Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ActuallyNoOne
Olorun
Level 99
God Stats
17W - 11L
1,552 SR
Queue Stats
416W - 407L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
KaeTheSkald
Amaterasu
Level 61
God Stats
3W - 4L
1,427 SR
Queue Stats
234W - 221L
1,532 Elo+
Party 2
Pele
Pele
khrysle
Pele
Level 109
God Stats
2W - 7L
1,174 SR
Queue Stats
100W - 104L
1,561 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,520 Elo+

VS

Team Averages
Level 120
1,487 SR
1,504 Elo+
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HawkeyeMan1
Sobek
Level 126
God Stats
19W - 16L
1,475 SR
Queue Stats
108W - 108L
1,484 Elo+
Party 4
Camazotz
Camazotz
SexySerpents
Camazotz
Level 140
God Stats
1W - 2L
1,510 SR
Queue Stats
131W - 118L
1,524 Elo+
Party 3
Neith
Neith
masonite95
Neith
Level 123
God Stats
28W - 22L
1,598 SR
Queue Stats
50W - 61L
1,488 Elo+
Party 3
Tiamat
Tiamat
undeadwaffle123
Tiamat
Level 106
God Stats
2W - 6L
1,352 SR
Queue Stats
221W - 203L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 1 / 0
3,853
642
784
3,392
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
6
0 / 0 / 0
3,686
614
2,492
2,773
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
5 / 2 / 0
4,633
772
2,751
3,462
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
KaeTheSkald
Amaterasu
8
2 / 0 / 1
4,711
785
2,338
3,965
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
khrysle
Pele
7
0 / 0 / 0
3,999
667
786
2,662
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 2 / 0
3,413
569
1,313
3,334
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 1 / 1
3,912
652
1,093
4,217
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
SexySerpents
Camazotz
7
1 / 1 / 2
4,148
691
1,466
4,288
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
6
0 / 0 / 1
3,596
599
2,440
2,572
515
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 4 / 1
4,240
707
1,091
3,762
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
8
Kills
3
3
Deaths
8
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
0
1
W
Hachiman
 
Hachiman
0
0
0
0
L
King Arthur
 
King Arthur
0
2
0
0
W
5
2
0
2.5
L
1
1
1
1.5
W
Amaterasu
KaeTheSkald
Amaterasu
2
0
1
2.5
L
Camazotz
SexySerpents
Camazotz
1
1
2
2
W
Pele
khrysle
Pele
0
0
0
0
L
Neith
0
0
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,151
Damage
7,403
16,254
Taken
18,173
6,501
Mitigated
5,896
8,482
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
784
0
444
2,177
3,392
1,875
0
330
3,054
8,078
0
W
Hachiman
 
Hachiman
2,492
1,849
0
1,092
2,773
560
0
710
2,063
0
17,132
L
King Arthur
 
King Arthur
1,313
179
0
850
3,334
1,114
0
0
3,150
0
9,648
W
2,751
1,267
0
1,213
3,462
1,279
0
1,064
2,326
14,929
1,432
L
1,093
32
0
1,741
4,217
1,920
13
397
3,820
7,976
0
W
Amaterasu
KaeTheSkald
Amaterasu
2,338
955
0
1,729
3,965
2,182
414
0
3,731
0
18,043
L
Camazotz
SexySerpents
Camazotz
1,466
448
0
2,394
4,288
949
0
951
3,337
0
13,347
W
Pele
khrysle
Pele
786
95
0
1,827
2,662
605
0
0
2,662
0
17,584
L
Neith
2,440
832
0
1,713
2,572
515
0
372
2,200
0
16,633
L
1,091
386
0
596
3,762
1,398
0
1,425
2,300
14,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,882
Gold Earned
19,309
174
Minions Killed
151
0
Camps Cleared
0
598,825
Distance Traveled
566,373
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,853
642
13
2
0
118,622
3
W
Hachiman
3,686
614
32
5
0
115,791
0
L
King Arthur
3,413
569
19
3
0
83,611
0
W
Olorun
4,633
772
38
6
0
106,844
2
L
Sobek
3,912
652
10
2
0
124,159
2
W
Amaterasu
4,711
785
40
7
0
125,478
1
L
Camazotz
4,148
691
36
6
0
130,920
0
W
Pele
3,999
667
51
9
0
132,090
3
L
Neith
3,596
599
47
8
0
104,653
1
L
Tiamat
4,240
707
39
7
0
123,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role