Player Matchup

Sol
Sol
BaconWarrior750
Sol
Level 57
God Stats
41W - 43L
1,509 SR
Queue Stats
193W - 266L
1,394 Elo+
Party 2
Horus
Horus
MisterSandman09
Horus
Level 79
God Stats
24W - 17L
1,521 SR
Queue Stats
371W - 471L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
PAULJJ
Sun Wukong
Level 109
God Stats
24W - 22L
1,404 SR
Queue Stats
410W - 508L
1,362 Elo+
Party 4
Mercury
Mercury
TreyEzzzreal
Mercury
Level 28
God Stats
13W - 19L
1,255 SR
Queue Stats
116W - 141L
1,319 Elo+
Party 4
Discordia
Discordia
TreySxbas
Discordia
Level 105
God Stats
7W - 10L
1,362 SR
Queue Stats
723W - 826L
1,489 Elo+
Party 4
Team Averages
Level 76
1,410 SR
1,396 Elo+

VS

Team Averages
Level 71
1,561 SR
1,415 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FiveJr
Olorun
Level 17
God Stats
2W - 2L
1,775 SR
Queue Stats
27W - 34L
1,518 Elo+
Party 3
Geb
Geb
Legolas64
Geb
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Chaac
Chaac
MisterKrabs
Chaac
Level 84
God Stats
5W - 2L
1,747 SR
Queue Stats
35W - 45L
1,499 Elo+
Party 3
Pele
Pele
PhotonLord
Pele
Level 11
God Stats
1W - 4L
1,282 SR
Queue Stats
3W - 4L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,390
442
11,121
12,276
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 7
7,497
395
6,170
17,046
11,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
PAULJJ
Sun Wukong
16
7 / 0 / 7
10,459
550
16,306
18,930
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TreyEzzzreal
Mercury
14
5 / 2 / 7
9,276
488
7,128
10,500
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TreySxbas
Discordia
16
11 / 1 / 6
10,632
560
18,789
9,041
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 4 / 1
7,649
403
10,291
15,926
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
FiveJr
Olorun
13
3 / 10 / 1
8,535
449
6,266
16,586
12,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 6
7,670
404
9,447
15,898
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,320
438
16,670
19,544
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
7,725
407
4,622
13,498
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
25
Kills
8
8
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
1
0.88
W
2
3
6
1.67
L
Olorun
FiveJr
Olorun
3
10
1
0.35
L
1
2
6
2
L
1
4
2
0.5
W
0
2
7
1.75
W
Sun Wukong
PAULJJ
Sun Wukong
7
0
7
10.5
L
0
5
3
0.3
W
Mercury
TreyEzzzreal
Mercury
5
2
7
4.25
W
Discordia
TreySxbas
Discordia
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,514
Damage
47,296
67,793
Taken
81,452
35,711
Mitigated
48,015
24,077
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,291
6,128
0
3,262
15,926
5,365
1,018
4,354
11,344
0
46,534
W
11,121
3,896
0
5,532
12,276
4,412
1,904
3,873
8,360
53,939
7,304
L
Olorun
FiveJr
Olorun
6,266
2,443
204
2,198
16,586
12,451
715
10,173
5,745
29,719
0
L
9,447
1,218
1,325
2,962
15,898
13,443
341
6,440
9,053
26,697
0
L
16,670
1,464
0
8,414
19,544
12,515
462
6,882
11,737
6,056
51,949
W
6,170
2,716
2,941
6,302
17,046
11,465
0
3,317
13,396
0
21,780
W
Sun Wukong
PAULJJ
Sun Wukong
16,306
2,958
0
8,424
18,930
13,036
289
4,748
13,068
3,976
63,318
L
4,622
719
0
5,544
13,498
4,241
232
1,774
11,607
0
52,155
W
Mercury
TreyEzzzreal
Mercury
7,128
2,027
0
250
10,500
3,235
0
1,907
8,464
0
50,163
W
Discordia
TreySxbas
Discordia
18,789
1,925
0
628
9,041
3,563
0
4,627
4,286
75,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
39,899
447
Minions Killed
347
0
Camps Cleared
0
1,877,629
Distance Traveled
1,777,249
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,649
403
74
4
0
362,267
5
W
Sol
8,390
442
91
5
0
328,538
3
L
Olorun
8,535
449
47
2
0
293,134
2
L
Geb
7,670
404
23
1
0
406,006
0
L
Chaac
8,320
438
112
6
0
347,312
0
W
Horus
7,497
395
15
1
0
384,938
3
W
Sun Wukong
10,459
550
128
7
0
378,545
3
L
Pele
7,725
407
91
5
0
368,530
3
W
Mercury
9,276
488
73
4
0
422,467
0
W
Discordia
10,632
560
140
7
0
363,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role