Player Matchup

Gilgamesh
Gilgamesh
KSI LUFFY OG
Gilgamesh
Level 155
God Stats
24W - 17L
1,553 SR
Queue Stats
559W - 524L
1,627 Elo+
Solo
Ymir
Ymir
LLux98
Ymir
Level 156
God Stats
21W - 26L
1,523 SR
Queue Stats
946W - 927L
1,625 Elo+
Party 2
Scylla
Scylla
LoganW98
Scylla
Level 100
God Stats
19W - 12L
1,615 SR
Queue Stats
347W - 319L
1,553 Elo+
Party 2
Team Averages
Level 137
1,563 SR
1,602 Elo+

VS

Team Averages
Level 109
1,614 SR
1,563 Elo+
Baron Samedi
Baron Samedi
BiggityBong
Baron Samedi
Level 105
God Stats
24W - 13L
1,679 SR
Queue Stats
77W - 67L
1,555 Elo+
Party 1
Loki
Loki
Hit The Rig
Loki
Level 157
God Stats
6W - 2L
1,662 SR
Queue Stats
275W - 207L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
Seth47912A
Kuzenbo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 22L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KSI LUFFY OG
Gilgamesh
10
0 / 5 / 1
6,844
570
5,947
13,120
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
LLux98
Ymir
10
0 / 3 / 2
7,013
584
5,379
8,831
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
LoganW98
Scylla
12
2 / 5 / 0
7,620
635
4,109
7,460
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggityBong
Baron Samedi
13
4 / 1 / 8
8,889
741
8,852
4,283
1,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 0 / 4
9,862
822
13,157
8,122
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Seth47912A
Kuzenbo
12
0 / 1 / 12
8,050
671
4,165
8,345
8,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiggityBong
Baron Samedi
4
1
8
8
W
9
0
4
11
L
Gilgamesh
KSI LUFFY OG
Gilgamesh
0
5
1
0.1
L
Ymir
LLux98
Ymir
0
3
2
0.33
L
Scylla
LoganW98
Scylla
2
5
0
0.4
W
Kuzenbo
Seth47912A
Kuzenbo
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,435
Damage
26,174
29,411
Taken
20,750
20,483
Mitigated
13,916
3,312
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiggityBong
Baron Samedi
8,852
351
1,860
2,345
4,283
1,814
695
1,474
2,611
28,317
0
W
13,157
4,060
0
3,289
8,122
3,439
1,553
3,336
4,500
0
45,232
L
Gilgamesh
KSI LUFFY OG
Gilgamesh
5,947
1,236
331
1,365
13,120
10,067
0
6,898
5,398
0
15,338
L
Ymir
LLux98
Ymir
5,379
1,553
0
580
8,831
8,112
0
3,893
4,715
14,601
1,743
L
Scylla
LoganW98
Scylla
4,109
182
0
1,036
7,460
2,304
0
2,469
4,693
30,690
0
W
Kuzenbo
Seth47912A
Kuzenbo
4,165
1,958
100
945
8,345
8,663
253
4,142
3,690
7,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
26,801
126
Minions Killed
130
5
Camps Cleared
5
603,864
Distance Traveled
656,757
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,889
741
54
5
2
219,048
3
W
Loki
9,862
822
63
5
3
250,429
2
L
Gilgamesh
6,844
570
29
2
1
197,540
1
L
Ymir
7,013
584
28
2
2
209,643
1
L
Scylla
7,620
635
69
6
2
196,681
5
W
Kuzenbo
8,050
671
13
1
0
187,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role