Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrinaBoo09
Ah Muzen Cab
Level 65
God Stats
17W - 18L
1,274 SR
Queue Stats
105W - 121L
1,427 Elo+
Party 1
Zeus
Zeus
Killjox
Zeus
Level 118
God Stats
62W - 43L
1,531 SR
Queue Stats
86W - 72L
1,519 Elo+
Party 1
Ra
Ra
TyrikSombra
Ra
Level 100
God Stats
12W - 9L
1,543 SR
Queue Stats
204W - 224L
1,480 Elo+
Solo
Ares
Ares
daking_128
Ares
Level 97
God Stats
8W - 9L
1,451 SR
Queue Stats
293W - 343L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
motta122
Sun Wukong
Level 66
God Stats
5W - 1L
1,584 SR
Queue Stats
19W - 15L
1,482 Elo+
Solo
Team Averages
Level 89
1,477 SR
1,464 Elo+

VS

Team Averages
Level 85
1,404 SR
1,511 Elo+
Nu Wa
Nu Wa
AndrewCamillo
Nu Wa
Level 118
God Stats
255W - 232L
1,538 SR
Queue Stats
906W - 1,046L
1,475 Elo+
Solo
Neith
Neith
Annunakill
Neith
Level 81
God Stats
3W - 9L
1,294 SR
Queue Stats
471W - 488L
1,534 Elo+
Solo
Freya
Freya
Cribducky
Freya
Level 81
God Stats
5W - 7L
1,493 SR
Queue Stats
67W - 60L
1,509 Elo+
Solo
Bakasura
Bakasura
Dino Sniper 551
Bakasura
Level 67
God Stats
1W - 5L
1,274 SR
Queue Stats
119W - 108L
1,543 Elo+
Solo
Hercules
Hercules
SW0LLy Mamm0th
Hercules
Level 79
God Stats
1W - 1L
1,420 SR
Queue Stats
109W - 130L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrinaBoo09
Ah Muzen Cab
17
0 / 0 / 9
9,667
879
5,861
3,723
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Killjox
Zeus
17
8 / 0 / 7
11,139
1,013
29,578
4,871
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 9
10,591
963
8,490
7,854
3,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 12
10,201
927
9,610
13,016
15,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
motta122
Sun Wukong
17
4 / 0 / 9
10,447
950
6,978
10,253
7,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,210
837
10,290
4,187
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 3 / 1
9,263
842
8,174
11,199
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Cribducky
Freya
15
0 / 6 / 1
9,257
842
11,226
21,033
7,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
16
1 / 4 / 0
9,501
864
2,919
16,479
7,857
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
0 / 4 / 1
9,009
819
3,916
12,447
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
17
Kills
1
1
Deaths
17
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Neith
0
3
1
0.17
W
Ah Muzen Cab
BrinaBoo09
Ah Muzen Cab
0
0
9
4.5
L
Freya
Cribducky
Freya
0
6
1
0.08
L
Bakasura
1
4
0
0.25
W
Zeus
Killjox
Zeus
8
0
7
11.5
L
Hercules
0
4
1
0.13
W
3
0
9
7.5
W
2
1
12
8
W
Sun Wukong
motta122
Sun Wukong
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,517
Damage
36,525
39,717
Taken
65,345
29,769
Mitigated
29,110
9,892
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,290
2,439
0
620
4,187
1,550
0
3,472
523
30,436
0
L
Neith
8,174
1,990
0
1,092
11,199
4,532
0
7,749
3,180
0
42,033
W
Ah Muzen Cab
BrinaBoo09
Ah Muzen Cab
5,861
1,316
0
1,267
3,723
1,571
0
2,649
1,074
0
22,139
L
Freya
Cribducky
Freya
11,226
3,342
0
3,312
21,033
7,809
0
14,526
6,060
29,409
0
L
Bakasura
2,919
2,168
0
2,454
16,479
7,857
0
9,992
6,183
0
13,458
W
Zeus
Killjox
Zeus
29,578
730
525
1,473
4,871
1,978
0
3,256
1,570
54,700
0
L
Hercules
3,916
81
0
832
12,447
7,362
0
10,542
1,655
0
13,273
W
8,490
555
2,716
1,970
7,854
3,329
0
3,436
4,372
46,543
0
W
9,610
0
0
0
13,016
15,494
0
7,337
5,126
21,706
0
W
Sun Wukong
motta122
Sun Wukong
6,978
1,576
0
1,941
10,253
7,397
0
4,838
5,020
66
22,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
46,240
266
Minions Killed
248
4
Camps Cleared
8
1,094,479
Distance Traveled
966,476
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,210
837
32
3
3
200,775
4
L
Neith
9,263
842
62
6
0
180,326
2
W
Ah Muzen Cab
9,667
879
36
3
0
242,948
1
L
Freya
9,257
842
52
5
3
192,794
0
L
Bakasura
9,501
864
70
6
2
211,143
1
W
Zeus
11,139
1,013
68
6
1
212,136
0
L
Hercules
9,009
819
32
3
0
181,438
0
W
Ra
10,591
963
102
9
0
201,402
0
W
Ares
10,201
927
11
1
0
205,284
0
W
Sun Wukong
10,447
950
49
4
3
232,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role