Player Matchup

Cu Chulainn
Cu Chulainn
BubbaGunush
Cu Chulainn
Level 109
God Stats
3W - 3L
1,590 SR
Queue Stats
116W - 138L
1,450 Elo+
Party 4
Geb
Geb
FonyFish
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,466 Elo+
Party 3
Izanami
Izanami
Frisky
Izanami
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,399 Elo+
Party 3
Arachne
Arachne
Just Gamms
Arachne
Level 97
God Stats
3W - 2L
1,663 SR
Queue Stats
108W - 125L
1,455 Elo+
Party 4
Ra
Ra
Manitheous
Ra
Level 75
God Stats
5W - 3L
1,659 SR
Queue Stats
252W - 286L
1,434 Elo+
Solo
Team Averages
Level 83
1,582 SR
1,441 Elo+

VS

Team Averages
Level 85
1,529 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bayzon08
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 435L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
Bibi-2504
Jormungandr
Level 108
God Stats
2W - 0L
1,748 SR
Queue Stats
290W - 375L
1,351 Elo+
Party 2
Medusa
Medusa
DaMuse
Medusa
Level 62
God Stats
3W - 0L
1,729 SR
Queue Stats
111W - 116L
1,522 Elo+
Party 1
Arachne
Arachne
Scrub254
Arachne
Level 60
God Stats
1W - 3L
1,169 SR
Queue Stats
123W - 134L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BubbaGunush
Cu Chulainn
11
2 / 3 / 2
6,776
565
9,825
10,574
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 2
5,404
450
3,844
8,108
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Frisky
Izanami
9
1 / 3 / 1
5,585
465
6,059
6,870
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Just Gamms
Arachne
10
3 / 5 / 2
6,401
533
3,766
9,895
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 2
6,518
543
3,048
5,277
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 1 / 2
7,378
615
7,362
11,645
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Bayzon08
Tiamat
11
0 / 1 / 2
6,401
533
2,826
6,812
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Bibi-2504
Jormungandr
10
0 / 1 / 6
5,994
500
4,741
9,509
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
DaMuse
Medusa
9
2 / 1 / 4
5,699
475
5,505
6,532
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Scrub254
Arachne
12
9 / 3 / 4
7,609
634
6,583
8,533
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
2
5
W
Tiamat
Bayzon08
Tiamat
0
1
2
1
W
Jormungandr
Bibi-2504
Jormungandr
0
1
6
3
L
Cu Chulainn
BubbaGunush
Cu Chulainn
2
3
2
1
W
Medusa
DaMuse
Medusa
2
1
4
4
L
0
2
2
0.5
L
Izanami
Frisky
Izanami
1
3
1
0.5
L
Arachne
Just Gamms
Arachne
3
5
2
0.8
L
1
2
2
1
W
Arachne
Scrub254
Arachne
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
27,017
40,724
Taken
43,031
18,880
Mitigated
17,231
13,767
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,362
341
157
7,742
11,645
5,730
0
1,236
9,492
2,888
39,670
W
Tiamat
Bayzon08
Tiamat
2,826
213
66
3,692
6,812
3,006
245
1,788
4,914
39,945
0
W
Jormungandr
Bibi-2504
Jormungandr
4,741
1,481
246
4,057
9,509
3,933
120
2,097
7,408
24,838
0
L
Cu Chulainn
BubbaGunush
Cu Chulainn
9,825
2,206
0
4,047
10,574
7,292
0
629
9,380
6,398
36,264
W
Medusa
DaMuse
Medusa
5,505
2,187
151
3,071
6,532
1,374
544
1,735
4,759
0
28,795
L
3,844
607
0
878
8,108
5,176
0
2,457
5,651
12,591
0
L
Izanami
Frisky
Izanami
6,059
4,149
0
1,878
6,870
1,875
0
2,505
4,365
0
41,275
L
Arachne
Just Gamms
Arachne
3,766
2,711
198
4,071
9,895
2,693
0
805
8,951
0
23,711
L
3,048
310
478
2,217
5,277
1,844
270
1,800
3,444
38,638
0
W
Arachne
Scrub254
Arachne
6,583
4,609
0
3,895
8,533
3,188
0
1,130
7,226
0
37,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
33,081
332
Minions Killed
320
0
Camps Cleared
0
1,122,149
Distance Traveled
1,159,445
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,378
615
87
7
0
257,671
3
W
Tiamat
6,401
533
70
6
0
233,975
3
W
Jormungandr
5,994
500
55
5
0
220,666
2
L
Cu Chulainn
6,776
565
90
8
0
202,367
2
W
Medusa
5,699
475
46
4
0
212,685
1
L
Geb
5,404
450
18
2
0
241,476
7
L
Izanami
5,585
465
81
7
0
203,538
0
L
Arachne
6,401
533
56
5
0
234,509
0
L
Ra
6,518
543
87
7
0
240,259
4
W
Arachne
7,609
634
62
5
0
234,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role