Player Matchup

Arachne
Arachne
Im Kbob
Arachne
Level 128
God Stats
10W - 5L
1,571 SR
Queue Stats
141W - 110L
1,494 Elo+
Solo
Sol
Sol
MaracleMayhem
Sol
Level 67
God Stats
6W - 4L
1,480 SR
Queue Stats
249W - 251L
1,501 Elo+
Solo
Eset
Eset
RJ_scorpion
Eset
Level 67
God Stats
2W - 1L
1,774 SR
Queue Stats
109W - 113L
1,409 Elo+
Solo
Achilles
Achilles
Sejuru_
Achilles
Level 86
God Stats
51W - 54L
1,493 SR
Queue Stats
369W - 452L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lui0935
Morgan Le Fay
Level 89
God Stats
28W - 41L
1,385 SR
Queue Stats
404W - 477L
1,450 Elo+
Party 2
Team Averages
Level 87
1,541 SR
1,463 Elo+

VS

Team Averages
Level 111
1,560 SR
1,476 Elo+
Loki
Loki
Jspurge04
Loki
Level 108
God Stats
8W - 7L
1,574 SR
Queue Stats
182W - 207L
1,437 Elo+
Party 1
Artemis
Artemis
KittySlayerEthan
Artemis
Level 115
God Stats
1W - 2L
1,751 SR
Queue Stats
183W - 187L
1,465 Elo+
Party 1
Chaac
Chaac
KittySlayerUtley
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 210L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
blakeblakeblake_
Kumbhakarna
Level 108
God Stats
6W - 10L
1,417 SR
Queue Stats
452W - 433L
1,439 Elo+
Solo
Scylla
Scylla
xraiderxxxxx
Scylla
Level 103
God Stats
9W - 10L
1,559 SR
Queue Stats
427W - 428L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Im Kbob
Arachne
12
2 / 3 / 3
7,220
555
6,356
9,854
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
7,816
601
5,474
7,807
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 6
6,513
501
5,110
7,133
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Sejuru_
Achilles
12
4 / 1 / 5
8,043
619
6,282
10,425
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
lui0935
Morgan Le Fay
13
3 / 2 / 5
7,682
591
6,665
6,505
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 2 / 2
6,827
525
3,445
8,331
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 3 / 2
6,328
487
5,976
6,189
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 1
6,841
526
6,515
9,515
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
blakeblakeblake_
Kumbhakarna
10
2 / 2 / 6
6,831
525
3,915
11,796
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
12
2 / 3 / 1
7,060
543
2,183
6,712
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
10
10
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Im Kbob
Arachne
2
3
3
1.17
L
Loki
2
2
2
1.5
L
3
3
2
1.33
L
1
3
1
0.5
W
3
1
5
5.5
W
1
3
6
1.33
W
Achilles
Sejuru_
Achilles
4
1
5
6.5
L
Kumbhakarna
blakeblakeblake_
Kumbhakarna
2
2
6
2.5
W
Morgan Le Fay
lui0935
Morgan Le Fay
3
2
5
2.75
L
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
22,034
41,724
Taken
42,543
18,612
Mitigated
21,387
16,084
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Im Kbob
Arachne
6,356
3,683
0
3,723
9,854
4,029
1,264
1,053
8,801
0
43,445
L
Loki
3,445
741
0
3,652
8,331
2,395
0
902
7,247
0
40,787
L
5,976
1,701
0
950
6,189
1,666
0
4,076
2,015
0
35,735
L
6,515
875
0
3,361
9,515
6,679
624
1,424
7,609
0
38,637
W
5,474
2,194
0
4,065
7,807
2,743
1,697
2,268
5,539
44,465
7,200
W
5,110
223
983
1,730
7,133
2,446
400
1,813
5,320
22,636
0
W
Achilles
Sejuru_
Achilles
6,282
1,854
240
3,611
10,425
6,916
1,042
455
9,970
3,000
34,158
L
Kumbhakarna
blakeblakeblake_
Kumbhakarna
3,915
828
0
2,983
11,796
8,625
0
6,825
4,872
18,078
0
W
Morgan Le Fay
lui0935
Morgan Le Fay
6,665
1,090
172
1,560
6,505
2,478
1,260
509
5,996
38,794
0
L
Scylla
2,183
241
58
1,931
6,712
2,022
0
3,519
2,955
39,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
33,887
380
Minions Killed
335
0
Camps Cleared
0
1,315,452
Distance Traveled
1,243,893
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,220
555
76
6
0
269,061
2
L
Loki
6,827
525
83
6
0
259,765
3
L
Artemis
6,328
487
60
5
0
235,227
2
L
Chaac
6,841
526
87
7
0
218,096
1
W
Sol
7,816
601
120
9
0
253,682
3
W
Eset
6,513
501
24
2
0
256,754
3
W
Achilles
8,043
619
71
5
0
270,037
2
L
Kumbhakarna
6,831
525
25
2
0
267,270
2
W
Morgan Le Fay
7,682
591
89
7
0
265,918
5
L
Scylla
7,060
543
80
6
0
263,535
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role