5
W
3
3
8
2.33
W
Arachne
St3ph3nW1
Arachne
8
4
7
2.88
L
1
5
1
0.3
L
Baron Samedi
Titan Slayer133
Baron Samedi
1
4
8
1.25
W
5
1
5
7.5
L
Aphrodite
atkocska
Aphrodite
1
7
2
0.29
L
Hou Yi
b_rad12021
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
40,972
59,511
Taken
61,668
30,214
Mitigated
35,712
19,772
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,838
1,939
0
2,096
8,773
2,912
0
255
8,518
0
45,747
L
8,869
1,413
0
4,314
11,722
3,988
0
2,543
9,134
0
48,999
W
8,016
1,277
0
3,234
12,202
7,037
0
784
10,651
431
39,641
W
6,175
102
292
3,225
10,754
9,364
0
4,048
6,354
24,193
0
W
Arachne
St3ph3nW1
Arachne
10,616
7,128
0
5,538
15,837
6,497
0
2,880
12,671
0
64,950
L
10,366
2,528
0
5,442
13,481
10,962
172
2,544
10,456
0
48,169
L
Baron Samedi
Titan Slayer133
Baron Samedi
10,027
246
1,213
3,128
11,679
4,931
468
7,679
3,960
48,337
0
W
15,624
1,228
0
5,387
11,945
4,404
0
5,736
5,921
60,927
0
L
Aphrodite
atkocska
Aphrodite
4,400
435
2,190
5,988
14,197
12,512
81
7,298
6,771
25,572
0
L
Hou Yi
b_rad12021
Hou Yi
7,310
3,960
0
2,688
10,589
3,319
1,052
1,859
8,684
0
64,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
41,770
418
Minions Killed
463
0
Camps Cleared
0
1,636,854
Distance Traveled
1,534,140
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,988
470
96
6
0
297,826
6
L
Cliodhna
9,131
537
93
5
0
372,586
1
W
Fenrir
8,847
520
77
5
0
337,647
5
W
Nox
7,739
455
26
2
0
322,349
2
W
Arachne
9,715
571
95
6
0
380,792
0
L
Chaac
7,993
470
91
5
0
287,519
1
L
Baron Samedi
8,432
496
107
6
0
296,956
3
W
Ah Puch
8,944
526
124
7
0
298,240
4
L
Aphrodite
7,523
443
53
3
0
273,396
0
L
Hou Yi
8,691
511
119
7
0
303,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role