Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DeathsKiss12
Thoth
Level 84
God Stats
1W - 4L
1,325 SR
Queue Stats
104W - 124L
1,350 Elo+
Party 3
Vulcan
Vulcan
DellyJelly
Vulcan
Level 50
God Stats
1W - 4L
1,215 SR
Queue Stats
143W - 193L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
ICExTHIEF
Danzaburou
Level 24
God Stats
0W - 2L
1,235 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 3
Zhong Kui
Zhong Kui
dksjbgfklijsd
Zhong Kui
Level 29
God Stats
1W - 2L
1,751 SR
Queue Stats
89W - 115L
1,395 Elo+
Party 2
Team Averages
Level 62
1,405 SR
1,405 Elo+

VS

Team Averages
Level 98
1,424 SR
1,431 Elo+
Freya
Freya
IceKold736
Freya
Level 68
God Stats
1W - 0L
1,292 SR
Queue Stats
14W - 11L
1,467 Elo+
Solo
Agni
Agni
SOLARISPLEXUS
Agni
Level 107
God Stats
5W - 3L
1,589 SR
Queue Stats
166W - 136L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
SakeBoyZuko
Hun Batz
Level 148
God Stats
2W - 1L
1,582 SR
Queue Stats
207W - 187L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
hamchoiqua
Nu Wa
Level 61
God Stats
1W - 1L
1,246 SR
Queue Stats
80W - 64L
1,433 Elo+
Party 1
Sobek
Sobek
slaapps
Sobek
Level 108
God Stats
3W - 2L
1,412 SR
Queue Stats
83W - 88L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 6 / 12
9,782
699
5,876
19,430
26,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 10
9,482
677
8,128
13,282
5,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
DellyJelly
Vulcan
16
1 / 9 / 11
9,234
660
12,113
15,471
8,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ICExTHIEF
Danzaburou
17
4 / 8 / 7
10,395
743
11,347
15,716
6,123
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
dksjbgfklijsd
Zhong Kui
17
8 / 7 / 4
10,562
754
19,252
17,351
10,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
9 / 7 / 17
11,565
826
11,662
16,882
12,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 18
11,364
812
18,781
12,693
5,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
SakeBoyZuko
Hun Batz
19
3 / 1 / 21
11,042
789
13,320
12,959
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
18
5 / 1 / 24
10,717
766
17,701
8,714
3,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
slaapps
Sobek
18
8 / 4 / 22
11,284
806
9,987
29,777
33,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
17
Kills
35
35
Deaths
17
44
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
12
1.33
L
2
5
10
1.4
L
Vulcan
DellyJelly
Vulcan
1
9
11
0.72
L
Danzaburou
ICExTHIEF
Danzaburou
4
8
7
0.94
W
Freya
9
7
17
2.5
W
10
4
18
4.75
W
Hun Batz
SakeBoyZuko
Hun Batz
3
1
21
13.5
L
Zhong Kui
dksjbgfklijsd
Zhong Kui
8
7
4
1.43
W
Nu Wa
5
1
24
17
W
Sobek
slaapps
Sobek
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,716
Damage
71,451
81,250
Taken
81,025
56,606
Mitigated
65,601
24,184
Healing
35,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,876
2,093
478
4,110
19,430
26,818
0
13,394
5,125
13,931
0
L
8,128
991
883
4,152
13,282
5,127
0
9,294
3,596
19,263
0
L
Vulcan
DellyJelly
Vulcan
12,113
2,749
1,448
1,998
15,471
8,076
0
11,209
4,057
30,110
0
L
Danzaburou
ICExTHIEF
Danzaburou
11,347
4,313
1,601
2,824
15,716
6,123
240
10,790
4,655
0
37,121
W
Freya
11,662
3,966
1,629
3,563
16,882
12,160
1,866
9,792
7,090
22,789
0
W
18,781
655
3,044
1,949
12,693
5,841
1,899
5,854
6,839
36,033
0
W
Hun Batz
SakeBoyZuko
Hun Batz
13,320
101
2,746
4,493
12,959
10,299
585
7,857
5,102
0
26,890
L
Zhong Kui
dksjbgfklijsd
Zhong Kui
19,252
1,380
2,130
4,560
17,351
10,462
0
12,277
4,632
34,359
0
W
Nu Wa
17,701
5,831
2,413
3,509
8,714
3,953
1,704
6,972
1,742
38,251
0
W
Sobek
slaapps
Sobek
9,987
443
1,608
10,546
29,777
33,348
117
14,894
14,883
15,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
55,972
132
Minions Killed
137
0
Camps Cleared
0
1,073,718
Distance Traveled
1,323,409
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,782
699
8
1
0
215,005
0
L
Thoth
9,482
677
14
1
0
244,108
0
L
Vulcan
9,234
660
30
2
0
224,986
0
L
Danzaburou
10,395
743
43
3
0
202,632
0
W
Freya
11,565
826
21
2
0
232,329
1
W
Agni
11,364
812
35
3
0
235,475
0
W
Hun Batz
11,042
789
35
3
0
302,688
0
L
Zhong Kui
10,562
754
37
3
0
186,987
0
W
Nu Wa
10,717
766
31
2
0
282,341
0
W
Sobek
11,284
806
15
1
0
270,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role