Player Matchup

Hachiman
Hachiman
CheeseHead23
Hachiman
Level 60
God Stats
35W - 33L
1,560 SR
Queue Stats
177W - 169L
1,523 Elo+
Solo
Agni
Agni
DemonKira
Agni
Level 125
God Stats
9W - 7L
1,616 SR
Queue Stats
158W - 150L
1,499 Elo+
Solo
Tiamat
Tiamat
Phonicgerm
Tiamat
Level 86
God Stats
4W - 3L
1,583 SR
Queue Stats
95W - 100L
1,513 Elo+
Solo
Hercules
Hercules
Tybezius
Hercules
Level 108
God Stats
147W - 120L
1,529 SR
Queue Stats
795W - 748L
1,545 Elo+
Solo
Bastet
Bastet
skhull
Bastet
Level 150
God Stats
4W - 3L
1,549 SR
Queue Stats
495W - 461L
1,535 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,523 Elo+

VS

Team Averages
Level 119
1,486 SR
1,519 Elo+
Ganesha
Ganesha
Dende Uchiha
Ganesha
Level 129
God Stats
4W - 6L
1,452 SR
Queue Stats
358W - 366L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
LegatoPendragon
Sylvanus
Level 160
God Stats
28W - 27L
1,564 SR
Queue Stats
390W - 381L
1,491 Elo+
Solo
Neith
Neith
OnetimeComb839
Neith
Level 148
God Stats
4W - 4L
1,629 SR
Queue Stats
475W - 468L
1,582 Elo+
Party 1
Thanatos
Thanatos
SpaceCaptChuck
Thanatos
Level 65
God Stats
0W - 4L
1,324 SR
Queue Stats
60W - 79L
1,447 Elo+
Party 1
Sol
Sol
Spyhuntr007
Sol
Level 91
God Stats
8W - 11L
1,461 SR
Queue Stats
87W - 90L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheeseHead23
Hachiman
10
1 / 0 / 4
5,675
568
4,681
3,807
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
2 / 1 / 2
5,417
542
5,428
5,795
1,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Phonicgerm
Tiamat
11
3 / 0 / 1
5,993
599
4,590
5,055
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Tybezius
Hercules
8
3 / 3 / 5
5,163
516
5,393
7,105
5,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
skhull
Bastet
11
6 / 1 / 3
6,483
648
4,487
5,351
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dende Uchiha
Ganesha
9
1 / 3 / 3
5,413
541
2,957
8,858
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
9
0 / 3 / 0
5,259
526
3,416
6,880
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 3 / 0
5,938
594
3,978
6,652
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
8
0 / 3 / 2
4,968
497
1,692
6,640
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,840
584
2,986
6,015
998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CheeseHead23
Hachiman
1
0
4
3
W
Agni
2
1
2
3
L
Ganesha
Dende Uchiha
Ganesha
1
3
3
0.83
L
Sylvanus
0
3
0
0
L
3
3
0
1
W
Tiamat
Phonicgerm
Tiamat
3
0
1
3.5
L
Thanatos
0
3
2
0.33
L
1
3
1
0.5
W
Hercules
Tybezius
Hercules
3
3
5
1.83
W
Bastet
skhull
Bastet
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
15,029
27,113
Taken
35,045
11,591
Mitigated
15,443
13,234
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CheeseHead23
Hachiman
4,681
2,152
0
2,418
3,807
963
0
1,517
2,290
0
37,044
W
Agni
5,428
904
0
3,214
5,795
1,657
330
1,016
4,779
27,958
0
L
Ganesha
Dende Uchiha
Ganesha
2,957
161
122
2,877
8,858
7,275
0
1,512
7,137
15,656
0
L
Sylvanus
3,416
843
156
1,982
6,880
2,581
778
4,102
2,345
19,789
5,062
L
3,978
1,591
0
1,686
6,652
2,505
0
2,271
4,309
0
30,625
W
Tiamat
Phonicgerm
Tiamat
4,590
478
0
2,107
5,055
2,191
90
2,496
2,559
28,774
0
L
Thanatos
1,692
229
131
4,217
6,640
2,084
0
1,737
4,798
0
18,573
L
2,986
1,213
0
2,351
6,015
998
0
0
5,978
37,024
0
W
Hercules
Tybezius
Hercules
5,393
1,924
0
2,261
7,105
5,298
0
3,193
3,912
0
13,581
W
Bastet
skhull
Bastet
4,487
1,503
0
3,234
5,351
1,482
0
796
4,555
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
27,418
277
Minions Killed
256
0
Camps Cleared
0
985,265
Distance Traveled
936,679
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,675
568
67
7
0
189,055
4
W
Agni
5,417
542
49
5
0
195,439
1
L
Ganesha
5,413
541
4
0
0
198,603
2
L
Sylvanus
5,259
526
45
5
0
152,860
3
L
Neith
5,938
594
79
8
0
192,467
1
W
Tiamat
5,993
599
75
8
0
195,652
0
L
Thanatos
4,968
497
47
5
0
203,378
0
L
Sol
5,840
584
81
8
0
189,371
0
W
Hercules
5,163
516
20
2
0
192,055
3
W
Bastet
6,483
648
66
7
0
213,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role