Player Matchup

Sylvanus
Sylvanus
Baltco
Sylvanus
Level 127
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Hera
Hera
DatBoiii9000
Hera
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 2
Hun Batz
Hun Batz
Monk3yMan13
Hun Batz
Level 131
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 2
Tyr
Tyr
TehTurbinatorr
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Ullr
Ullr
krelanath
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 87
1,549 SR
1,255 Elo+

VS

Team Averages
Level 77
1,589 SR
1,518 Elo+
Yemoja
Yemoja
Cbasus
Yemoja
Level 18
God Stats
4W - 6L
1,653 SR
Queue Stats
25W - 30L
1,506 Elo+
Party 1
Chaac
Chaac
Megaj0ker
Chaac
Level 89
God Stats
106W - 84L
1,656 SR
Queue Stats
310W - 295L
1,570 Elo+
Party 1
Neith
Neith
TheFatDoinkster
Neith
Level 109
God Stats
50W - 39L
1,616 SR
Queue Stats
304W - 297L
1,534 Elo+
Party 1
Thor
Thor
TheTuna2564
Thor
Level 85
God Stats
3W - 5L
1,532 SR
Queue Stats
435W - 459L
1,395 Elo+
Solo
Zeus
Zeus
yuvinster
Zeus
Level 85
God Stats
2W - 4L
1,488 SR
Queue Stats
13W - 14L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baltco
Sylvanus
13
2 / 0 / 18
8,441
528
7,274
11,448
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 3
7,543
471
6,209
7,603
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Monk3yMan13
Hun Batz
18
8 / 1 / 5
9,977
624
11,951
10,960
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 1
7,708
482
6,459
12,895
10,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
15
9 / 1 / 5
9,214
576
12,632
9,331
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cbasus
Yemoja
11
0 / 5 / 3
7,092
443
5,638
15,520
10,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Megaj0ker
Chaac
15
2 / 1 / 1
8,735
546
9,064
11,419
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 0
7,321
458
9,148
10,051
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 2
7,744
484
3,804
13,242
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
3 / 5 / 1
8,649
541
9,221
11,971
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
9
9
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baltco
Sylvanus
2
0
18
11
L
Yemoja
Cbasus
Yemoja
0
5
3
0.3
W
2
4
3
0.88
L
Chaac
Megaj0ker
Chaac
2
1
1
2.5
W
Hun Batz
Monk3yMan13
Hun Batz
8
1
5
10.5
W
2
3
1
0.83
L
2
5
0
0.4
L
2
7
2
0.43
W
Ullr
9
1
5
11.5
L
Zeus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
36,875
52,237
Taken
62,203
31,431
Mitigated
31,017
19,178
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baltco
Sylvanus
7,274
2,595
3,157
4,736
11,448
10,177
17
4,929
6,431
18,560
0
L
Yemoja
Cbasus
Yemoja
5,638
771
2,085
3,117
15,520
10,684
0
4,217
11,171
24,802
0
W
6,209
1,528
0
721
7,603
2,770
0
4,798
2,522
32,054
0
L
Chaac
Megaj0ker
Chaac
9,064
1,975
0
5,376
11,419
9,968
0
385
11,034
3,028
59,594
W
Hun Batz
Monk3yMan13
Hun Batz
11,951
3,841
0
4,313
10,960
4,511
19
2,581
8,162
0
86,938
W
6,459
1,052
0
4,244
12,895
10,777
194
1,268
10,682
0
38,377
L
9,148
3,527
0
2,084
10,051
2,641
0
1,910
8,127
0
42,507
L
3,804
912
0
3,390
13,242
4,177
0
2,191
11,011
0
44,327
W
Ullr
12,632
6,462
0
2,007
9,331
3,196
562
2,015
7,292
0
56,585
L
Zeus
9,221
1,467
0
2,689
11,971
3,547
498
4,314
7,377
63,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
39,541
414
Minions Killed
452
0
Camps Cleared
0
1,574,883
Distance Traveled
1,360,634
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,441
528
17
1
0
301,559
9
L
Yemoja
7,092
443
36
2
0
264,387
3
W
Hera
7,543
471
65
4
0
295,000
5
L
Chaac
8,735
546
131
8
0
295,800
4
W
Hun Batz
9,977
624
150
9
0
370,569
0
W
Tyr
7,708
482
77
5
0
297,675
4
L
Neith
7,321
458
86
5
0
265,842
6
L
Thor
7,744
484
84
5
0
293,285
6
W
Ullr
9,214
576
105
7
0
310,080
0
L
Zeus
8,649
541
115
7
0
241,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role