Player Matchup

Ullr
Ullr
Clawraa
Ullr
Level 125
God Stats
2W - 0L
1,888 SR
Queue Stats
72W - 31L
1,730 Elo+
Party 1
Ymir
Ymir
Ice Wzzrd
Ymir
Level 26
God Stats
31W - 6L
1,687 SR
Queue Stats
31W - 6L
1,788 Elo+
Party 1
Ra
Ra
Jazgames
Ra
Level 137
God Stats
1W - 0L
1,531 SR
Queue Stats
43W - 24L
1,706 Elo+
Party 1
Team Averages
Level 96
1,702 SR
1,741 Elo+

VS

Team Averages
Level 56
1,450 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
AngryMidglit
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 2
Eset
Eset
NOcapp_headshot
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 263L
1,288 Elo+
Solo
Achilles
Achilles
ShireWanderer
Achilles
Level 108
God Stats
1W - 4L
1,351 SR
Queue Stats
140W - 97L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Clawraa
Ullr
15
25 / 2 / 5
12,175
1,015
20,673
10,358
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
14
2 / 2 / 25
10,434
870
4,246
12,707
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 3 / 20
10,302
859
13,529
8,923
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngryMidglit
Tsukuyomi
10
0 / 14 / 5
7,179
598
3,643
15,717
4,709
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 12 / 5
7,427
619
4,512
12,901
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ShireWanderer
Achilles
12
6 / 8 / 1
9,516
793
8,196
17,880
22,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
34
Kills
6
7
Deaths
34
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AngryMidglit
Tsukuyomi
0
14
5
0.18
W
Ullr
Clawraa
Ullr
25
2
5
13.75
W
Ymir
2
2
25
7.25
W
7
3
20
5.67
L
0
12
5
0.21
L
Achilles
ShireWanderer
Achilles
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
16,351
31,988
Taken
46,498
25,334
Mitigated
29,814
8,058
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AngryMidglit
Tsukuyomi
3,643
898
149
708
15,717
4,709
0
4,635
11,082
0
9,072
W
Ullr
Clawraa
Ullr
20,673
11,743
0
2,081
10,358
5,302
1,708
1,273
9,085
0
44,065
W
Ymir
4,246
721
436
2,207
12,707
13,202
156
1,865
10,842
13,692
0
W
13,529
1,619
1,252
2,082
8,923
6,830
424
1,984
6,939
41,450
0
L
4,512
647
0
474
12,901
3,011
0
4,713
8,188
20,130
0
L
Achilles
ShireWanderer
Achilles
8,196
1,924
151
3,330
17,880
22,094
0
8,576
9,304
0
21,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
24,122
129
Minions Killed
62
9
Camps Cleared
1
661,477
Distance Traveled
516,228
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,179
598
6
1
0
164,349
0
W
Ullr
12,175
1,015
51
4
5
215,382
3
W
Ymir
10,434
870
18
2
0
225,845
5
W
Ra
10,302
859
60
5
4
220,250
1
L
Eset
7,427
619
28
2
0
166,678
3
L
Achilles
9,516
793
28
2
1
185,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role