Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Briggsie
Serqet
Level 135
God Stats
14W - 15L
1,504 SR
Queue Stats
46W - 45L
1,520 Elo+
Party 2
Mulan
Mulan
CrimsonWolf234
Mulan
Level 153
God Stats
15W - 20L
1,498 SR
Queue Stats
482W - 466L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Senpai_Kinsei
Aphrodite
Level 97
God Stats
22W - 27L
1,521 SR
Queue Stats
128W - 127L
1,459 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,493 Elo+

VS

Team Averages
Level 86
1,567 SR
1,520 Elo+
Bacchus
Bacchus
DeadpooI
Bacchus
Level 66
God Stats
2W - 3L
1,462 SR
Queue Stats
263W - 235L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Montez 00
Cu Chulainn
Level 109
God Stats
16W - 15L
1,569 SR
Queue Stats
139W - 124L
1,527 Elo+
Solo
Bastet
Bastet
Ragsmuena
Bastet
Level 67
God Stats
10W - 8L
1,608 SR
Queue Stats
279W - 249L
1,528 Elo+
Party 1
Anubis
Anubis
ShadowLord1942
Anubis
Level 66
God Stats
82W - 67L
1,648 SR
Queue Stats
254W - 261L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
eLSwifts
Hou Yi
Level 124
God Stats
4W - 5L
1,550 SR
Queue Stats
346W - 334L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 1 / 1
8,749
547
6,708
7,623
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
 
Raijin
14
3 / 3 / 2
8,630
539
3,817
6,419
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Briggsie
Serqet
14
5 / 3 / 2
8,856
554
7,453
10,804
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 3
7,462
466
9,324
15,332
8,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Senpai_Kinsei
Aphrodite
13
0 / 3 / 7
8,310
519
4,855
9,475
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadpooI
Bacchus
13
2 / 2 / 4
7,936
496
3,681
9,092
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Montez 00
Cu Chulainn
14
5 / 3 / 4
8,316
520
8,527
16,408
10,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Ragsmuena
Bastet
14
4 / 2 / 5
8,229
514
6,696
11,172
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 4 / 5
8,811
551
7,343
7,666
3,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
eLSwifts
Hou Yi
5
1 / 0 / 0
5,247
328
1,119
3,099
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
11
Kills
16
16
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
1
3.5
W
Raijin
 
Raijin
3
3
2
1.33
W
Serqet
Briggsie
Serqet
5
3
2
2
W
0
6
3
0.25
L
Bacchus
DeadpooI
Bacchus
2
2
4
2
L
Cu Chulainn
Montez 00
Cu Chulainn
5
3
4
2.33
L
Bastet
Ragsmuena
Bastet
4
2
5
3.25
W
Aphrodite
Senpai_Kinsei
Aphrodite
0
3
7
1.17
L
4
4
5
1.63
L
Hou Yi
eLSwifts
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
27,366
49,653
Taken
47,437
20,822
Mitigated
23,950
20,593
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,708
3,700
0
3,218
7,623
2,674
606
1,583
6,040
0
71,887
W
Raijin
 
Raijin
3,817
348
0
959
6,419
1,804
456
2,455
3,964
50,995
0
W
Serqet
Briggsie
Serqet
7,453
1,799
0
4,594
10,804
3,476
298
2,993
7,811
0
40,366
W
9,324
816
0
4,561
15,332
8,457
182
2,469
12,863
0
41,233
L
Bacchus
DeadpooI
Bacchus
3,681
605
0
2,305
9,092
6,694
0
1,281
7,811
28,897
0
L
Cu Chulainn
Montez 00
Cu Chulainn
8,527
1,624
54
4,300
16,408
10,446
0
1,455
13,967
3,058
45,543
L
Bastet
Ragsmuena
Bastet
6,696
1,883
0
5,321
11,172
2,984
0
1,295
9,689
0
44,679
W
Aphrodite
Senpai_Kinsei
Aphrodite
4,855
958
2,557
4,704
9,475
4,411
1,254
2,562
6,913
35,027
0
L
7,343
162
0
2,447
7,666
3,235
542
3,821
3,611
52,253
0
L
Hou Yi
eLSwifts
Hou Yi
1,119
799
0
1,843
3,099
591
0
820
2,279
0
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
38,539
464
Minions Killed
366
0
Camps Cleared
0
1,463,714
Distance Traveled
1,380,535
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,749
547
118
7
0
290,492
6
W
Raijin
8,630
539
104
7
0
277,284
5
W
Serqet
8,856
554
86
5
0
357,430
4
W
Mulan
7,462
466
89
6
0
266,350
7
L
Bacchus
7,936
496
56
4
0
298,387
3
L
Cu Chulainn
8,316
520
90
6
0
350,739
8
L
Bastet
8,229
514
78
5
0
358,364
5
W
Aphrodite
8,310
519
67
4
0
272,158
9
L
Anubis
8,811
551
113
7
0
288,982
8
L
Hou Yi
5,247
328
29
2
0
84,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role