Player Matchup

Yemoja
Yemoja
BattyVaiych
Yemoja
Level 66
God Stats
7W - 8L
1,528 SR
Queue Stats
58W - 65L
1,408 Elo+
Solo
Merlin
Merlin
Daarathekid
Merlin
Level 41
God Stats
0W - 1L
1,400 SR
Queue Stats
35W - 34L
1,399 Elo+
Party 2
Chaac
Chaac
Lordanghelo
Chaac
Level 107
God Stats
1W - 1L
1,649 SR
Queue Stats
8W - 11L
1,415 Elo+
Solo
Awilix
Awilix
Mikao1
Awilix
Level 116
God Stats
13W - 17L
1,465 SR
Queue Stats
204W - 220L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
chocoboadict
Hou Yi
Level 143
God Stats
1W - 3L
1,564 SR
Queue Stats
308W - 319L
1,405 Elo+
Party 2
Team Averages
Level 95
1,521 SR
1,401 Elo+

VS

Team Averages
Level 69
1,380 SR
1,405 Elo+
Geb
Geb
FerrumVulpes
Geb
Level 64
God Stats
10W - 8L
1,488 SR
Queue Stats
197W - 260L
1,371 Elo+
Party 1
Rama
Rama
HircusSphera
Rama
Level 63
God Stats
15W - 14L
1,447 SR
Queue Stats
184W - 222L
1,420 Elo+
Party 1
Achilles
Achilles
LupusEtUrsus
Achilles
Level 69
God Stats
3W - 11L
1,201 SR
Queue Stats
182W - 214L
1,424 Elo+
Party 1
Freya
Freya
NintenOdd
Freya
Level 67
God Stats
1W - 1L
1,605 SR
Queue Stats
141W - 165L
1,405 Elo+
Solo
Thanatos
Thanatos
kjnvakjbsfad
Thanatos
Level 83
God Stats
7W - 10L
1,156 SR
Queue Stats
296W - 335L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 5
9,164
436
8,261
12,777
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
1 / 6 / 5
9,487
452
13,026
12,910
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 0
10,482
499
9,451
17,645
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Mikao1
Awilix
14
1 / 4 / 3
8,894
424
5,413
15,207
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
2 / 3 / 2
9,750
464
8,033
12,409
4,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,537
407
7,138
18,703
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 3
10,701
510
10,063
13,102
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
LupusEtUrsus
Achilles
19
4 / 0 / 1
11,391
542
7,719
13,133
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
NintenOdd
Freya
15
2 / 2 / 7
9,522
453
11,700
14,469
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
kjnvakjbsfad
Thanatos
17
7 / 2 / 5
11,071
527
11,597
14,531
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
7
Kills
16
16
Deaths
7
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
5
3.5
L
Merlin
1
6
5
0.58
W
0
2
9
2.25
W
3
1
3
4.5
L
2
2
0
1
W
Achilles
LupusEtUrsus
Achilles
4
0
1
4.5
L
Awilix
Mikao1
Awilix
1
4
3
0.63
W
Freya
NintenOdd
Freya
2
2
7
2.75
L
Hou Yi
2
3
2
1
W
Thanatos
kjnvakjbsfad
Thanatos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,184
Damage
48,217
70,948
Taken
73,938
43,603
Mitigated
42,731
22,672
Healing
41,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,261
1,026
2,577
3,317
12,777
13,684
72
6,729
6,000
35,404
0
L
Merlin
13,026
731
0
1,715
12,910
4,526
385
2,878
10,032
65,430
0
W
7,138
477
624
4,035
18,703
15,404
0
7,564
10,623
27,807
0
W
10,063
6,934
38
7,449
13,102
4,538
362
2,269
10,697
0
75,161
L
9,451
587
0
7,039
17,645
15,769
481
4,042
12,819
2,576
64,076
W
Achilles
LupusEtUrsus
Achilles
7,719
1,985
619
4,592
13,133
10,978
1,902
1,308
11,213
7,406
60,461
L
Awilix
Mikao1
Awilix
5,413
1,327
0
5,481
15,207
5,496
270
4,411
10,649
0
51,329
W
Freya
NintenOdd
Freya
11,700
3,918
796
7,091
14,469
5,117
343
7,089
6,793
49,094
0
L
Hou Yi
8,033
3,267
0
2,543
12,409
4,128
0
1,487
10,922
0
72,788
W
Thanatos
kjnvakjbsfad
Thanatos
11,597
3,173
0
15,949
14,531
6,694
0
3,860
10,489
0
97,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
51,222
508
Minions Killed
532
0
Camps Cleared
0
1,931,968
Distance Traveled
1,987,696
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,164
436
48
2
0
361,298
6
L
Merlin
9,487
452
103
5
0
345,777
4
W
Geb
8,537
407
31
1
0
405,622
4
W
Rama
10,701
510
130
6
0
359,340
8
L
Chaac
10,482
499
139
7
0
401,206
2
W
Achilles
11,391
542
153
7
0
417,512
1
L
Awilix
8,894
424
85
4
0
460,219
2
W
Freya
9,522
453
83
4
0
406,800
4
L
Hou Yi
9,750
464
133
6
0
363,468
6
W
Thanatos
11,071
527
135
6
0
398,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role