Player Matchup

Olorun
Olorun
ActuallyNoOne
Olorun
Level 99
God Stats
17W - 11L
1,603 SR
Queue Stats
416W - 407L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
KaeTheSkald
Amaterasu
Level 61
God Stats
3W - 4L
1,540 SR
Queue Stats
234W - 221L
1,541 Elo+
Party 1
Khepri
Khepri
MichaelKenobi
Khepri
Level 104
God Stats
5W - 3L
1,789 SR
Queue Stats
429W - 427L
1,526 Elo+
Solo
Serqet
Serqet
SexySerpents
Serqet
Level 140
God Stats
0W - 3L
1,190 SR
Queue Stats
131W - 118L
1,514 Elo+
Party 2
Neith
Neith
masonite95
Neith
Level 123
God Stats
28W - 22L
1,585 SR
Queue Stats
50W - 61L
1,479 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,516 Elo+

VS

Team Averages
Level 122
1,576 SR
1,548 Elo+
Neith
Neith
Arrosito
Neith
Level 123
God Stats
11W - 1L
1,868 SR
Queue Stats
751W - 728L
1,545 Elo+
Solo
Tyr
Tyr
BullyHunter76
Tyr
Level 102
God Stats
4W - 4L
1,287 SR
Queue Stats
184W - 172L
1,535 Elo+
Party 3
Bastet
Bastet
MistrySting
Bastet
Level 141
God Stats
8W - 2L
1,825 SR
Queue Stats
349W - 318L
1,551 Elo+
Party 4
Poseidon
Poseidon
OgreCheese
Poseidon
Level 86
God Stats
1W - 1L
1,401 SR
Queue Stats
167W - 153L
1,546 Elo+
Party 3
Artio
Artio
defendedmehow8
Artio
Level 160
God Stats
10W - 9L
1,500 SR
Queue Stats
761W - 666L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
5,837
486
1,944
3,160
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
KaeTheSkald
Amaterasu
12
3 / 4 / 0
6,560
547
6,017
11,393
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,839
487
2,617
7,782
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
11
4 / 3 / 1
6,504
542
1,877
8,697
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
0 / 2 / 4
6,073
506
4,106
6,689
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arrosito
Neith
11
0 / 4 / 1
6,293
524
5,082
7,178
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,611
468
3,306
6,211
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
12
6 / 2 / 1
7,241
603
7,137
6,842
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
OgreCheese
Poseidon
13
3 / 4 / 1
7,241
603
3,720
5,817
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 6
7,194
600
5,016
6,666
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
12
12
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Neith
Arrosito
Neith
0
4
1
0.13
W
1
0
1
1.5
L
Amaterasu
KaeTheSkald
Amaterasu
3
4
0
0.75
L
0
2
2
0.5
W
Bastet
6
2
1
3.25
W
Poseidon
OgreCheese
Poseidon
3
4
1
0.88
L
Serqet
4
3
1
1.5
W
2
0
6
5
L
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
24,261
37,721
Taken
32,714
19,320
Mitigated
13,243
11,784
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,944
789
0
1,177
3,160
1,170
312
852
2,308
16,358
2,662
W
Neith
Arrosito
Neith
5,082
1,831
0
1,872
7,178
2,436
589
616
6,406
0
42,283
W
3,306
305
0
1,928
6,211
2,774
0
993
5,218
0
23,637
L
Amaterasu
KaeTheSkald
Amaterasu
6,017
1,732
0
3,010
11,393
8,122
0
3,748
7,122
0
27,147
L
2,617
244
202
2,035
7,782
5,102
0
1,140
6,341
15,706
0
W
Bastet
7,137
2,064
0
3,961
6,842
1,940
0
1,381
5,385
0
36,231
W
Poseidon
OgreCheese
Poseidon
3,720
701
0
809
5,817
1,727
0
1,045
4,651
42,167
0
L
Serqet
1,877
484
0
2,753
8,697
3,012
28
1,631
6,982
0
30,383
W
5,016
559
0
4,600
6,666
4,366
0
242
5,847
32,133
0
L
Neith
4,106
1,076
0
2,607
6,689
1,914
0
686
5,886
0
35,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
33,580
274
Minions Killed
362
0
Camps Cleared
0
1,024,895
Distance Traveled
1,276,008
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,837
486
41
3
0
104,724
1
W
Neith
6,293
524
84
7
0
211,205
3
W
Tyr
5,611
468
45
4
0
270,495
2
L
Amaterasu
6,560
547
69
6
0
233,934
0
L
Khepri
5,839
487
20
2
0
241,470
3
W
Bastet
7,241
603
69
6
0
278,926
0
W
Poseidon
7,241
603
89
7
0
239,719
5
L
Serqet
6,504
542
60
5
0
238,070
1
W
Artio
7,194
600
75
6
0
275,663
0
L
Neith
6,073
506
84
7
0
206,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role