Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
CelestiaIl
Geb
Gold III
Level 87
God Stats
6W - 2L
1,668 SR
Queue Stats
139W - 130L
1,524 MMR
Party 1
Charybdis
Charybdis
Silver II
Pa4aDox
Charybdis
Silver II
Level 105
God Stats
4W - 3L
1,574 SR
Queue Stats
157W - 163L
1,069 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
pandagrog59321
Tsukuyomi
Silver III
Level 80
God Stats
4W - 2L
1,671 SR
Queue Stats
13W - 16L
1,291 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,583 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,529 SR
1,299 MMR
Erlang Shen
Erlang Shen
Gold V
Axezium
Erlang Shen
Gold V
Level 160
God Stats
0W - 3L
1,503 SR
Queue Stats
60W - 65L
1,286 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Jarphy
Guan Yu
Gold IV
Level 66
God Stats
13W - 15L
1,655 SR
Queue Stats
84W - 81L
1,354 MMR
Solo
Thor
Thor
Gold V
Renato17
Thor
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 119L
1,277 MMR
Solo
Janus
Janus
Silver I
TheSangromancer
Janus
Silver I
Level 160
God Stats
2W - 3L
1,381 SR
Queue Stats
187W - 175L
1,311 MMR
Solo
Izanami
Izanami
Silver I
xDOCKERx
Izanami
Silver I
Level 160
God Stats
22W - 22L
1,604 SR
Queue Stats
381W - 381L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
15 / 4 / 7
14,032
668
16,905
15,458
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
18
2 / 3 / 12
12,380
590
11,579
11,766
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 16
11,970
570
7,858
23,946
28,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Pa4aDox
Charybdis
19
6 / 4 / 11
12,257
584
17,340
19,082
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
pandagrog59321
Tsukuyomi
19
2 / 2 / 1
12,035
573
13,553
11,005
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LokiCliodhnaCu ChulainnAchilles

VS

Bans
MulanArtemisBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Axezium
Erlang Shen
16
8 / 7 / 4
10,205
486
13,741
20,963
17,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Jarphy
Guan Yu
18
3 / 1 / 0
10,776
513
6,825
19,859
18,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
17
1 / 4 / 4
10,056
479
8,007
16,084
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 3
10,306
491
11,546
11,656
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xDOCKERx
Izanami
18
3 / 11 / 6
11,749
559
12,739
18,607
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
29
Kills
17
17
Deaths
29
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
4
7
4.63
W
Ra
 
Ra
2
3
12
2.67
L
Erlang Shen
Axezium
Erlang Shen
8
7
4
1.43
W
4
4
16
3
L
Guan Yu
Jarphy
Guan Yu
3
1
0
3
W
Charybdis
Pa4aDox
Charybdis
6
4
11
2.88
L
Thor
1
4
4
0.75
L
2
6
3
0.58
W
Tsukuyomi
pandagrog59321
Tsukuyomi
2
2
1
1.25
L
Izanami
xDOCKERx
Izanami
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,235
Damage
52,858
81,257
Taken
87,169
53,671
Mitigated
49,158
30,372
Healing
21,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,905
5,535
0
4,298
15,458
6,703
983
5,295
10,034
0
88,402
W
Ra
 
Ra
11,579
1,166
4,135
5,304
11,766
7,913
1,128
4,040
7,681
106,767
0
L
Erlang Shen
Axezium
Erlang Shen
13,741
6,343
84
4,897
20,963
17,099
0
7,880
13,083
0
54,163
W
7,858
1,634
0
4,150
23,946
28,227
291
3,735
20,003
23,542
0
L
Guan Yu
Jarphy
Guan Yu
6,825
801
246
7,410
19,859
18,736
661
2,116
17,743
0
72,488
W
Charybdis
Pa4aDox
Charybdis
17,340
7,828
0
8,798
19,082
7,398
3,374
144
18,938
0
110,368
L
Thor
8,007
1,420
0
5,784
16,084
5,155
447
3,497
12,587
0
81,992
L
11,546
943
0
1,416
11,656
3,384
354
3,939
7,717
88,779
0
W
Tsukuyomi
pandagrog59321
Tsukuyomi
13,553
3,314
0
3,687
11,005
3,430
556
0
10,544
0
80,238
L
Izanami
xDOCKERx
Izanami
12,739
6,822
0
1,808
18,607
4,784
536
2,631
15,976
0
95,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,674
Gold Earned
53,092
616
Minions Killed
681
0
Camps Cleared
0
2,131,125
Distance Traveled
1,991,058
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,032
668
123
6
0
492,297
5
W
Ra
12,380
590
175
8
0
430,123
4
L
Erlang Shen
10,205
486
53
3
0
388,678
1
W
Geb
11,970
570
16
1
0
446,202
7
L
Guan Yu
10,776
513
151
7
0
462,630
7
W
Charybdis
12,257
584
142
7
0
350,837
0
L
Thor
10,056
479
142
7
0
402,031
5
L
Janus
10,306
491
167
8
0
394,907
5
W
Tsukuyomi
12,035
573
160
8
0
411,666
0
L
Izanami
11,749
559
168
8
0
342,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role