Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Combat Butlers
Cupid
Gold IV
Level 109
God Stats
3W - 1L
1,371 SR
Queue Stats
57W - 52L
1,614 MMR
Party 3
Da Ji
Da Ji
Silver II
EAP Amp
Da Ji
Silver II
Level 159
God Stats
1W - 0L
1,547 SR
Queue Stats
6W - 4L
1,555 MMR
Party 1
Ganesha
Ganesha
Gold IV
Pressuregauge10
Ganesha
Gold IV
Level 88
God Stats
13W - 7L
1,473 SR
Queue Stats
174W - 171L
1,624 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
TotalAnihilat1on
Sun Wukong
Silver I
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 2L
1,644 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,445 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,576 SR
1,603 MMR
Sol
Sol
Gold III
Shokuchaotic
Sol
Gold III
Level 108
God Stats
3W - 9L
1,406 SR
Queue Stats
104W - 100L
1,732 MMR
Party 2
Apollo
Apollo
Gold II
SkiftUi
Apollo
Gold II
Level 151
God Stats
19W - 14L
1,598 SR
Queue Stats
145W - 149L
1,601 MMR
Solo
Ravana
Ravana
Gold II
javi145871
Ravana
Gold II
Level 118
God Stats
2W - 2L
1,748 SR
Queue Stats
144W - 144L
1,573 MMR
Solo
Neith
Neith
Silver I
notolorous
Neith
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,496 MMR
Party 2
Artio
Artio
Gold II
wixmix92
Artio
Gold II
Level 139
God Stats
13W - 8L
1,626 SR
Queue Stats
463W - 478L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 0 / 2
6,077
608
2,796
5,314
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 0
6,192
619
3,551
6,536
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
EAP Amp
Da Ji
10
5 / 0 / 5
6,485
649
4,155
5,014
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 4
5,375
538
2,096
5,439
2,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
TotalAnihilat1on
Sun Wukong
10
5 / 1 / 3
6,414
641
5,546
6,833
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CamazotzMulanGeb

VS

Bans
CliodhnaZeusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,211
521
4,547
6,042
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SkiftUi
Apollo
9
1 / 6 / 0
5,513
551
2,447
6,388
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
javi145871
Ravana
8
0 / 2 / 1
4,628
463
2,829
4,761
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
1 / 2 / 0
5,123
512
2,583
3,913
861
Mace

Mace

+10
Physical Power

Artio
wixmix92
Artio
6
0 / 4 / 2
4,472
447
1,545
7,619
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
3
3
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
2
3
W
3
1
0
3
W
Da Ji
EAP Amp
Da Ji
5
0
5
7.5
W
1
1
4
3
L
1
2
1
0.75
L
Apollo
SkiftUi
Apollo
1
6
0
0.17
W
Sun Wukong
TotalAnihilat1on
Sun Wukong
5
1
3
6.5
L
Ravana
javi145871
Ravana
0
2
1
0.25
L
Neith
1
2
0
0.5
L
Artio
wixmix92
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
13,951
29,136
Taken
28,723
13,048
Mitigated
7,347
12,990
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,796
416
148
1,985
5,314
2,796
802
145
5,169
39,259
0
W
3,551
2,278
0
2,828
6,536
1,775
931
3,028
3,508
0
35,543
W
Da Ji
EAP Amp
Da Ji
4,155
1,074
0
1,364
5,014
2,050
0
207
4,807
0
30,499
W
2,096
390
1,353
1,819
5,439
2,048
0
2,560
2,879
7,179
0
L
4,547
1,858
0
2,319
6,042
880
0
657
5,385
30,181
0
L
Apollo
SkiftUi
Apollo
2,447
1,081
0
698
6,388
1,482
0
159
5,792
0
24,490
W
Sun Wukong
TotalAnihilat1on
Sun Wukong
5,546
1,550
12
3,481
6,833
4,379
277
152
6,681
0
26,528
L
Ravana
javi145871
Ravana
2,829
923
0
2,085
4,761
1,193
0
983
3,778
0
20,911
L
Neith
2,583
717
0
1,268
3,913
861
0
920
2,960
0
29,697
L
Artio
wixmix92
Artio
1,545
252
77
1,401
7,619
2,931
0
2,173
5,446
8,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
24,947
292
Minions Killed
247
0
Camps Cleared
0
961,629
Distance Traveled
906,642
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,077
608
84
8
0
165,968
4
W
Cupid
6,192
619
84
8
0
186,541
3
W
Da Ji
6,485
649
63
6
0
196,394
4
W
Ganesha
5,375
538
4
0
0
206,319
5
L
Sol
5,211
521
55
6
0
172,903
1
L
Apollo
5,513
551
62
6
0
198,992
3
W
Sun Wukong
6,414
641
57
6
0
206,407
2
L
Ravana
4,628
463
46
5
0
180,797
3
L
Neith
5,123
512
62
6
0
168,316
0
L
Artio
4,472
447
22
2
0
185,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role