Player Matchup

Achilles
Achilles
GORILLAMAN_DEE
Achilles
Level 86
God Stats
5W - 3L
1,334 SR
Queue Stats
288W - 310L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hannia095
Morgan Le Fay
Level 157
God Stats
18W - 14L
1,659 SR
Queue Stats
164W - 170L
1,552 Elo+
Party 2
Poseidon
Poseidon
Necromancer327
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,349 Elo+
Party 1
Susano
Susano
NotSpooky
Susano
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 319L
1,399 Elo+
Party 1
Neith
Neith
diabo20lis98ch
Neith
Level 14
God Stats
2W - 4L
1,409 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 2
Team Averages
Level 67
1,480 SR
1,413 Elo+

VS

Team Averages
Level 71
1,414 SR
1,444 Elo+
Bastet
Bastet
BadGirl6179
Bastet
Level 44
God Stats
10W - 6L
1,489 SR
Queue Stats
134W - 135L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Elaberate
Hou Yi
Level 67
God Stats
18W - 12L
1,491 SR
Queue Stats
174W - 192L
1,404 Elo+
Party 3
Chaac
Chaac
RainbowDrop4422
Chaac
Level 73
God Stats
25W - 18L
1,480 SR
Queue Stats
398W - 461L
1,446 Elo+
Party 3
Sobek
Sobek
SkyShock44
Sobek
Level 68
God Stats
6W - 10L
1,106 SR
Queue Stats
349W - 398L
1,448 Elo+
Party 3
Hades
Hades
TheFatherDrPeso
Hades
Level 105
God Stats
17W - 14L
1,501 SR
Queue Stats
509W - 529L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 1 / 0
10,243
488
18,966
23,934
24,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Hannia095
Morgan Le Fay
15
0 / 4 / 3
9,402
448
16,527
14,570
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
12
1 / 14 / 1
7,967
379
7,666
19,658
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
NotSpooky
Susano
11
2 / 2 / 2
8,134
387
6,992
20,695
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 5 / 2
8,702
414
8,566
8,934
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
4 / 0 / 5
11,118
529
8,569
14,981
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Elaberate
Hou Yi
16
8 / 3 / 5
10,226
487
17,555
12,401
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 3 / 6
11,276
537
15,257
21,736
16,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
15
3 / 2 / 15
10,521
501
8,396
18,214
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 1 / 7
12,051
574
16,222
19,865
10,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
26
26
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
5
6.5
W
Hou Yi
Elaberate
Hou Yi
8
3
5
3.5
L
Achilles
4
1
0
4
L
Morgan Le Fay
Hannia095
Morgan Le Fay
0
4
3
0.38
L
Poseidon
1
14
1
0.11
L
Susano
NotSpooky
Susano
2
2
2
1.5
W
3
3
6
2
W
Sobek
3
2
15
5.25
W
8
1
7
11.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,717
Damage
65,999
87,791
Taken
87,197
57,907
Mitigated
57,250
17,102
Healing
45,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,569
2,790
0
6,630
14,981
7,514
2,908
4,254
10,727
0
79,923
W
Hou Yi
Elaberate
Hou Yi
17,555
10,001
729
3,510
12,401
4,607
615
3,333
9,068
0
61,433
L
Achilles
18,966
6,189
545
5,005
23,934
24,500
0
3,726
20,208
11,660
56,435
L
Morgan Le Fay
Hannia095
Morgan Le Fay
16,527
1,693
0
1,180
14,570
5,167
0
6,819
7,751
71,618
0
L
Poseidon
7,666
1,176
0
4,270
19,658
4,895
0
4,490
15,168
54,366
0
L
Susano
NotSpooky
Susano
6,992
1,227
1,051
4,032
20,695
20,166
0
6,560
14,135
0
29,617
W
15,257
4,735
0
11,834
21,736
16,751
1,921
5,924
15,812
0
78,491
W
Sobek
8,396
724
596
7,809
18,214
17,435
187
4,364
13,850
32,610
0
W
16,222
3,096
897
13,688
19,865
10,943
1,943
9,728
10,137
94,177
0
L
8,566
3,490
0
1,019
8,934
3,179
0
3,023
5,911
0
42,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
55,192
456
Minions Killed
590
0
Camps Cleared
0
1,779,634
Distance Traveled
1,939,358
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,118
529
119
6
0
414,853
5
W
Hou Yi
10,226
487
98
5
0
360,853
6
L
Achilles
10,243
488
118
6
0
371,460
5
L
Morgan Le Fay
9,402
448
127
6
0
368,350
5
L
Poseidon
7,967
379
91
4
0
291,292
1
L
Susano
8,134
387
34
2
0
419,257
5
W
Chaac
11,276
537
155
7
0
380,075
0
W
Sobek
10,521
501
42
2
0
402,663
0
W
Hades
12,051
574
176
8
0
380,914
1
L
Neith
8,702
414
86
4
0
329,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role