Player Matchup

Hachiman
Hachiman
Tims1937
Hachiman
Level 159
God Stats
14W - 11L
1,609 SR
Queue Stats
302W - 265L
1,562 Elo+
Party 4
Ne Zha
Ne Zha
Wiicked3uphoria
Ne Zha
Level 88
God Stats
4W - 2L
1,652 SR
Queue Stats
341W - 322L
1,534 Elo+
Party 2
Baba Yaga
Baba Yaga
ZdogHU
Baba Yaga
Level 149
God Stats
7W - 1L
1,874 SR
Queue Stats
244W - 215L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
iAmThe1ManArmy
Cliodhna
Level 159
God Stats
2W - 1L
1,520 SR
Queue Stats
362W - 354L
1,557 Elo+
Party 2
Ganesha
Ganesha
ultra_sloth
Ganesha
Level 155
God Stats
12W - 7L
1,614 SR
Queue Stats
217W - 187L
1,605 Elo+
Party 4
Team Averages
Level 142
1,654 SR
1,562 Elo+

VS

Team Averages
Level 110
1,694 SR
1,571 Elo+
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 117
God Stats
88W - 71L
1,610 SR
Queue Stats
308W - 270L
1,508 Elo+
Party 3
Chiron
Chiron
NFT Enjoyer
Chiron
Level 85
God Stats
2W - 1L
1,887 SR
Queue Stats
76W - 75L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNickofTime11
Gilgamesh
Level 92
God Stats
5W - 9L
1,463 SR
Queue Stats
325W - 307L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Weeping Kermit
Tsukuyomi
Level 102
God Stats
17W - 8L
1,752 SR
Queue Stats
211W - 195L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
iCannotHitNothin
Baron Samedi
Level 156
God Stats
10W - 4L
1,760 SR
Queue Stats
218W - 179L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tims1937
Hachiman
11
2 / 0 / 0
5,887
589
3,915
5,735
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 2 / 2
6,631
663
4,779
9,354
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
ZdogHU
Baba Yaga
12
3 / 1 / 2
6,595
660
3,216
3,432
1,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
12
3 / 1 / 1
7,139
714
6,055
5,844
2,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ultra_sloth
Ganesha
9
0 / 0 / 2
5,578
558
1,069
6,202
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,405
541
3,801
5,844
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
8
1 / 2 / 0
5,007
501
3,663
4,743
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TheNickofTime11
Gilgamesh
10
1 / 4 / 0
5,714
571
2,359
8,416
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Weeping Kermit
Tsukuyomi
9
0 / 2 / 0
4,972
497
2,396
6,575
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iCannotHitNothin
Baron Samedi
9
1 / 0 / 1
5,310
531
4,023
3,391
1,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chiron
1
2
0
0.5
L
Gilgamesh
TheNickofTime11
Gilgamesh
1
4
0
0.25
W
Hachiman
Tims1937
Hachiman
2
0
0
2
L
Tsukuyomi
Weeping Kermit
Tsukuyomi
0
2
0
0
W
5
2
2
3
W
Baba Yaga
ZdogHU
Baba Yaga
3
1
2
4
W
Cliodhna
3
1
1
3.5
L
Baron Samedi
iCannotHitNothin
Baron Samedi
1
0
1
1.5
W
Ganesha
ultra_sloth
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
16,242
30,567
Taken
28,969
12,267
Mitigated
9,897
13,344
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,801
786
0
610
5,844
1,539
60
1,964
3,880
27,567
0
L
Chiron
3,663
1,617
351
1,745
4,743
753
0
418
4,325
0
25,370
L
Gilgamesh
TheNickofTime11
Gilgamesh
2,359
617
0
2,696
8,416
3,807
0
0
7,970
0
29,746
W
Hachiman
Tims1937
Hachiman
3,915
1,438
0
2,679
5,735
1,549
0
1,446
4,249
0
41,304
L
Tsukuyomi
Weeping Kermit
Tsukuyomi
2,396
620
0
2,934
6,575
1,920
0
1,324
5,173
0
22,895
W
4,779
1,524
0
4,423
9,354
2,685
0
2,787
6,511
0
34,405
W
Baba Yaga
ZdogHU
Baba Yaga
3,216
267
0
822
3,432
1,343
810
1,073
2,300
42,461
0
W
Cliodhna
6,055
630
0
2,812
5,844
2,432
372
334
5,162
0
40,421
L
Baron Samedi
iCannotHitNothin
Baron Samedi
4,023
663
81
1,460
3,391
1,878
0
579
2,812
21,711
0
W
Ganesha
ultra_sloth
Ganesha
1,069
56
0
2,608
6,202
4,258
0
2,005
4,157
12,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
26,408
356
Minions Killed
276
0
Camps Cleared
0
991,580
Distance Traveled
971,504
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,405
541
63
6
0
160,254
1
L
Chiron
5,007
501
53
5
0
185,157
3
L
Gilgamesh
5,714
571
77
8
0
196,438
2
W
Hachiman
5,887
589
97
10
0
189,112
1
L
Tsukuyomi
4,972
497
51
5
0
234,253
3
W
Ne Zha
6,631
663
70
7
0
203,103
3
W
Baba Yaga
6,595
660
90
9
0
185,818
3
W
Cliodhna
7,139
714
94
9
0
214,950
3
L
Baron Samedi
5,310
531
32
3
0
195,402
3
W
Ganesha
5,578
558
5
1
0
198,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role