Player Matchup

Ymir
Ymir
BryanGamerYT
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,337 Elo+
Party 2
Neith
Neith
Luis Ely19
Neith
Level 103
God Stats
8W - 3L
1,566 SR
Queue Stats
626W - 781L
1,441 Elo+
Party 2
Sol
Sol
MarineGamer2006
Sol
Level 41
God Stats
2W - 1L
1,469 SR
Queue Stats
53W - 64L
1,424 Elo+
Party 1
Thanatos
Thanatos
Twerpboi
Thanatos
Level 29
God Stats
9W - 14L
1,329 SR
Queue Stats
64W - 93L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
theprepubescent
Amaterasu
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 156L
1,410 Elo+
Party 1
Team Averages
Level 58
1,473 SR
1,391 Elo+

VS

Team Averages
Level 52
1,484 SR
1,397 Elo+
Chaac
Chaac
Aeneo
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,781 Elo+
Solo
Athena
Athena
Batornado983
Athena
Level 105
God Stats
7W - 14L
1,416 SR
Queue Stats
211W - 298L
1,328 Elo+
Solo
Hades
Hades
DarkSideoftheMoo
Hades
Level 31
God Stats
32W - 24L
1,453 SR
Queue Stats
84W - 107L
1,270 Elo+
Solo
Hera
Hera
WBSDESPORTS18
Hera
Level 29
God Stats
5W - 8L
1,552 SR
Queue Stats
50W - 87L
1,282 Elo+
Party 3
Nemesis
Nemesis
WBSDESPORTS21
Nemesis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 175L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
9,565
455
5,990
17,940
14,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
18
16 / 2 / 7
12,581
599
22,823
12,740
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 3 / 11
11,001
524
20,973
19,908
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Twerpboi
Thanatos
17
6 / 1 / 6
10,789
514
7,719
12,704
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
theprepubescent
Amaterasu
17
6 / 1 / 9
11,427
544
16,646
15,404
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aeneo
Chaac
13
0 / 3 / 2
7,899
376
4,887
16,577
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
13
3 / 7 / 3
8,946
426
8,122
19,347
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 10 / 3
8,296
395
20,984
27,476
12,458
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 3
9,671
461
8,440
12,026
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
15
2 / 8 / 3
9,527
454
6,293
18,719
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
34
Kills
9
9
Deaths
34
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aeneo
Chaac
0
3
2
0.33
L
Athena
3
7
3
0.64
W
0
2
12
3
L
3
10
3
0.45
W
Neith
16
2
7
9.75
W
6
3
11
3.83
W
Thanatos
Twerpboi
Thanatos
6
1
6
9
L
1
6
3
0.42
L
Nemesis
2
8
3
0.44
W
Amaterasu
theprepubescent
Amaterasu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,151
Damage
48,726
78,696
Taken
94,145
45,757
Mitigated
45,123
33,512
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aeneo
Chaac
4,887
1,532
0
5,591
16,577
9,238
0
2,660
13,435
0
31,690
L
Athena
8,122
2,379
648
2,560
19,347
12,325
181
7,807
11,450
43,803
0
W
5,990
969
2,686
2,002
17,940
14,376
88
10,636
7,219
27,613
0
L
20,984
3,798
1,108
7,618
27,476
12,458
135
12,753
14,643
46,993
0
W
Neith
22,823
13,595
0
2,687
12,740
5,543
932
7,011
5,690
0
85,611
W
20,973
10,437
0
10,694
19,908
5,957
2,287
10,796
9,070
86,069
0
W
Thanatos
Twerpboi
Thanatos
7,719
2,705
0
11,457
12,704
4,866
351
4,385
8,200
0
58,511
L
8,440
1,471
0
827
12,026
3,623
0
770
11,078
58,943
0
L
Nemesis
6,293
2,229
0
4,334
18,719
7,479
0
2,973
15,406
0
60,372
W
Amaterasu
theprepubescent
Amaterasu
16,646
7,919
0
3,986
15,404
15,015
725
4,718
10,387
0
64,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
44,339
481
Minions Killed
388
0
Camps Cleared
0
1,953,605
Distance Traveled
1,795,936
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,899
376
64
3
0
391,055
3
L
Athena
8,946
426
73
3
0
349,913
9
W
Ymir
9,565
455
34
2
0
348,503
0
L
Hades
8,296
395
49
2
0
331,810
0
W
Neith
12,581
599
131
6
0
357,549
1
W
Sol
11,001
524
117
6
0
386,753
6
W
Thanatos
10,789
514
102
5
0
435,256
1
L
Hera
9,671
461
105
5
0
336,222
7
L
Nemesis
9,527
454
97
5
0
386,936
2
W
Amaterasu
11,427
544
97
5
0
425,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role