Player Matchup

Ares
Ares
Seasynz
Ares
Level 15
God Stats
2W - 4L
1,328 SR
Queue Stats
6W - 13L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
SwirpNasty
Danzaburou
Level 28
God Stats
28W - 23L
1,424 SR
Queue Stats
33W - 42L
1,372 Elo+
Party 2
Anubis
Anubis
WarriorMogar
Anubis
Level 55
God Stats
24W - 23L
1,491 SR
Queue Stats
63W - 70L
1,393 Elo+
Party 2
Team Averages
Level 33
1,414 SR
1,330 Elo+

VS

Team Averages
Level 151
1,647 SR
1,519 Elo+
Janus
Janus
Amaryah
Janus
Level 145
God Stats
5W - 2L
1,642 SR
Queue Stats
298W - 190L
1,604 Elo+
Party 1
Ares
Ares
JorahX
Ares
Level 153
God Stats
1W - 0L
1,707 SR
Queue Stats
12W - 21L
1,450 Elo+
Solo
Awilix
Awilix
Mtrkhart
Awilix
Level 156
God Stats
6W - 1L
1,593 SR
Queue Stats
180W - 145L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Seasynz
Ares
14
2 / 5 / 5
11,133
619
7,481
20,431
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SwirpNasty
Danzaburou
11
0 / 6 / 3
9,291
516
5,349
14,157
5,348
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
5 / 7 / 1
10,837
602
9,610
15,092
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amaryah
Janus
15
2 / 2 / 14
11,395
633
16,499
6,635
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
JorahX
Ares
17
7 / 2 / 10
12,022
668
11,955
15,975
17,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Mtrkhart
Awilix
16
9 / 4 / 8
12,753
709
13,284
14,180
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
18
18
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Amaryah
Janus
2
2
14
4.5
W
Ares
JorahX
Ares
7
2
10
6
W
Awilix
Mtrkhart
Awilix
9
4
8
3.25
L
Ares
Seasynz
Ares
2
5
5
0.9
L
Danzaburou
SwirpNasty
Danzaburou
0
6
3
0.25
L
Anubis
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
41,738
49,680
Taken
36,790
38,952
Mitigated
26,239
10,617
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amaryah
Janus
16,499
83
0
683
6,635
2,487
1,249
3,267
3,368
68,524
0
W
Ares
JorahX
Ares
11,955
334
0
1,253
15,975
17,106
0
6,449
9,526
24,488
0
W
Awilix
Mtrkhart
Awilix
13,284
3,560
0
1,330
14,180
6,646
764
7,686
6,494
0
41,318
L
Ares
Seasynz
Ares
7,481
479
0
4,342
20,431
25,199
0
12,045
7,993
14,512
0
L
Danzaburou
SwirpNasty
Danzaburou
5,349
1,835
0
1,222
14,157
5,348
712
7,620
6,201
0
23,085
L
Anubis
9,610
152
0
5,053
15,092
8,405
140
9,237
5,638
48,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
36,170
162
Minions Killed
198
1
Camps Cleared
12
785,959
Distance Traveled
978,940
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,395
633
118
7
2
328,325
5
W
Ares
12,022
668
18
1
4
347,082
4
W
Awilix
12,753
709
62
3
6
303,533
1
L
Ares
11,133
619
12
1
0
279,138
5
L
Danzaburou
9,291
516
40
2
1
256,421
5
L
Anubis
10,837
602
110
6
0
250,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role