Player Matchup

Agni
Agni
 
Agni
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ImJustAWholeSir
Nox
Level 159
God Stats
3W - 4L
1,668 SR
Queue Stats
198W - 177L
1,657 Elo+
Party 1
Hercules
Hercules
JeffyTwoStep
Hercules
Level 122
God Stats
3W - 5L
1,647 SR
Queue Stats
76W - 75L
1,525 Elo+
Party 1
Hades
Hades
KingSalamander
Hades
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
Vilaska
Hun Batz
Level 123
God Stats
2W - 3L
1,391 SR
Queue Stats
266W - 283L
1,564 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,557 Elo+

VS

Team Averages
Level 145
1,640 SR
1,619 Elo+
Hercules
Hercules
AZNMILE
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,664 Elo+
Party 2
Susano
Susano
OnePunchMag
Susano
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 109L
1,666 Elo+
Party 2
Izanami
Izanami
TheRxverend
Izanami
Level 147
God Stats
2W - 1L
1,889 SR
Queue Stats
111W - 81L
1,581 Elo+
Party 2
Fafnir
Fafnir
Valhalla2648
Fafnir
Level 155
God Stats
9W - 12L
1,793 SR
Queue Stats
535W - 426L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
yashlnoki
Danzaburou
Level 155
God Stats
2W - 5L
1,517 SR
Queue Stats
172W - 166L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 1 / 16
12,536
836
19,182
9,854
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 1 / 11
11,719
781
10,631
7,856
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JeffyTwoStep
Hercules
17
1 / 3 / 21
10,568
705
15,680
22,008
31,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 7 / 13
12,112
807
14,085
19,043
16,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Vilaska
Hun Batz
18
5 / 5 / 11
10,927
728
16,786
15,647
8,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AZNMILE
Hercules
17
5 / 5 / 9
10,349
690
7,449
19,667
20,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
18
4 / 7 / 10
11,086
739
13,258
17,539
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TheRxverend
Izanami
16
1 / 7 / 12
9,780
652
15,011
12,765
5,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
18
4 / 3 / 12
11,695
780
9,296
21,597
27,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
yashlnoki
Danzaburou
16
3 / 7 / 9
10,342
689
14,104
17,992
13,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
29
Kills
17
17
Deaths
29
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
16
16
L
Hercules
AZNMILE
Hercules
5
5
9
1.9
W
7
1
11
12.5
W
Hercules
JeffyTwoStep
Hercules
1
3
21
3.83
W
8
7
13
2.07
L
Susano
4
7
10
1.29
L
Izanami
TheRxverend
Izanami
1
7
12
1
L
Fafnir
4
3
12
3.33
W
Hun Batz
Vilaska
Hun Batz
5
5
11
2.1
L
Danzaburou
yashlnoki
Danzaburou
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,364
Damage
59,118
74,408
Taken
89,560
65,173
Mitigated
77,148
25,397
Healing
33,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,182
821
1,654
2,367
9,854
4,626
2,608
2,152
7,702
42,406
0
L
Hercules
AZNMILE
Hercules
7,449
961
2,063
7,281
19,667
20,920
462
9,292
9,572
0
14,879
W
10,631
1,337
1,428
1,715
7,856
4,206
903
784
6,942
38,672
0
W
Hercules
JeffyTwoStep
Hercules
15,680
3,663
2,048
7,807
22,008
31,416
262
2,959
18,511
0
19,262
W
14,085
1,420
1,135
3,755
19,043
16,847
899
1,901
16,946
21,971
0
L
Susano
13,258
1,733
621
1,987
17,539
9,931
810
6,269
10,721
0
23,557
L
Izanami
TheRxverend
Izanami
15,011
5,245
2,237
1,883
12,765
5,410
1,219
6,062
6,184
0
32,576
L
Fafnir
9,296
2,101
1,246
9,461
21,597
27,451
186
9,065
11,410
16,552
0
W
Hun Batz
Vilaska
Hun Batz
16,786
2,768
1,302
2,186
15,647
8,078
301
1,500
13,852
0
28,724
L
Danzaburou
yashlnoki
Danzaburou
14,104
2,754
115
6,306
17,992
13,436
1,155
10,884
6,268
0
34,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
53,252
177
Minions Killed
141
0
Camps Cleared
0
1,397,132
Distance Traveled
1,210,406
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,536
836
45
3
0
274,714
0
L
Hercules
10,349
690
18
1
0
262,906
2
W
Nox
11,719
781
70
5
0
269,297
0
W
Hercules
10,568
705
10
1
0
315,606
0
W
Hades
12,112
807
25
2
0
264,661
3
L
Susano
11,086
739
29
2
0
239,501
1
L
Izanami
9,780
652
40
3
0
221,668
0
L
Fafnir
11,695
780
11
1
0
279,007
1
W
Hun Batz
10,927
728
27
2
0
272,854
1
L
Danzaburou
10,342
689
43
3
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role