Player Matchup

Discordia
Discordia
Avamore
Discordia
Level 29
God Stats
7W - 1L
1,835 SR
Queue Stats
87W - 84L
1,521 Elo+
Party 1
Mulan
Mulan
Enufsed
Mulan
Level 55
God Stats
3W - 1L
1,251 SR
Queue Stats
128W - 150L
1,484 Elo+
Party 1
Artio
Artio
dischh
Artio
Level 61
God Stats
11W - 12L
1,468 SR
Queue Stats
143W - 181L
1,474 Elo+
Party 1
Awilix
Awilix
iripthroatz
Awilix
Level 69
God Stats
22W - 33L
1,401 SR
Queue Stats
184W - 230L
1,500 Elo+
Party 1
Olorun
Olorun
mastaflex218
Olorun
Level 69
God Stats
13W - 8L
1,623 SR
Queue Stats
197W - 256L
1,513 Elo+
Party 1
Team Averages
Level 57
1,516 SR
1,498 Elo+

VS

Team Averages
Level 41
1,439 SR
1,482 Elo+
Zeus
Zeus
Asimilate
Zeus
Level 60
God Stats
13W - 5L
1,601 SR
Queue Stats
217W - 204L
1,439 Elo+
Party 2
Odin
Odin
Forozz
Odin
Level 42
God Stats
0W - 2L
1,293 SR
Queue Stats
126W - 116L
1,509 Elo+
Party 3
Achilles
Achilles
PunxsutawneyFill
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,532 Elo+
Party 2
Olorun
Olorun
levisnutz
Olorun
Level 30
God Stats
0W - 2L
1,379 SR
Queue Stats
88W - 93L
1,413 Elo+
Party 2
Mercury
Mercury
steinguy97
Mercury
Level 57
God Stats
3W - 4L
1,420 SR
Queue Stats
172W - 176L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avamore
Discordia
12
3 / 1 / 3
6,820
682
3,200
3,199
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Enufsed
Mulan
10
0 / 0 / 2
5,830
583
3,068
4,748
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
dischh
Artio
9
1 / 0 / 5
5,784
578
1,084
5,398
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
11
6 / 0 / 3
6,501
650
5,108
3,578
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
5 / 0 / 1
6,324
632
5,564
4,044
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 4 / 0
5,863
586
2,315
4,530
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Forozz
Odin
9
0 / 3 / 0
5,207
521
2,344
6,648
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,622
462
2,411
6,520
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
levisnutz
Olorun
9
0 / 3 / 0
4,847
485
1,897
5,916
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
steinguy97
Mercury
9
0 / 3 / 0
4,939
494
655
6,089
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
0
0.25
W
Discordia
Avamore
Discordia
3
1
3
4.5
W
Mulan
Enufsed
Mulan
0
0
2
1
L
Odin
Forozz
Odin
0
3
0
0
L
0
2
0
0
W
Artio
dischh
Artio
1
0
5
3.5
W
Awilix
6
0
3
7.5
L
Olorun
levisnutz
Olorun
0
3
0
0
W
Olorun
5
0
1
5.5
L
Mercury
steinguy97
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
9,622
20,967
Taken
29,703
8,229
Mitigated
10,748
11,120
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,315
539
0
640
4,530
1,230
0
1,915
2,347
36,237
0
W
Discordia
Avamore
Discordia
3,200
312
0
896
3,199
945
352
1,561
1,510
34,530
0
W
Mulan
Enufsed
Mulan
3,068
559
0
2,029
4,748
2,356
28
0
4,388
0
26,440
L
Odin
Forozz
Odin
2,344
646
0
1,989
6,648
3,063
0
0
6,445
0
22,221
L
2,411
566
189
1,899
6,520
3,195
0
2,924
3,562
0
18,434
W
Artio
dischh
Artio
1,084
210
433
2,691
5,398
2,431
130
1,576
3,706
9,939
0
W
Awilix
5,108
1,856
0
2,489
3,578
1,054
0
600
2,877
0
32,255
L
Olorun
levisnutz
Olorun
1,897
695
208
1,220
5,916
1,860
0
3,022
2,894
25,612
3,396
W
Olorun
5,564
3,413
206
2,376
4,044
1,443
856
256
3,697
39,459
6,881
L
Mercury
steinguy97
Mercury
655
79
0
587
6,089
1,400
0
585
5,456
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
25,478
341
Minions Killed
276
0
Camps Cleared
0
1,007,978
Distance Traveled
920,728
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,863
586
84
8
0
174,313
3
W
Discordia
6,820
682
91
9
0
193,084
1
W
Mulan
5,830
583
71
7
0
205,628
1
L
Odin
5,207
521
40
4
0
184,179
3
L
Achilles
4,622
462
36
4
0
204,678
2
W
Artio
5,784
578
28
3
0
193,398
3
W
Awilix
6,501
650
69
7
0
233,711
4
L
Olorun
4,847
485
57
6
0
159,885
1
W
Olorun
6,324
632
82
8
0
182,157
3
L
Mercury
4,939
494
59
6
0
197,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role