Player Matchup

Baron Samedi
Baron Samedi
GUHeWhoSins
Baron Samedi
Level 14
God Stats
17W - 12L
1,536 SR
Queue Stats
23W - 16L
1,478 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mohekaten
Tsukuyomi
Level 73
God Stats
1W - 4L
1,416 SR
Queue Stats
80W - 83L
1,489 Elo+
Party 3
Artio
Artio
R3D33M3R81
Artio
Level 127
God Stats
18W - 24L
1,442 SR
Queue Stats
435W - 489L
1,400 Elo+
Solo
Zeus
Zeus
TL260
Zeus
Level 109
God Stats
31W - 14L
1,619 SR
Queue Stats
118W - 121L
1,465 Elo+
Party 3
Hera
Hera
capkg
Hera
Level 67
God Stats
28W - 31L
1,444 SR
Queue Stats
121W - 131L
1,416 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,450 Elo+

VS

Team Averages
Level 51
1,502 SR
1,476 Elo+
Scylla
Scylla
Caspen
Scylla
Level 49
God Stats
9W - 12L
1,398 SR
Queue Stats
39W - 49L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Chaffeytaffy
Cthulhu
Level 35
God Stats
4W - 7L
1,530 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 2
Jormungandr
Jormungandr
Kastannza
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
Tobruh
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
gago98000
Guan Yu
Level 39
God Stats
3W - 3L
1,584 SR
Queue Stats
207W - 193L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GUHeWhoSins
Baron Samedi
18
2 / 3 / 17
11,133
928
7,902
11,294
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mohekaten
Tsukuyomi
18
6 / 5 / 15
12,022
1,002
19,456
16,136
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
19
1 / 0 / 25
12,051
1,004
9,128
13,444
12,575
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
TL260
Zeus
20
18 / 0 / 14
15,034
1,253
66,038
7,663
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
capkg
Hera
18
6 / 5 / 17
12,028
1,002
14,271
10,560
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caspen
Scylla
17
6 / 13 / 3
11,943
995
19,780
25,353
9,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Chaffeytaffy
Cthulhu
17
1 / 6 / 9
11,378
948
11,967
33,685
40,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Kastannza
Jormungandr
17
2 / 1 / 7
10,934
911
7,924
21,476
9,840
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Tobruh
Jing Wei
17
1 / 9 / 7
10,121
843
4,333
19,232
11,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
gago98000
Guan Yu
17
3 / 4 / 7
11,065
922
7,492
21,927
23,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
33
Kills
13
13
Deaths
33
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Caspen
Scylla
6
13
3
0.58
L
Cthulhu
Chaffeytaffy
Cthulhu
1
6
9
0.92
W
Baron Samedi
GUHeWhoSins
Baron Samedi
2
3
17
3.5
L
Jormungandr
Kastannza
Jormungandr
2
1
7
5.5
W
Tsukuyomi
Mohekaten
Tsukuyomi
6
5
15
2.7
W
Artio
1
0
25
13.5
W
Zeus
TL260
Zeus
18
0
14
25
L
Jing Wei
Tobruh
Jing Wei
1
9
7
0.5
W
Hera
capkg
Hera
6
5
17
2.9
L
Guan Yu
gago98000
Guan Yu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,795
Damage
51,496
59,097
Taken
121,673
30,449
Mitigated
95,299
14,942
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Caspen
Scylla
19,780
611
0
0
25,353
9,455
0
20,613
4,582
46,975
0
L
Cthulhu
Chaffeytaffy
Cthulhu
11,967
200
442
1,209
33,685
40,589
0
29,580
3,823
20,638
0
W
Baron Samedi
GUHeWhoSins
Baron Samedi
7,902
1,085
851
2,050
11,294
4,688
0
7,752
3,168
19,824
0
L
Jormungandr
Kastannza
Jormungandr
7,924
3,625
0
21
21,476
9,840
0
17,542
3,906
31,282
0
W
Tsukuyomi
Mohekaten
Tsukuyomi
19,456
4,560
0
2,055
16,136
6,724
0
8,382
7,035
0
32,666
W
Artio
9,128
193
1,426
3,058
13,444
12,575
0
10,203
2,867
28,432
0
W
Zeus
TL260
Zeus
66,038
5,520
677
2,890
7,663
2,862
0
5,300
2,155
92,273
0
L
Jing Wei
Tobruh
Jing Wei
4,333
1,591
0
0
19,232
11,844
0
13,136
6,017
0
9,146
W
Hera
capkg
Hera
14,271
4,772
867
1,068
10,560
3,600
0
7,076
3,195
32,184
0
L
Guan Yu
gago98000
Guan Yu
7,492
597
1,325
2,010
21,927
23,571
0
15,668
6,006
0
18,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,268
Gold Earned
55,441
217
Minions Killed
154
6
Camps Cleared
1
1,061,315
Distance Traveled
986,290
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,943
995
68
6
1
197,372
0
L
Cthulhu
11,378
948
19
2
0
239,792
0
W
Baron Samedi
11,133
928
28
2
0
188,758
3
L
Jormungandr
10,934
911
40
3
0
200,629
0
W
Tsukuyomi
12,022
1,002
26
2
2
217,367
0
W
Artio
12,051
1,004
45
4
0
245,794
2
W
Zeus
15,034
1,253
68
6
2
232,760
0
L
Jing Wei
10,121
843
4
0
0
162,183
2
W
Hera
12,028
1,002
50
4
2
176,636
0
L
Guan Yu
11,065
922
23
2
0
186,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role