Player Matchup

Merlin
Merlin
DeniedAnnal
Merlin
Level 69
God Stats
20W - 18L
1,617 SR
Queue Stats
350W - 328L
1,564 Elo+
Party 1
Odin
Odin
OhHeyThereBud
Odin
Level 67
God Stats
6W - 6L
1,555 SR
Queue Stats
262W - 237L
1,564 Elo+
Party 1
Skadi
Skadi
Pap1Chul0
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,469 Elo+
Party 1
Bellona
Bellona
Thoktar
Bellona
Level 42
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
untastypastry
Chang'e
Level 104
God Stats
11W - 8L
1,619 SR
Queue Stats
490W - 449L
1,565 Elo+
Party 1
Team Averages
Level 59
1,611 SR
1,532 Elo+

VS

Team Averages
Level 41
1,556 SR
1,601 Elo+
Odin
Odin
Amy_Beach
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,675 Elo+
Party 2
Jing Wei
Jing Wei
BuglersHoliday
Jing Wei
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,615 Elo+
Party 2
Khepri
Khepri
JimothyV97
Khepri
Level 25
God Stats
24W - 11L
1,923 SR
Queue Stats
101W - 48L
1,736 Elo+
Party 2
Baba Yaga
Baba Yaga
StarkReaper495
Baba Yaga
Level 110
God Stats
3W - 1L
1,557 SR
Queue Stats
291W - 284L
1,663 Elo+
Party 2
Thanatos
Thanatos
TheGaminJunky
Thanatos
Level 44
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 9L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 3 / 1
11,461
546
16,203
11,089
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 12
9,313
443
7,150
17,908
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Pap1Chul0
Skadi
17
2 / 4 / 4
10,138
483
5,833
8,261
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Thoktar
Bellona
14
2 / 8 / 1
9,179
437
7,419
15,861
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
17
6 / 7 / 10
11,209
534
16,974
19,316
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
8 / 4 / 6
11,770
560
13,468
19,184
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
5 / 5 / 6
10,479
499
8,830
14,150
5,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
JimothyV97
Khepri
14
3 / 4 / 14
9,769
465
6,292
20,214
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
StarkReaper495
Baba Yaga
17
4 / 1 / 6
10,911
520
12,055
12,570
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
TheGaminJunky
Thanatos
17
6 / 7 / 9
11,516
548
11,829
19,822
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
21
Kills
26
26
Deaths
21
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
8
4
6
2.75
W
Jing Wei
5
5
6
1.6
L
Merlin
10
3
1
3.5
W
Khepri
JimothyV97
Khepri
3
4
14
2.5
L
1
4
12
1.75
L
Skadi
Pap1Chul0
Skadi
2
4
4
1
W
Baba Yaga
StarkReaper495
Baba Yaga
4
1
6
7
W
Thanatos
TheGaminJunky
Thanatos
6
7
9
1.5
L
Bellona
Thoktar
Bellona
2
8
1
0.31
L
Chang'e
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,579
Damage
52,474
72,435
Taken
85,940
41,920
Mitigated
58,109
19,945
Healing
28,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,468
2,335
0
4,300
19,184
16,400
0
6,148
12,730
13,030
60,865
W
Jing Wei
8,830
4,977
0
2,371
14,150
5,290
861
6,327
7,479
0
67,349
L
Merlin
16,203
341
208
2,814
11,089
4,630
594
4,911
6,127
75,327
0
W
Khepri
JimothyV97
Khepri
6,292
485
1,257
2,373
20,214
22,846
0
8,396
11,294
18,163
0
L
7,150
1,446
685
4,168
17,908
16,033
0
6,242
11,480
5,218
22,056
L
Skadi
Pap1Chul0
Skadi
5,833
2,817
0
0
8,261
2,947
0
1,646
6,615
0
75,441
W
Baba Yaga
StarkReaper495
Baba Yaga
12,055
667
0
2,564
12,570
6,025
0
6,871
5,196
68,470
0
W
Thanatos
TheGaminJunky
Thanatos
11,829
3,903
562
14,612
19,822
7,548
513
5,550
14,017
0
76,130
L
Bellona
Thoktar
Bellona
7,419
2,211
0
1,636
15,861
12,095
297
2,105
13,061
0
44,391
L
Chang'e
16,974
1,140
2,665
7,769
19,316
6,215
0
6,498
12,404
76,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
54,445
501
Minions Killed
495
0
Camps Cleared
0
1,937,020
Distance Traveled
1,933,432
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,770
560
126
6
0
402,456
4
W
Jing Wei
10,479
499
104
5
0
352,720
5
L
Merlin
11,461
546
145
7
0
386,300
1
W
Khepri
9,769
465
28
1
0
369,049
7
L
Odin
9,313
443
30
1
0
417,271
0
L
Skadi
10,138
483
130
6
0
380,475
0
W
Baba Yaga
10,911
520
124
6
0
418,467
3
W
Thanatos
11,516
548
113
5
0
390,740
2
L
Bellona
9,179
437
80
4
0
361,104
2
L
Chang'e
11,209
534
116
6
0
391,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role