Player Matchup

Sun Wukong
Sun Wukong
EndermanP
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,176 Elo+
Party 2
Artemis
Artemis
HITMAN604509
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Sirnewbie597
Olorun
Level 65
God Stats
0W - 1L
1,264 SR
Queue Stats
18W - 26L
1,362 Elo+
Party 2
Bacchus
Bacchus
iamgussguss
Bacchus
Level 49
God Stats
2W - 4L
1,526 SR
Queue Stats
10W - 17L
1,343 Elo+
Party 2
Fenrir
Fenrir
kingsyze807
Fenrir
Level 57
God Stats
0W - 4L
1,262 SR
Queue Stats
64W - 100L
1,230 Elo+
Solo
Team Averages
Level 46
1,410 SR
1,322 Elo+

VS

Team Averages
Level 68
1,381 SR
1,302 Elo+
Anhur
Anhur
Idealchaos12345
Anhur
Level 44
God Stats
1W - 2L
1,057 SR
Queue Stats
28W - 63L
1,251 Elo+
Party 1
Xing Tian
Xing Tian
MULA MALUCA
Xing Tian
Level 88
God Stats
1W - 3L
1,301 SR
Queue Stats
24W - 26L
1,377 Elo+
Solo
Loki
Loki
Optic_Doggo
Loki
Level 66
God Stats
6W - 10L
1,688 SR
Queue Stats
45W - 68L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
Primstone
Kukulkan
Level 107
God Stats
3W - 2L
1,591 SR
Queue Stats
162W - 213L
1,347 Elo+
Solo
Skadi
Skadi
ThriftstoreHero
Skadi
Level 33
God Stats
4W - 7L
1,267 SR
Queue Stats
19W - 30L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EndermanP
Sun Wukong
15
2 / 9 / 4
11,203
361
9,722
24,058
22,297
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
HITMAN604509
Artemis
20
4 / 9 / 4
13,917
449
16,704
27,474
10,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
4 / 5 / 3
13,871
447
21,671
25,732
10,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
iamgussguss
Bacchus
17
2 / 6 / 7
12,881
416
11,416
28,176
38,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
2 / 6 / 2
11,560
373
5,222
15,395
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 13
13,341
430
11,675
22,561
8,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
MULA MALUCA
Xing Tian
20
7 / 1 / 19
15,294
493
15,768
29,247
40,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 14
14,278
461
11,177
23,267
9,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Primstone
Kukulkan
20
8 / 1 / 8
15,133
488
18,314
12,180
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 6
15,063
486
23,216
21,553
7,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
14
Kills
31
35
Deaths
14
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EndermanP
Sun Wukong
2
9
4
0.44
L
Artemis
HITMAN604509
Artemis
4
9
4
0.67
W
2
2
13
4.25
W
Xing Tian
MULA MALUCA
Xing Tian
7
1
19
16.5
W
6
4
14
3.25
W
Kukulkan
Primstone
Kukulkan
8
1
8
12
L
Olorun
4
5
3
1.1
W
8
6
6
1.83
L
Bacchus
iamgussguss
Bacchus
2
6
7
0.92
L
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,735
Damage
80,150
120,835
Taken
108,808
88,876
Mitigated
72,922
33,176
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EndermanP
Sun Wukong
9,722
2,098
0
1,040
24,058
22,297
224
7,131
16,927
0
41,238
L
Artemis
HITMAN604509
Artemis
16,704
11,043
0
9,865
27,474
10,925
1,307
10,266
17,208
0
98,518
W
11,675
5,974
0
6,961
22,561
8,960
7,515
7,771
14,790
0
88,547
W
Xing Tian
MULA MALUCA
Xing Tian
15,768
770
738
6,769
29,247
40,161
267
10,753
18,494
52,428
0
W
11,177
2,867
0
8,270
23,267
9,994
1,591
6,232
17,035
8
94,868
W
Kukulkan
Primstone
Kukulkan
18,314
498
0
2,930
12,180
5,827
2,144
3,368
8,812
114,452
0
L
Olorun
21,671
14,202
166
12,056
25,732
10,958
1,627
11,213
14,519
110,595
0
W
23,216
10,328
0
4,140
21,553
7,980
3,749
5,193
16,360
0
94,660
L
Bacchus
iamgussguss
Bacchus
11,416
405
0
5,587
28,176
38,663
90
10,114
18,062
31,455
0
L
Fenrir
5,222
1,386
0
4,462
15,395
6,033
0
4,977
10,418
0
58,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,432
Gold Earned
73,109
446
Minions Killed
586
0
Camps Cleared
0
2,500,553
Distance Traveled
2,876,206
5
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,203
361
44
1
0
581,477
1
L
Artemis
13,917
449
116
4
0
457,636
0
W
Anhur
13,341
430
121
4
0
539,635
4
W
Xing Tian
15,294
493
49
2
0
606,204
8
W
Loki
14,278
461
99
3
0
605,176
4
W
Kukulkan
15,133
488
181
6
0
604,875
16
L
Olorun
13,871
447
156
5
0
470,309
0
W
Skadi
15,063
486
136
4
0
520,316
8
L
Bacchus
12,881
416
29
1
0
573,820
0
L
Fenrir
11,560
373
101
3
0
417,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role