Player Matchup

Cerberus
Cerberus
FlowersPlease
Cerberus
Level 84
God Stats
2W - 2L
1,569 SR
Queue Stats
147W - 133L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
IbraFenwa
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,410 Elo+
Party 1
Chang'e
Chang'e
PeepstheToad
Chang'e
Level 24
God Stats
1W - 2L
1,714 SR
Queue Stats
36W - 40L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
VirinalTemp
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,443 Elo+
Party 1
Serqet
Serqet
wntrmut3
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 116L
1,362 Elo+
Solo
Team Averages
Level 42
1,557 SR
1,421 Elo+

VS

Team Averages
Level 111
1,556 SR
1,465 Elo+
Cthulhu
Cthulhu
BettiesSpaghetti
Cthulhu
Level 85
God Stats
1W - 0L
1,792 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 2
Terra
Terra
ElDomino2
Terra
Level 141
God Stats
4W - 1L
1,266 SR
Queue Stats
208W - 192L
1,430 Elo+
Solo
Chronos
Chronos
KingGundabad
Chronos
Level 109
God Stats
1W - 0L
1,524 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 2
Anhur
Anhur
iKingJameslll
Anhur
Level 142
God Stats
4W - 1L
1,650 SR
Queue Stats
275W - 285L
1,468 Elo+
Solo
Ne Zha
Ne Zha
indiiglo
Ne Zha
Level 77
God Stats
3W - 0L
1,547 SR
Queue Stats
151W - 168L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlowersPlease
Cerberus
17
4 / 4 / 5
10,369
741
13,049
24,541
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
IbraFenwa
Nu Wa
14
2 / 7 / 4
9,345
668
7,380
9,905
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
PeepstheToad
Chang'e
15
0 / 4 / 8
8,794
628
9,295
14,868
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
VirinalTemp
Heimdallr
18
5 / 7 / 6
10,755
768
11,864
14,856
6,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
wntrmut3
Serqet
16
2 / 5 / 6
9,272
662
7,170
13,570
10,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
11,164
797
11,021
16,608
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
ElDomino2
Terra
18
3 / 2 / 19
10,385
742
8,649
15,634
14,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
KingGundabad
Chronos
17
6 / 4 / 16
10,902
779
18,606
15,811
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 2 / 14
11,046
789
11,290
9,067
4,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
indiiglo
Ne Zha
16
4 / 4 / 11
10,051
718
16,161
12,865
5,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
13
Kills
27
27
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Terra
ElDomino2
Terra
3
2
19
6.25
L
Cerberus
FlowersPlease
Cerberus
4
4
5
1.63
L
Nu Wa
IbraFenwa
Nu Wa
2
7
4
0.57
W
Chronos
KingGundabad
Chronos
6
4
16
3.5
L
Chang'e
PeepstheToad
Chang'e
0
4
8
1
L
Heimdallr
VirinalTemp
Heimdallr
5
7
6
1.14
W
7
2
14
7
W
Ne Zha
indiiglo
Ne Zha
4
4
11
2.38
L
Serqet
wntrmut3
Serqet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
65,727
77,740
Taken
69,985
52,212
Mitigated
42,008
29,835
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,021
828
1,903
5,770
16,608
11,219
702
5,353
11,049
25,411
0
W
Terra
ElDomino2
Terra
8,649
2,714
5,117
3,561
15,634
14,771
96
6,821
8,489
20,108
0
L
Cerberus
FlowersPlease
Cerberus
13,049
764
2,778
9,282
24,541
26,382
108
9,685
14,559
32,278
0
L
Nu Wa
IbraFenwa
Nu Wa
7,380
1,121
0
193
9,905
3,600
565
6,784
2,864
12,415
0
W
Chronos
KingGundabad
Chronos
18,606
5,534
0
3,459
15,811
6,497
2,395
6,334
8,949
43,373
0
L
Chang'e
PeepstheToad
Chang'e
9,295
1,042
6,719
6,731
14,868
5,330
296
6,951
7,780
21,265
0
L
Heimdallr
VirinalTemp
Heimdallr
11,864
3,922
1,005
861
14,856
6,215
1,665
7,783
6,955
0
29,172
W
11,290
6,858
2,604
1,981
9,067
4,318
700
3,496
5,331
0
25,693
W
Ne Zha
indiiglo
Ne Zha
16,161
3,223
629
3,572
12,865
5,203
1,182
6,900
5,851
0
27,598
L
Serqet
wntrmut3
Serqet
7,170
1,507
1,494
772
13,570
10,685
983
6,004
7,306
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
53,548
133
Minions Killed
160
0
Camps Cleared
0
1,155,621
Distance Traveled
1,228,960
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,164
797
40
3
0
219,773
1
W
Terra
10,385
742
17
1
0
241,167
0
L
Cerberus
10,369
741
45
3
0
258,914
0
L
Nu Wa
9,345
668
8
1
0
191,809
0
W
Chronos
10,902
779
43
3
0
244,822
5
L
Chang'e
8,794
628
23
2
0
252,205
1
L
Heimdallr
10,755
768
49
4
0
210,579
0
W
Anhur
11,046
789
39
3
0
269,009
3
W
Ne Zha
10,051
718
21
2
0
254,189
0
L
Serqet
9,272
662
8
1
0
242,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role