Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeathsKiss12
Ah Muzen Cab
Level 84
God Stats
3W - 1L
1,589 SR
Queue Stats
104W - 124L
1,333 Elo+
Party 2
Zeus
Zeus
ICExTHIEF
Zeus
Level 24
God Stats
1W - 0L
1,511 SR
Queue Stats
30W - 38L
1,370 Elo+
Party 2
Vamana
Vamana
Icekiller120630
Vamana
Level 146
God Stats
2W - 0L
1,524 SR
Queue Stats
27W - 10L
1,674 Elo+
Party 3
Sobek
Sobek
crowdcontrol2
Sobek
Level 68
God Stats
3W - 4L
1,377 SR
Queue Stats
242W - 223L
1,437 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,463 Elo+

VS

Team Averages
Level 111
1,581 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DasMONZ
Scylla
Level 81
God Stats
6W - 2L
1,823 SR
Queue Stats
195W - 187L
1,394 Elo+
Solo
Thoth
Thoth
WeIrD 0OOHhhhhh
Thoth
Level 147
God Stats
2W - 2L
1,532 SR
Queue Stats
126W - 131L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
biglind
Nu Wa
Level 89
God Stats
3W - 3L
1,551 SR
Queue Stats
195W - 241L
1,408 Elo+
Solo
Khepri
Khepri
killahge1
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 8 / 14
9,236
770
3,257
13,388
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
DeathsKiss12
Ah Muzen Cab
18
6 / 4 / 17
10,427
869
14,255
14,205
6,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
10 / 3 / 16
11,094
925
19,844
9,933
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
19 / 3 / 10
12,287
1,024
19,014
18,513
25,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 20
9,681
807
6,021
16,095
20,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 9 / 12
8,846
737
13,676
19,690
18,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
DasMONZ
Scylla
17
7 / 6 / 6
11,169
931
10,999
11,767
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 8 / 7
9,563
797
18,291
13,291
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
biglind
Nu Wa
16
4 / 6 / 9
9,557
796
11,588
11,297
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
killahge1
Khepri
13
1 / 9 / 12
8,111
676
2,776
13,613
15,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
38
Kills
22
22
Deaths
38
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
8
14
1.13
L
Chaac
 
Chaac
3
9
12
1
L
Scylla
DasMONZ
Scylla
7
6
6
1.67
W
Ah Muzen Cab
DeathsKiss12
Ah Muzen Cab
6
4
17
3.63
W
Zeus
10
3
16
6
W
19
3
10
8
L
7
8
7
1.31
L
Nu Wa
biglind
Nu Wa
4
6
9
1.42
W
1
4
20
2.75
L
Khepri
killahge1
Khepri
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,391
Damage
57,330
72,134
Taken
69,658
62,234
Mitigated
48,630
30,383
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,257
1,257
1,987
1,847
13,388
6,318
1,300
9,480
3,908
0
7,553
L
Chaac
 
Chaac
13,676
3,718
424
4,995
19,690
18,799
0
5,422
14,046
0
25,310
L
Scylla
DasMONZ
Scylla
10,999
594
424
1,765
11,767
4,465
198
4,253
7,364
18,323
0
W
Ah Muzen Cab
DeathsKiss12
Ah Muzen Cab
14,255
4,032
1,441
6,215
14,205
6,498
1,629
10,879
3,326
0
34,930
W
Zeus
19,844
4,729
899
2,778
9,933
4,141
1,414
6,124
3,809
41,831
0
W
19,014
8,348
1,831
7,152
18,513
25,192
308
8,392
10,121
1,418
27,548
L
18,291
1,218
680
2,071
13,291
4,942
451
5,342
7,755
27,730
0
L
Nu Wa
biglind
Nu Wa
11,588
2,424
1,063
1,535
11,297
4,573
506
4,329
6,714
26,700
0
W
6,021
215
695
5,538
16,095
20,085
629
8,779
7,316
16,677
0
L
Khepri
killahge1
Khepri
2,776
330
45
138
13,613
15,851
0
6,152
7,159
2,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
47,246
129
Minions Killed
119
0
Camps Cleared
0
1,074,622
Distance Traveled
917,577
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,236
770
9
1
0
195,959
0
L
Chaac
8,846
737
21
2
0
178,966
0
L
Scylla
11,169
931
20
2
0
210,650
1
W
Ah Muzen Cab
10,427
869
39
3
0
212,193
0
W
Zeus
11,094
925
49
4
0
208,687
0
W
Vamana
12,287
1,024
18
2
0
234,601
2
L
Thoth
9,563
797
32
3
0
185,887
0
L
Nu Wa
9,557
796
42
4
0
176,507
0
W
Sobek
9,681
807
14
1
0
223,182
3
L
Khepri
8,111
676
4
0
0
165,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role