Player Matchup

Geb
Geb
Fuhrer-DD0S
Geb
Level 11
God Stats
1W - 1L
1,690 SR
Queue Stats
14W - 23L
1,132 Elo+
Party 2
Bastet
Bastet
Ginger_x_Bixtch
Bastet
Level 135
God Stats
0W - 3L
1,312 SR
Queue Stats
311W - 320L
1,445 Elo+
Party 2
Scylla
Scylla
LegendaryDragco
Scylla
Level 24
God Stats
7W - 14L
1,500 SR
Queue Stats
44W - 44L
1,480 Elo+
Party 2
Mercury
Mercury
lipifiedjuice
Mercury
Level 129
God Stats
4W - 7L
1,517 SR
Queue Stats
302W - 304L
1,456 Elo+
Party 2
Artemis
Artemis
phellar
Artemis
Level 50
God Stats
1W - 4L
1,286 SR
Queue Stats
80W - 95L
1,366 Elo+
Party 2
Team Averages
Level 70
1,461 SR
1,376 Elo+

VS

Team Averages
Level 83
1,617 SR
1,389 Elo+
Bellona
Bellona
Colchian Dra9on
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,267 Elo+
Party 1
Izanami
Izanami
EVOLVETHEREALOJ
Izanami
Level 113
God Stats
3W - 2L
1,744 SR
Queue Stats
318W - 290L
1,400 Elo+
Party 1
Bastet
Bastet
GiftedWord7772
Bastet
Level 52
God Stats
5W - 6L
1,615 SR
Queue Stats
98W - 98L
1,425 Elo+
Party 1
Sobek
Sobek
HAnz177674
Sobek
Level 101
God Stats
20W - 21L
1,545 SR
Queue Stats
287W - 275L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
komadri
Aphrodite
Level 128
God Stats
7W - 2L
1,684 SR
Queue Stats
93W - 92L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,977
374
6,764
21,531
19,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 3
10,867
453
9,276
18,960
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 10 / 5
8,248
344
3,503
13,419
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
17
5 / 6 / 4
11,209
467
17,360
19,252
9,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
phellar
Artemis
14
1 / 12 / 7
9,304
388
13,498
17,997
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
11,534
481
7,915
15,790
15,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 6 / 12
13,874
578
28,045
25,165
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 1 / 6
13,459
561
8,413
16,035
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
14
7 / 2 / 14
10,930
455
11,990
27,539
41,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
komadri
Aphrodite
19
10 / 2 / 15
13,012
542
16,706
14,095
11,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
11
Kills
42
42
Deaths
14
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
14
6
12
3.33
L
0
8
5
0.31
W
9
1
6
12
L
4
6
3
0.92
W
Sobek
7
2
14
7
L
1
10
5
0.35
W
Aphrodite
komadri
Aphrodite
10
2
15
8.75
L
Mercury
5
6
4
1.17
L
Artemis
phellar
Artemis
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,401
Damage
73,069
91,159
Taken
98,624
43,563
Mitigated
85,267
15,176
Healing
57,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,915
2,686
286
4,690
15,790
15,016
1,367
1,848
13,942
0
45,518
W
28,045
17,574
0
12,080
25,165
10,268
1,668
1,768
23,397
0
141,263
L
6,764
1,217
382
1,597
21,531
19,624
171
6,603
14,410
27,982
0
W
8,413
2,108
0
10,330
16,035
7,207
89
1,463
14,572
0
118,138
L
9,276
2,948
604
6,085
18,960
6,490
308
4,811
13,941
0
54,139
W
Sobek
11,990
461
795
10,032
27,539
41,031
57
3,764
23,775
30,007
0
L
3,503
1,990
0
1,518
13,419
3,429
0
5,091
8,155
16,930
0
W
Aphrodite
komadri
Aphrodite
16,706
2,123
8,961
10,057
14,095
11,745
1,359
3,790
10,305
85,814
0
L
Mercury
17,360
7,175
0
289
19,252
9,093
1,036
5,679
13,333
0
75,767
L
Artemis
phellar
Artemis
13,498
8,004
1,212
3,489
17,997
4,927
132
5,070
12,624
0
40,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
62,809
332
Minions Killed
574
0
Camps Cleared
0
2,066,289
Distance Traveled
2,264,778
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,534
481
85
4
0
456,779
0
W
Izanami
13,874
578
185
8
0
415,547
1
L
Geb
8,977
374
28
1
0
455,952
2
W
Bastet
13,459
561
150
6
0
531,240
6
L
Bastet
10,867
453
76
3
0
385,634
7
W
Sobek
10,930
455
27
1
0
422,583
0
L
Scylla
8,248
344
31
1
0
378,663
0
W
Aphrodite
13,012
542
127
5
0
438,629
0
L
Mercury
11,209
467
132
6
0
494,500
0
L
Artemis
9,304
388
65
3
0
351,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role