Player Matchup

Bacchus
Bacchus
SteveTheBear
Bacchus
Level 86
God Stats
30W - 26L
1,518 SR
Queue Stats
187W - 192L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
UnbornCreeper
Nu Wa
Level 113
God Stats
19W - 10L
1,448 SR
Queue Stats
146W - 143L
1,481 Elo+
Party 1
Apollo
Apollo
theblackshark57
Apollo
Level 154
God Stats
3W - 2L
1,384 SR
Queue Stats
91W - 100L
1,408 Elo+
Solo
Team Averages
Level 118
1,450 SR
1,445 Elo+

VS

Team Averages
Level 56
1,500 SR
1,655 Elo+
Geb
Geb
KusukiRoronoa
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,657 Elo+
Party 2
Hou Yi
Hou Yi
OmKaBo
Hou Yi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,712 Elo+
Party 2
Nox
Nox
PaulieIsCute
Nox
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SteveTheBear
Bacchus
12
7 / 3 / 13
9,399
854
6,503
12,368
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 15
10,309
937
7,987
9,150
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
8 / 0 / 11
9,512
865
10,174
7,551
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,281
662
3,085
12,851
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
OmKaBo
Hou Yi
12
3 / 4 / 1
8,342
758
8,923
8,442
3,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 10 / 2
8,105
737
2,971
9,714
3,651
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
5
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Hou Yi
OmKaBo
Hou Yi
3
4
1
0.88
L
2
10
2
0.3
W
Bacchus
SteveTheBear
Bacchus
7
3
13
4.5
W
7
2
15
7.25
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
14,979
29,069
Taken
31,007
23,453
Mitigated
16,673
9,439
Healing
1,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,085
614
0
867
12,851
9,629
0
5,212
7,348
14,536
0
L
Hou Yi
OmKaBo
Hou Yi
8,923
5,505
0
0
8,442
3,393
0
4,071
4,195
0
49,265
L
2,971
190
136
626
9,714
3,651
0
4,860
4,593
9,602
0
W
Bacchus
SteveTheBear
Bacchus
6,503
997
0
2,278
12,368
13,651
273
2,953
9,415
10,723
0
W
7,987
4,214
792
3,043
9,150
6,669
1,006
1,793
7,357
26,766
0
W
10,174
5,635
0
3,326
7,551
3,133
1,572
1,833
5,718
0
44,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
23,728
92
Minions Killed
114
6
Camps Cleared
3
586,635
Distance Traveled
511,388
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,281
662
15
1
0
182,796
0
L
Hou Yi
8,342
758
87
8
2
171,297
2
L
Nox
8,105
737
12
1
1
157,295
1
W
Bacchus
9,399
854
8
1
1
197,624
1
W
Nu Wa
10,309
937
29
3
0
183,693
0
W
Apollo
9,512
865
55
5
5
205,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role