Player Matchup

Aphrodite
Aphrodite
Britney_Army1999
Aphrodite
Level 133
God Stats
21W - 27L
1,502 SR
Queue Stats
670W - 888L
1,452 Elo+
Solo
Thoth
Thoth
I-Sana-I
Thoth
Level 104
God Stats
4W - 4L
1,210 SR
Queue Stats
125W - 116L
1,452 Elo+
Solo
Fenrir
Fenrir
ITS_A_STIFF
Fenrir
Level 35
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 29L
1,382 Elo+
Solo
Neith
Neith
Psymetric
Neith
Level 128
God Stats
29W - 32L
1,526 SR
Queue Stats
143W - 151L
1,378 Elo+
Solo
Chaac
Chaac
TwistedFate72
Chaac
Level 123
God Stats
5W - 13L
1,232 SR
Queue Stats
477W - 556L
1,417 Elo+
Solo
Team Averages
Level 105
1,391 SR
1,416 Elo+

VS

Team Averages
Level 75
1,413 SR
1,398 Elo+
Merlin
Merlin
BigGucciGrain
Merlin
Level 83
God Stats
13W - 9L
1,518 SR
Queue Stats
259W - 244L
1,420 Elo+
Solo
Thanatos
Thanatos
CaptainAce954
Thanatos
Level 65
God Stats
4W - 7L
1,347 SR
Queue Stats
156W - 170L
1,374 Elo+
Solo
Mulan
Mulan
Move_The_Sticks_
Mulan
Level 97
God Stats
1W - 1L
1,292 SR
Queue Stats
168W - 179L
1,430 Elo+
Solo
Ullr
Ullr
Neko_Chicha
Ullr
Level 42
God Stats
8W - 9L
1,481 SR
Queue Stats
124W - 114L
1,433 Elo+
Solo
Medusa
Medusa
StuVespey
Medusa
Level 90
God Stats
7W - 12L
1,429 SR
Queue Stats
137W - 175L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 2 / 1
6,376
531
1,296
5,921
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
I-Sana-I
Thoth
9
0 / 4 / 4
5,496
458
4,503
5,462
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
9
1 / 3 / 2
5,494
458
2,459
8,031
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Psymetric
Neith
9
4 / 2 / 0
5,934
495
4,435
7,894
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,738
478
4,128
9,777
4,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,566
631
3,519
4,340
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
CaptainAce954
Thanatos
10
3 / 0 / 4
6,105
509
5,812
6,087
1,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
4 / 1 / 5
6,810
568
3,819
8,559
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 0
8,136
678
4,838
4,885
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
StuVespey
Medusa
10
2 / 3 / 7
6,357
530
5,460
5,937
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Aphrodite
0
2
1
0.25
W
Thanatos
CaptainAce954
Thanatos
3
0
4
5
L
Thoth
I-Sana-I
Thoth
0
4
4
0.5
L
Fenrir
1
3
2
0.67
W
4
1
5
6.5
W
3
0
0
3
L
Neith
Psymetric
Neith
4
2
0
2
W
Medusa
StuVespey
Medusa
2
3
7
1.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
23,448
37,085
Taken
29,808
11,792
Mitigated
12,495
14,336
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
269
0
923
4,340
1,329
0
889
3,387
49,123
0
L
Aphrodite
1,296
176
60
3,403
5,921
1,886
0
2,696
3,225
38,125
0
W
Thanatos
CaptainAce954
Thanatos
5,812
1,375
0
5,322
6,087
1,749
371
880
5,171
0
24,294
L
Thoth
I-Sana-I
Thoth
4,503
195
238
1,328
5,462
961
34
151
5,311
29,694
0
L
Fenrir
2,459
597
0
3,236
8,031
2,262
0
567
7,464
0
23,726
W
3,819
576
81
3,261
8,559
5,671
225
2,233
6,326
0
17,957
W
4,838
2,285
0
1,701
4,885
2,351
478
0
4,885
0
51,545
L
Neith
Psymetric
Neith
4,435
1,704
0
2,150
7,894
1,984
0
332
7,562
0
29,128
W
Medusa
StuVespey
Medusa
5,460
2,111
0
1,633
5,937
1,395
1,674
1,697
4,240
0
35,540
L
4,128
1,676
0
3,921
9,777
4,699
0
0
9,777
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
34,974
297
Minions Killed
349
0
Camps Cleared
0
1,086,685
Distance Traveled
1,133,828
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,566
631
114
10
0
217,305
4
L
Aphrodite
6,376
531
87
7
0
230,777
5
W
Thanatos
6,105
509
38
3
0
234,502
0
L
Thoth
5,496
458
53
4
0
199,554
2
L
Fenrir
5,494
458
42
4
0
236,979
0
W
Mulan
6,810
568
27
2
0
236,441
3
W
Ullr
8,136
678
110
9
0
220,782
4
L
Neith
5,934
495
56
5
0
206,278
1
W
Medusa
6,357
530
60
5
0
224,798
2
L
Chaac
5,738
478
59
5
0
213,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role