Player Matchup

Mercury
Mercury
MR NORMAN95
Mercury
Level 122
God Stats
14W - 10L
1,583 SR
Queue Stats
254W - 355L
1,306 Elo+
Solo
Geb
Geb
Splosionizer
Geb
Level 85
God Stats
1W - 2L
1,323 SR
Queue Stats
31W - 31L
1,445 Elo+
Party 2
Neith
Neith
marcoskillu
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,417 Elo+

VS

Team Averages
Level 73
1,504 SR
1,460 Elo+
Kukulkan
Kukulkan
BanggBroSerg
Kukulkan
Level 125
God Stats
1W - 2L
1,629 SR
Queue Stats
49W - 34L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LIONHEART12X
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,445 SR
Queue Stats
50W - 38L
1,509 Elo+
Party 1
Chaac
Chaac
TcT Midget C
Chaac
Level 66
God Stats
12W - 13L
1,439 SR
Queue Stats
57W - 81L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MR NORMAN95
Mercury
13
4 / 2 / 2
9,594
640
4,642
11,654
4,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 5
9,614
641
10,176
18,623
18,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 4
8,698
580
9,877
9,316
2,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BanggBroSerg
Kukulkan
13
2 / 3 / 5
9,421
628
12,888
7,977
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LIONHEART12X
Ah Muzen Cab
14
4 / 0 / 4
10,183
679
11,282
8,759
3,253
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 5
10,173
678
8,286
17,772
10,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
9
9
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BanggBroSerg
Kukulkan
2
3
5
1.5
W
Ah Muzen Cab
LIONHEART12X
Ah Muzen Cab
4
0
4
6
L
Mercury
MR NORMAN95
Mercury
4
2
2
2.5
L
1
4
5
0.88
W
3
3
5
1.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
32,456
39,593
Taken
34,508
26,311
Mitigated
16,550
7,808
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BanggBroSerg
Kukulkan
12,888
514
0
1,603
7,977
3,046
294
3,268
4,709
35,554
0
W
Ah Muzen Cab
LIONHEART12X
Ah Muzen Cab
11,282
4,701
0
3,050
8,759
3,253
1,668
2,472
6,287
0
41,859
L
Mercury
MR NORMAN95
Mercury
4,642
1,283
0
0
11,654
4,885
0
4,562
7,092
0
23,771
L
10,176
1,036
686
6,630
18,623
18,837
0
5,070
13,553
32,571
0
W
8,286
1,709
567
6,557
17,772
10,251
1,096
4,848
12,924
0
46,514
L
9,877
5,106
0
492
9,316
2,589
0
4,250
5,066
0
21,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
29,777
159
Minions Killed
197
3
Camps Cleared
9
849,164
Distance Traveled
864,579
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,421
628
49
3
2
269,938
4
W
Ah Muzen Cab
10,183
679
55
4
2
303,435
4
L
Mercury
9,594
640
77
5
1
360,668
2
L
Geb
9,614
641
39
3
0
245,333
3
W
Chaac
10,173
678
93
6
5
291,206
1
L
Neith
8,698
580
43
3
2
243,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role